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Thread: Luxury Vessels

  1. #31
    Join Date
    Aug 2003
    Location
    Bodenheim, Germany
    Posts
    356
    all nice and good omega1967 but the stats you posted still don't give any information how many people one such unit could supply with fresh food.

    I was thinking about a early Colony that does not have any possibility to replicate food on a inhospitable planet.

  2. #32
    Yes it does, "Power Cost: (Crew + passengers)/20". You just need to know how many people your going to feed first. To feed 100 people, Power Cost: 5; SU requirement: 2+ (altered by the size of the station/ship).
    Phoenix...

    "I'm not saying there should be capital punishment for stupidity,
    but maybe we should just remove all the safety lables and let nature take it's course"

    "A Place For Everything & Nothing In It's Place"

  3. #33
    Join Date
    Aug 2003
    Location
    Bodenheim, Germany
    Posts
    356
    Ok my fault, i should have paid attention to the details first, before starting to rant wildly about it

    shame on me

  4. #34
    I generated these two ships from 25th Anniversary Edition Starfleet Dynamics reformatted & Updated to the 1990's.

    Civilian Commercial Starliner
    Class and Type: Type A Passenger liner Boeing 1447 Starliner
    Commissioning Date: 2250’s

    Hull Systems
    Size: 6
    Length: 300.3 meters
    Beams: 171.8 meters
    Height: 45.9 meters
    Decks: 18
    Mass: 608,200 metric tons
    SUs Available: 2000
    SUs Used: 1757

    Hull Outer <18>
    Hull Inner <18>
    Resistance Outer Hull: 2 <0>
    Resistance Inner Hull: 2 <0>

    Structural Integrity field [1 power/10 Protection/round]
    Main: Class E (Protection 20/30) <12>
    Backup: Class E (Protection 10) <6>
    Backup: Class E (Protection 10) <6>

    PERSONNEL SYSTEMS
    Crew/Passengers/Evac: 240/1250/25,330
    Crew Quarters
    Basic: 750 <75>
    Expanded: 525 <105>
    Luxury: 225 <225>
    Unusual: 150 <150>

    Environmental Systems
    Basic Life Support [13 Power/round] <24>
    Reserve Life Support [7 Power/round] <12>
    Emergency Life Support (36 emergency shelters) <12>
    Gravity [3 Power/round] <6>
    Consumable: 1 years worth <6>
    Food Replicators [6 Power/round] <6>
    Industrial Replicators
    Type: network of small Replicators [2 Power/round] <6>
    Medical Facilities: 4 (+1) [4 Power/round] <20>
    Recreation Facilities: 8 [16 Power/round] <64>
    Luxury Recreation Facilities: [3 Power/round] <2>
    Merchentile Facilitations: 6 (18 Establishments) [12 Power/round] <48>
    Botanical Guarden: 100,000 Cubic Meters [3 power/round] <3>
    Personal Transport: Turbolifts, Jefferies tubes [2 Power/round] <18>
    Fire Suppression System [1 Power/round when active] <6>
    Cargo hold: 60,000 cubic meters <2>
    Locations: Cargo bays are lower decks aft locations.
    Escape Pods <13>
    Number: 240
    Capacity: 8 persons per pod

    Propulsion Systems
    Warp Drive Nacelles: Type 4.8 <28>
    Speed: 4.0/6.0/8.0 [1 Power/.2 warp speed]
    PIS: Type A (4 hours of Maximum warp) <2>
    Impulse Engine Type: 2 Class 4 (.6c/.8c) [6/8 Power/round] <20 (x2=40)>
    Location: Port and Starbaord Aft
    Reaction Control System (.025c) [2 Power/ round when in use] <2>

    Power Systems
    Warp Engine Type: Class 4/G (generates 210 Power/round) <51>
    Locations: Amidship lower deck
    Impulse Engine[s]: 2 Class 4 (generate 32 power/engine/round)
    Auxiliary Power: 3 reactors (generate 5 Power/reactor/round) <9>
    Emergency Power: Type F (generates 50 Power/round) <50>
    EPS: Standard Power flow <30>
    Standard Usable Power: 274

    Operations systems
    Bridge: <30>

    2 Computer Core: [5 Power/round] <12 (x2=24)>
    ODN <18>

    Navigational Deflector [5 Power/round] <24>
    Range: 10/20,000/50,000/150,000
    Accuracy: 5/6/8/11
    Location: Forward ventral

