<font face="Verdana, Arial" size="2">Originally posted by Dan Gurden:
OK, here is my version of a chaplain, based off the counselor overlay, I see it as a slightly more balanced character, which is probably easier to do as (not being a religious type) I see Theology as a social science rather than a skill in its own right...
Administration (Starship Personnel) 2(3)
Persuasion (Counseling) 2(3) (Oratory) (3)
Social Sciences (Theology) 2(3), (Choose Specialisation) (3)
Medical Sciences (Psychology) 1(2)
or
First Aid (Choose Specialisation) 1(2)
Athletics (Choose Specialisation) 1(2)
Computer (Choose Specialisation) 1(2)
Dodge 2
Energy Weapon (Phaser) 1(2)
History (Federation) 1(2), (Chosen Religion) (2)
Language
Federation Standard 1
Choose Language 1
Law (Starfleet Regulations) 1(2)
Planetside Survival (Choose Specialisation) 1(2)
Vehicle Operation (Shuttlecraft) 1(2)
Pacifist -1
I feel the slightly more rounded crewmember would be better represented in the average game, without sacrificing what they are to effectiveness in a game that doesn't feature religion.
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