Okies, I'm wrapping some stuff up, so start expecting another deluge of stuff in the near future.
First off, the 'final' version of the USS Larson.
Okies, I'm wrapping some stuff up, so start expecting another deluge of stuff in the near future.
First off, the 'final' version of the USS Larson.
Loknar Class Frigate
Saladin Class Destroyer
Pompey Class Destroyer
Hermes Class Scout
Detroyat Class Heavy Destroyer
Diana Class Scout
These look nice! Any intention of writing up some stats for them?
Modiphius Star Trek Adventures Living Campaign co-editor and adventure coordinator
Star Trek: Strange New Worlds VII | Star Trek: Strange New Worlds 09 | Star Trek: Strange New Worlds 10 | Star Trek Mirror Universe: Shards and Shadows
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Arcus Class Destroyer
Stats for most of them do exist in various games. Right now, I'm trying to decide what system to end with as I get all my loose files together. FASA's the only 'starship combat' system that lends itself to fighting with them.. but CODA's got a much superior construction system. Spacedock, though, hates TOS with a passion...Originally Posted by Ineti
I was thinking of Coda.
Modiphius Star Trek Adventures Living Campaign co-editor and adventure coordinator
Star Trek: Strange New Worlds VII | Star Trek: Strange New Worlds 09 | Star Trek: Strange New Worlds 10 | Star Trek Mirror Universe: Shards and Shadows
More books
Coventry Class Frigate
Coda seems a lot more likely - as far as construction goes. I'm seriously considering figuring out a way to get a combat game that PLAYS like FASA, but uses CODA's stats.Originally Posted by Ineti
Originally Posted by TFVanguard
Most of these ships have already been written up for CODA by Seatyger. Check the "Consolodated Ship Listing" thread and look under Star Fleet Technical Manual.
BTW, IN what way to you want it to play more like FASA? I Might be able to help. I've been working on some "house rules" to speed up ship combat a little that might be of interest. Basically, each point of damage than penetrates the shields doees 1d6 damage (maybe 2d6) instead of 1 point Higher degress of success add extra dice. Also system tracks are marked off every (SIZE/2+2) damage instead of every 5 points .
I'm still tweaking it--at least until an unshield Oberth-class can be taken out with a single attack.
Last edited by tonyg; 05-03-2006 at 07:47 PM.
Benning Class Frigate