    Sensor Systems
    Long-range Sensors [5 Power/round] <15>
    Range package: Type 1 (Accuracy 3/4/7/10)
    High Resolution: 4 Light-years (.5/.6-1.0/1.1-3.0/3.1-4.0)
    Low Resolution: 10 Light-years (1/1.1-3.0/3.1-7.0/7.1-10.0)
    Strength Package: Class 4 (strength 4)
    Gain Package: Class Alpha (+1)
    Coverage: Standard

    Lateral Sensors [5 Power/round] <11>
    Strength Package: Class 4 (strength 4)
    Gain Package: Class Alpha (+1)
    Coverage: Standard

    Navigational Sensors: [5 Power/round] <10>
    Strength Package: Class 4 (strength 4)
    Gain Package: Class Alpha (+1)
    Sensor Skill: 2

    Flight Control Systems
    Autopilot: Shipboard systems (flight control) 4, Coordination 3 [1 Power/round in use] <15>

    Navigational Computer
    Main: Class 2 (+1) [1 Power/round] <2>
    Backups: 2 <2>

    Inertial Damping Field
    Main <24>
    Strength: 7 [3 Power/round]
    Number: 2
    Backup <6>
    Strength: 4 [2 Power/round]
    Number: 2
    Attitude Control [2 Power/round] <2>

    Communications Systems
    Type: Class 8 [16 Power/round] <16>
    Strength: 8
    Security: -3 (Class Epsilon Uprating (-3))
    Basic Uprating: Class Beta (+2)
    Emergency Communications: [1 Power/round] <1>

    Tractor Beams
    Emitter: Class Delta [3 Power/Strength used/round] <12>
    Accuracy: 4/5/7/10
    Lactation: Aft ventral
    2 Emitter: Class [3 Power/Strength used/round] <3 (x2=6)>
    Accuracy 5/6/8/11
    Location: Hanger Decks Port and Starboard

    Transporters
    Type: Personnel [4 Power/use] <9 (x6=54)>
    Pads: 6
    Emitter/Receiver Array: Personnel Type 3 (25,000 km range)
    Energizing/Transition Coils: Class C (strength 3)
    Number and location: See notes

    Type: Emergency [7 Power/round] <11 (x 4 = 32)>
    Pads: 24
    Emitter/Receiver Array: Emergency Type (10,000 km range)
    Energizing/Transition Coils: Class C (strength 3)
    Number and location: See notes

    Type: Cargo [4 Power/round] <8 (x4=32)>
    Pads: 400 kg
    Emitter/Receiver Array: Cargo Type (40,000 km range)
    Energizing/Transition Coils: Class C (strength 3)
    Number and location: See notes

    Security Systems Rating: 1 <4>
    Anti-Intruder System: Yes [1 Power/round] <6>
    Internal Force Field [1 Power/3 Strength] <6>
    Science Systems Rating: 1 (+0) [1 Power/round] <11>
    Laboratories: 10 <2>

    Tactical Systems
    6 Phaser Arrays <11 (x 6 = 66)>
    Type V
    Damage: 100 [10 Power]
    Number of Emitters: 80 (up to 2 shots per round)
    Targeting Systems: Class Alpha (Accuracy 5/6/8/11)
    Range: 10/30,000/100,000/300,000
    Location: See notes
    Firing arc: 360 degrees
    Firing Modes: Standard, wide-beam

    TA/T/TS: Class Beta [1 Power/round] <9>
    Strength: 8
    Bonus: +1
    Weapon Skill: 1

    Shields (Forward (#1), Starboard (#2), Aft (#3), Port (#4)) <28(x4= 112)>
    Shield Generator: Class 2 (protection 300) [30 Power/shield/round]
    Shield grid: Type A (25% increase to Protection 375)
    Subspace field Distortion Amplifiers: Class Beta (Threshold 100)
    Recharging System: Class 1 (45 seconds)

    Auxiliary Spacecraft systems
    Shuttlebay(s): Capacity for 36 Size worth of ships <72>
    Standard Complement: 6 Shuttlepods and 2 shuttlecraft, Can handle up to 2 size 3 ships
    Location(s): 2 bays aft, Port and starboard


    Changes for the Civilian Starliner
    Type B Neleath Splendor Model
    Class and Type: Type B Neleath Splendor Model
    Commissioning Date: 2240’s

    Hull Systems
    Size: 6
    Length: 310.1 meters
    Beams: 109.8 meters
    Height: 54.5 meters
    Decks: 16
    Mass: 578,000 metric tons
    SUs Available: 2000
    SUs Used: 1597

    PERSONNEL SYSTEMS
    Crew/Passengers/Evac: 110/20/2,200
    Crew Quarters
    Basic: 305 <31>
    Expanded: 305 <61>
    Luxury: 174 <174>
    Unusual: 150 <150>

