
Originally Posted by
Welshie
Is it just me, or does anyone else have problems with starting characters?
I'm not sure if my players were cheating, or just adept at power gaming, but it seems to me that the target numbers are way low for the PCs. Skill rolls never became an issue, as it seemed that they all succeeded at everything they tried all the time.
Odd, that.
There's an easy solution to that. Raise the TNs. Add modifiers, use environmental conditions, whatever. But make it a challenge.
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"Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)
In D&D3E, Abyssal is not the language of evil vacuum cleaners.