
Originally Posted by
GandalfOfBorg
1. How about Stun points = Health score
2. State penalty to attack with a weapon to deal non-lethal damage?
3. I know this is similar to DnD, but how about making unarmed combat damage non-lethal, adding a new edge to divide damage between lethal and non-lethal, and adding a warrior ability to make unarmed damage all lethal by choice of attacker.
4. I think your duration for Complete and Superior Success are backwards.
5. I also agree that if a target it surprised that they should not gain the benefit of a positive Nimbleness modifier for Defense, so just make the called shot to an unwary target a round number of 15.
6. The size difference should also work with a limitation with 1 Size smaller, because I can't see a Large creature (troll) easily subduing, if at all, a Small creature (Hobbit).