    Environmental Systems
    Basic Life Support [12 Power/round] <24>
    Reserve Life Support [6 Power/round] <12>

    Botanical Gardens: 200,000 Cubic meters [6 Power/round] <6>
    Merchentile Facility 6 (18 establishment) [12 power/round] <48>


    Cargo hold: 486,300 cubic meters <15>
    Locations: Cargo bays are lower decks aft locations.
    Escape Pods <3>
    Number: 40
    Capacity: 8 persons per pod

    Propulsion Systems
    Warp Drive Nacelles: Type 4.4 <27>
    Speed: 4.0/6.0/7.4 [1 Power/.2 warp speed]
    PIS: Type A (4 hours of Maximum warp) <2>
    Impulse Engine Type: 2 Class 4 (.6c/.8c) [6/8 Power/round] <20 (x2=40)>
    Location: Port and Starbaord Aft
    Reaction Control System (.025c) [2 Power/ round when in use] <6>

    Power Systems
    Warp Engine Type: Class 4/G (generates 210 Power/round) <51>
    Locations: Amidship lower deck
    Impulse Engine[s]: 2 Class 4 (generate 32 power/engine/round)
    Auxiliary Power: 3 reactors (generate 5 Power/reactor/round) <9>
    Emergency Power: Type F (generates 50 Power/round) <50>
    EPS: Standard Power flow <30>
    Standard Usable Power: 274

    Tractor Beams
    Emitter: Class Delta [3 Power/Strength used/round] <12>
    Accuracy: 4/5/7/10
    Lactation: Aft ventral
    2 Emitter: Class [3 Power/Strength used/round] <3 (x2=6)>
    Accuracy 5/6/8/11
    Location: Hanger Decks Port and Starboard

    Transporters
    Type: Personnel [4 Power/use] <9 (x2=18)>
    Pads: 6
    Emitter/Receiver Array: Personnel Type 3 (25,000 km range)
    Energizing/Transition Coils: Class C (strength 3)
    Number and location: See notes

    Type: Emergency [7 Power/round] <11(x2=22)>
    Pads: 24
    Emitter/Receiver Array: Emergency Type (10,000 km range)
    Energizing/Transition Coils: Class C (strength 3)
    Number and location: See notes

    Type: Cargo [4 Power/round] <8 (x6=48)>
    Pads: 400 kg
    Emitter/Receiver Array: Cargo Type (40,000 km range)
    Energizing/Transition Coils: Class C (strength 3)
    Number and location: See notes

    Security Systems Rating: 1 <4>
    Anti-Intruder System: Yes [1 Power/round] <6>
    Internal Force Field [1 Power/3 Strength] <6>
    Science Systems Rating: 1 (+0) [1 Power/round] <11>
    Laboratories: 10 <2>

    Shields (Forward (#1), Starboard (#2), Aft (#3), Port (#4)) <32(x4=128)>
    Shield Generator: Class 2 (protection 350) [35 Power/shield/round]
    Shield grid: Type A (25% increase to Protection 438)
    Subspace field Distortion Amplifiers: Class Gamma (Threshold 117)
    Recharging System: Class 1 (45 seconds)

    Auxiliary Spacecraft systems
    Shuttlebay(s): Capacity for 36 Size worth of ships <72>
    Standard Complement: 6 Shuttlepods and 2 shuttlecraft
    Location(s): 2 bays aft, Port and Starboard

    Description and Notes:
    Passenger Liners run from several ports with a luxury surroundings with a group of passengers to deliver the relaxing passengers to “all those fabulous places.” The Nelaath Splender Model is usually a chartered vessel to carry a group to a distance place where the group. This loop to five planets and space station or more taking sixty to eighty days, with lengthy stop-overs at each planet and space station. Each of the stop-overs have at least some sort of docking or facility to deal with the boarding passengers.



    Let me know what you think of them. they are much alike

  5. #35
    Here's the third that I generated from the same as the above


    Civilian Cargo Freighter
    Class and Type: Type C General Cargo Freighter
    Commissioning Date: 2240’s

    Hull Systems
    Size: 6
    Length: 297.2 meters
    Beams: 80.9 meters
    Height: 41.1 meters
    Decks: 16
    Mass: 555,700 metric tons
    SUs Available: 2000
    SUs Used: 1047

    Hull Outer <18>
    Hull Inner <18>
    Resistance Outer Hull: 2 <0>
    Resistance Inner Hull: 2 <0>

    Structural Integrity field [1 power/10 Protection/round]
    Main: Class E (Protection 20/30) <12>
    Backup: Class E (Protection 10) <6>
    Backup: Class E (Protection 10) <6>

    PERSONNEL SYSTEMS
    Crew/Passengers/Evac: 110/20/2,200
    Crew Quarters
    Basic: 105 <11>
    Expanded: 20 <4>
    Luxury: 4 <4>
    Unusual: 1 <1>

    Environmental Systems
    Basic Life Support [12 Power/round] <24>
    Reserve Life Support [6 Power/round] <12>
    Emergency Life Support (36 emergency shelters) <12>
    Gravity [3 Power/round] <6>
    Consumable: 1 years worth <6>
    Food Replicators [6 Power/round] <6>
    Industrial Replicators Type: network of small Replicators [2 Power/round] <6>
    Medical Facilities: 4 (+1) [4 Power/round] <20>
    Recreation Facilities: 3 [6 Power/round] <24>
    Personal Transport: Turbolifts, Jefferies tubes [2 Power/round] <18>
    Fire Suppression System [1 Power/round when active] <6>
    Cargo hold: 500,000 cubic meters <15>
    Locations: Cargo bays are lower decks aft locations.
    Escape Pods <3>
    Number: 40
    Capacity: 8 persons per pod

    Propulsion Systems
    Warp Drive Nacelles: Type 4.4 <27>
    Speed: 4.0/6.0/7.4 [1 Power/.2 warp speed]
    PIS: Type A (4 hours of Maximum warp) <2>
    Impulse Engine Type: 2 Class 4 (.6c/.8c) [6/8 Power/round] <20 (x2=40)>
    Location: Port and Starbaord Aft
    Reaction Control System (.025c) [2 Power/ round when in use] <6>

    Power Systems
    Warp Engine Type: Class 4/G (generates 210 Power/round) <51>
    Locations: Amidship lower deck
    Impulse Engine[s]: 2 Class 4 (generate 32 power/engine/round)
    Auxiliary Power: 3 reactors (generate 5 Power/reactor/round) <9>
    Emergency Power: Type F (generates 50 Power/round) <50>
    EPS: Standard Power flow <30>
    Standard Usable Power: 274

    Operations systems
    Bridge: <30>

    Computer Core: [5 Power/round] <12>
    ODN <18>

    Navigational Deflector [5 Power/round] <24>
    Range: 10/20,000/50,000/150,000
    Accuracy: 5/6/8/11
    Location: Forward ventral

    Sensor Systems
    Long-range Sensors [5 Power/round] <15>
    Range package: Type 1 (Accuracy 3/4/7/10)
    High Resolution: 4 Light-years (.5/.6-1.0/1.1-3.0/3.1-4.0)
    Low Resolution: 10 Light-years (1/1.1-3.0/3.1-7.0/7.1-10.0)
    Strength Package: Class 4 (strength 4)
    Gain Package: Class Alpha (+1)
    Coverage: Standard

    Lateral Sensors [5 Power/round] <11>
    Strength Package: Class 4 (strength 4)
    Gain Package: Class Alpha (+1)
    Coverage: Standard

    Navigational Sensors: [5 Power/round] <10> 573
    Strength Package: Class 4 (strength 4)
    Gain Package: Class Alpha (+1)
    Sensor Skill: 2

    Flight Control Systems
    Autopilot: Shipboard systems (flight control) 4, Coordination 3 [1 Power/round in use] <15>

    Navigational Computer
    Main: Class 2 (+1) [1 Power/round] <2>
    Backups: 2 <2>

    Inertial Damping Field
    Main <24>
    Strength: 7 [3 Power/round]
    Number: 2
    Backup <6>
    Strength: 4 [2 Power/round]
    Number: 2
    Attitude Control [2 Power/round] <2>

    Communications Systems
    Type: Class 8 [16 Power/round] <16>
    Strength: 8
    Security: -3 (Class Epsilon Uprating (-3)) <6>
    Basic Uprating: Class Beta (+2)<6>
    Emergency Communications: [2 Power/round] <1>

    Tractor Beams
    Emitter: Class Delta [3 Power/Strength used/round] <12>
    Accuracy: 4/5/7/10
    Lactation: Aft ventral
    2 Emitter: Class [3 Power/Strength used/round] <3 (x2=6)>
    Accuracy 5/6/8/11
    Location: Hanger Decks Port and Starboard

    Transporters
    Type: Personnel [4 Power/use] <9 (x2=18)>
    Pads: 6
    Emitter/Receiver Array: Personnel Type 3 (25,000 km range)
    Energizing/Transition Coils: Class C (strength 3)
    Number and location: See notes

    Type: Emergency [7 Power/round] <11(x2=22)>
    Pads: 24
    Emitter/Receiver Array: Emergency Type (10,000 km range)
    Energizing/Transition Coils: Class C (strength 3)
    Number and location: See notes

    Type: Cargo [4 Power/round] <8 (x6=48)>
    Pads: 400 kg
    Emitter/Receiver Array: Cargo Type (40,000 km range)
    Energizing/Transition Coils: Class C (strength 3)
    Number and location: See notes

    Security Systems Rating: 1 <4>
    Anti-Intruder System: Yes [1 Power/round] <6>
    Internal Force Field [1 Power/3 Strength] <6>
    Science Systems Rating: 1 (+0) [1 Power/round] <11>
    Laboratories: 10 <2>

    Tactical Systems
    6 Phaser Arrays <11 (x 6 = 66)>
    Type V
    Damage: 100 [10 Power]
    Number of Emitters: 80 (up to 2 shots per round)
    Targeting Systems: Class Alpha (Accuracy 5/6/8/11)
    Range: 10/30,000/100,000/300,000
    Location: See notes
    Firing arc: 360 degrees
    Firing Modes: Standard, wide-beam

    TA/T/TS: Class Beta [1 Power/round] <9>
    Strength: 8
    Bonus: +1
    Weapon Skill: 1

    Shields (Forward (#1), Starboard (#2), Aft (#3), Port (#4)) <32(x4=128)>
    Shield Generator: Class 2 (protection 350) [35 Power/shield/round]
    Shield grid: Type A (25% increase to Protection 438)
    Subspace field Distortion Amplifiers: Class Gamma (Threshold 117)
    Recharging System: Class 1 (45 seconds)

    Auxiliary Spacecraft systems
    Shuttlebay(s): Capacity for 28 Size worth of ships <56>
    Standard Complement: 6 Shuttlepods and 2 shuttlecraft
    Location(s): 2 bays aft,

    Description and Notes:
    A General Cargo Freighter carrying the large cargo to the next port and with a large quantities of cargo to the freighter. Thousands of these Freighters run criss crossing the Federation. The freighter can carry a small amount of passengers in little luxury.

  6. #36
    Here's a Little small version of the Antares-class used mostly as a short distance cargo courier. Small lightly armed and shielded carring a small amount of cargo. It has little in the line of luxury.


    Tiny Antares Class Freighter-CLASS STARSHIPS
    Class and Type: Antares-class Cargo Carrier
    Commissioning Date: N/A (Sometime within the 24th Century)

    Hull Systems
    Size: 3
    Length: 95 meters
    Beams: 61.75 meters
    Height: 21.38 meters
    Decks: 2
    Mass: 45,000 metric tons
    SUs Available: 600
    SUs Used: 520

    Hull Outer <9>
    Hull Inner <9>
    Resistance Outer Hull: 2 <0>
    Resistance Inner Hull: 2 <0>

    Structural Integrity field [1 power/10 Protection/round]
    Main: Class 1 (Protection 20/40) <15>
    Backup: Class 1 (Protection 10) <8>
    Backup: Class 1 (Protection 10) <8>
    Specialized Hull: Planetfall Capability <3>
    Atmospheric Capability <3>

    PERSONNEL SYSTEMS
    Crew/Passengers/Evac: 8/4/24
    Crew Quarters
    Spartan: 8 <1>
    Basic: 4 <1>

    Environmental Systems
    Basic Life Support [4 power/round] <12>
    Reserve Life Support [2 power/round] <6>
    Emergency Life Support (18 emergency shelters) <6>
    Gravity [2 power/round] <3>
    Consumable: 1 years worth <3>
    Food Replicator [3 power/round] <3>
    Industrial Replicators: type: network of small replicators [2 power/round] <3>
    Medical Facilities: 2 (+0) [4 power/round] <10>
    Recreation Facilities: 2 [4 power/round] <8>
    Personal Transport: Jefferies tubes [2 power/round] <9>
    Fire Suppression System [1 power/round when active] <3>
    Cargo hold: 10,000 cubic meters <1>
    Locations: Lower Cargo Bays (Amidship lower hull)
    Escape Pods <1>
    Number: 10
    Capacity: 2 persons per pod

    Propulsion Systems
    Warp Drive Nacelles: Type 2 <15>
    Speed: 2.0/3.0/6.0 [1 Power/.2 warp speed]
    PIS: type B (5 hours of Maximum warp) <4>
    Special configuration: Embedded nacelles <12>
    Impulse Engine Type: 2 Class 2 (.5c/.5c) [5/5 power/round] <10 (x2=20)>
    Location: Aft
    Reaction Control System (.025c) [2 power/round when in use] <3>

    POWER SYSTEMS
    Warp Engine Type: Class 3/E (generates 150 power/round) <52>
    Locations: Engineering hull, decks
    Impulse Engine[s]: Three class 2 (generate 16 power/engine/round)
    Auxiliary Power: Two reactors (generate 5 Power/reactor/round) <6>
    Emergency Power: Type A (generates 25 power/round) <25>
    EPS: Standard Power flow, <15>
    Standard Usable Power:

    Operations systems
    Bridge: Saucer dorsal <15>

    Computer Core: Amidship [5 power/round] <6>
    ODN <9>

    Navigational Deflector [6 power/round] <12>
    Range: 10/20,000/50,000/150,000
    Accuracy: 5/6/8/11
    Location: Forward engineering hull

    Sensor Systems
    Long-range Sensors [5 power/round] <12>
    Range package: Type 1 (Accuracy 3/4/7/10)
    High Resolution: (0.5/.6-1.0/1.1-3.0/3.1-4.0)
    Low Resolution: (1.0/1.1-3.0/3.1-7.0/7.1-10.0)
    Strength Package: Class 4 (strength 4)
    Gain Package: Standard (+0)
    Coverage: standard detection

    Lateral Sensors [5 power/round] <8>
    Strength Package: Class 4 (strength 4)
    Gain Package: Standard (+0)
    Coverage: standard detection

    Navigational Sensors: [5 power/round] <8>
    Strength Package: Class 4 (strength 4)
    Gain Package: Standard (+0)
    Sensor Skill: 3

    Flight Control Systems Autopilot: Shipboard systems (flight control) 1, Coordination 1 [1 power/round in use] <4>

    Navigational Computer
    Main: Class 1 (+) [0 power/round] <0>
    Backups: <0>
    Inertial Dampening field
    Main <12>
    Strength: 8 [3 power/round]
    Number: 2
    Backup <3>
    Strength: 5 [2 power/round]
    Number: 2
    Attitude Control: 1 [1 power/round] <1>

    Communications Systems
    Type: Class 4 [2 power/round] <8>
    Strength: 4
    Security: -2
    Emergency Communications: [2 power/round] <1>

    Tractor Beams
    Emitter: Class Beta [3 Power/Strength used/round] <6>
    Accuracy: 5/6/8/11
    Lactation: aft

    Security Systems Rating: 1 <3>
    Anti-Intruder System: Yes [1 power/round] <3>
    Internal Force Field [1 power/ Strength] <3>

    Science Systems Rating: 1 (+0) [1 power/round] <8>

    Tactical Systems
    Two Type IV Phaser arrays <39>
    Type IV Phaser Banks
    Damage: 80 [8 power]
    Number of Emitters: (up to 2 shots per round)
    Auto-Phaser Interlock: Accuracy 5/6/8/11
    Range: 10/30,000/100,000/300,000
    Location: forward hull
    Firing arc: 90 degrees
    Firing Modes: Standard, pulse, wide-beam

    TA/T/TS: Class Alpha [0 power/round] <6>
    Strength: 7
    Bonus: +0
    Weapon Skill: 3

    Shields (Forward, Aft, Port, Starboard) <17 (x4)=68> embedded nacelles + 10 threshold +100 to shields
    Shield Generator: Class 2 (protection 288 + 100)
    [29 power/shield/round]
    Shield grid: Type A (25% increase to Protection 360)
    Subspace field Distortion Amplifiers: Class Gamma (Threshold 87 +10)
    Recharging System: Class 1 (45 seconds)

    Auxiliary Spacecraft systems
    Shuttlebay(s): Capacity for Size 4 worth of ships <8>
    Standard Complement: 2 shuttlecraft
    Location(s): Main Shuttlebay

  7. #37
    This is not really a Trek ship but with a little tweeking I came up with a starship that will work well enough. Only recently I was able to watch the show as it came on when I was at work and I forgot to set the VCR. I like the little ship as it lives up to it's name.

    FIREFLY-CLASS CARGO SHIP
    Class and Type: Firefly-class Cargo Transport
    Commissioning Date: Unknown

    HULL SYSTEMS
    Size: 5
    Length: 191 meters
    Beam: 128 meters
    Height: 53 meters
    Decks: 3
    Mass: 150,000 metric tons
    SUs Available: 600
    SUs Used: 447

    Hull Outer <15>
    Hull Inner <15>
    Resistance Outer Hull: 4 <3>
    Resistance Inner Hull: 4 <3>

    Structural Integrity Field [1 Power/10 Protection/round]
    Main: Class D (Protection 15/22) <10>
    Backup : Class D (Protection 8) <5>
    Backup : Class D (Protection 8) <5>
    Specialized Hull: Atmospheric Capability <5>, Planetfall capability <5>

    PERSONNEL SYSTEMS
    Crew/Passengers/Evac: 5/6/60
    Crew Quarters
    Spartan: 9 <1>

    Environmental Systems
    Basic Life Support [4 Power/round] <20>
    Reserve Life Support [2 Power/round] <10>
    Emergency Life Support (30 emergency shelters) <10>
    Gravity [3 Power/round] <5>
    Consumable: 1 years’ worth <2>

    Food stores only [0 Power/round] <2>
    Medical Facilities: 2 (+0) [2 Power/round] <10>
    Recreation Facilities: 1 [1 Power/round] <6>

    Personnel Transport: Jefferies Tubes [0 Power/round] <5>
    Fire Suppression System [1 Power/round when active] <5>
    Cargo Holds: 800 cubic meters <1>
    Locations: amidship
    Escape Pods <1>
    Number: 12
    Capacity: 1 person per pod

    PROPULSION SYSTEMS
    Warp drive None
    Impulse Engine Type: 1 Type 4 (.4c/.6c) [4/6 Power/round] <12>
    Location: Aft hull
    Reaction Control System (.025c) [2 Power/round when in use] <5>

    POWER SYSTEMS
    Fussion Engine Type: 1 Class 8 (generates 80 Power/round) <40>
    Location: Engineering section
    Impulse Engine[s]: Type 4 (generates 15 Power/engine/round)
    Auxiliary Power: 2 reactors (generates 5 Power/reactor/round) <6>
    Emergency Power: Type A (generates 25 Power/round) <25>
    EPS: Standard Power flow <25>
    Standard Usable Power: 95

    OPERATIONS SYSTEM
    Bridge: Cockpit dorsal forward <20>

    COMPUTER Core: [5 Power/round] <10>
    ODN <15>

    Navigational Deflector [6 Power/round] <15>
    Range: 8/15,000/40,000/125,000
    Accuracy: 6/7/9/12
    Location: Forward Ventral

    SENSOR SYSTEMS
    LONG-RANGE SENSORS [5 Power/round] <5>
    Range Package: Pre-warp (Accuracy 4/5/8/11)
    Low Resolution: 1 Light-year (.3/.4-.6/.7-9/.91-1.0)
    Strength Package: Class 2 (Strength 2)
    Gain Package: Standard
    Coverage: Standard

    LATERAL SENSOR [5 Power/round] <4>
    Strength Package: Class 2 (Strength 2)
    Gain Package: Standard
    Coverage: Standard

    NAVIGATIONAL SENSOR [5 Power/round] <4>
    Strength Package: Class 2 (Strength 2)
    Gain Package: Standard
    Sensors Skill: 3

    FLIGHT CONTROL SYSTEMS
    Autopilot: Shipboard systems (flight Control) 1, Coordination 1 [1 Power/round in use] <4>


    NAVIGATIONAL COMPUTER
    Main: Class 1 (+0) [0 Power/round] <0>
    Backup: 1 <0>

    INERTIAL DAMPING FIELD
    Main <20>
    Strength: 1 [3 Power/round]
    Number: 2
    Backup <5>
    Strength: 1 [2 Power/round]
    Number: 2
    Attitude control [2 Power/round] <2>

    COMMUNICATIONS SYSTEMS
    Type II Interplanetary Radio [1 Power/round] <2>
    Strength: 2
    Security: -0
    Emergency Communications: [2 Power/round] <1>

    Security Systems Rating: 1 <4>
    Science Systems Rating 1 (+0) [1 Power/round] <10>

    TACTICAL SYSTEMS
    Missile Launcher <6>
    Standard Load: Concussion Missile (Spatial torpedoes) (50 Damage)
    Spread: 2
    Range: 3/4/5/6
    Targeting System: Class Zero Accuracy 6/7/9/12
    Power: [20 + 5 per torpedo fired]
    Location: forward
    Firing Arc: forward, but are self-guided
    Missile compliment: 30 <3>

    TA/T/TS: Class Zero [0 Power/round] <3>
    Strength: 6
    Bonus: +0
    Weapon Skill: 2

    Shields (Forward, Aft, Port, Starboard) <12 (x4=48)>
    Shield Generator: Class 1 (Protection 100) [10 Power/shield/round]
    Shield grid: Type 0 (0% increase to 100 Protection)
    Subspace Field Distortion Amplifiers: Class Alpha (Threshold 33)
    Recharging System: Class 0 (75 seconds)
    Backup Shield Generators: 4 (1 per shield) <5>

    AUXILIARY SPACECRAFT SYSTEM
    Shuttlebay(s): Capacity for 4 size worth of ships <4>
    Standard Compliment: 2 shuttles
    Location(s): Port and Starboard amidship

    Clearly this little ship is strictly a System bound starship. The low yeild shield and a few other things are just added to fit the Trek Universe.

    I installed an impulse engine that is larger than what should really be there. The impulse engine should only be a .1c/.2c at max to give the ship days travel from one planet in a system to another.

    Spacedock version is ruffed out from the Serenity RPG book.

    Let me know what you think.

  8. #38
    Join Date
    Aug 2003
    Location
    Bodenheim, Germany
    Posts
    356
    Looks good, but why not install a low yield Fusion power plant instead of the Over sized Impulse engine?
    This way you could have enough power for all systems and the neck breaking speed of a turtle in intrasystem travel.
    "Space may be the Final Frontier, but it's made in a Hollywood basement"

    Red Hot Chili Peppers "Californication"

    "per aspera ad astra"

    Seneca

  9. #39
    I did not think that one Type 4 Impulse Engine was an over powerful engine. But to give the ship a faster speed that would make it a starship worth using in a game. As an alien vessel it could be a snazy little ship. I like the little vessel.

    Is it me or does the ship look more like a bug the linger you look like.

  10. #40
    Join Date
    Aug 2003
    Location
    Bodenheim, Germany
    Posts
    356
    Ah my fault i misinterpreted your notes i actually never saw Firefly only read some about the plot so i'm at a loss about the capabilities of the Ship.

    To answer your question i think since it bears the name of a bug it must resemble one. Nomen est omen
    "Space may be the Final Frontier, but it's made in a Hollywood basement"

    Red Hot Chili Peppers "Californication"

    "per aspera ad astra"

    Seneca

  11. #41
    I was looking at my notes earlier and realized that the original size was in feet not meters and that would change the size significantly. So here is the revised version of the Firefly-class cargo ship. Sorry about that. The size conversion is quick and relatively close to that what the size should be.

    FIREFLY-CLASS CARGO SHIP
    Class and Type: Firefly-class Cargo Transport
    Commissioning Date: Unknown

    HULL SYSTEMS
    Size: 3
    Length: 57.94 meters
    Beam: 38.83 meters
    Height: 16.08 meters
    Decks: 3
    Mass: 150,000 metric tons
    SUs Available: 450
    SUs Used: 339

    Hull Outer <12>
    Hull Inner <12>
    Resistance Outer Hull: 4 <3>
    Resistance Inner Hull: 4 <3>

    Structural Integrity Field [1 Power/10 Protection/round]
    Main: Class D (Protection 15/22) <8>
    Backup : Class D (Protection 8) <4>
    Backup : Class D (Protection 8) <4>
    Specialized Hull: Atmospheric Capability <3>, Planetfall capability <3>

    PERSONNEL SYSTEMS
    Crew/Passengers/Evac: 5/6/60
    Crew Quarters
    Spartan: 9 <1>

    Environmental Systems
    Basic Life Support [4 Power/round] <12>
    Reserve Life Support [2 Power/round] <6>
    Emergency Life Support (30 emergency shelters) <6>
    Gravity [2 Power/round] <3>
    Consumable: 1 years’ worth <3>

    Food stores only [0 Power/round] <2>
    Medical Facilities: 2 (+0) [2 Power/round] <10>
    Recreation Facilities: 1 [1 Power/round] <6>

    Personnel Transport: Jefferies Tubes [0 Power/round] <3>
    Fire Suppression System [1 Power/round when active] <3>
    Cargo Holds: 800 cubic meters <1>
    Locations: amidship
    Escape Pods <1>
    Number: 12
    Capacity: 1 person per pod

    PROPULSION SYSTEMS
    Warp drive None
    Impulse Engine Type: 1 Type 4 (.4c/.6c) [4/6 Power/round] <12>
    Location: Aft hull
    Reaction Control System (.025c) [2 Power/round when in use] <3>

    POWER SYSTEMS
    Fusion Engine Type: 1 Class 8 (generates 80 Power/round) <40>
    Location: Engineering section
    Impulse Engine[s]: Type 4 (generates 15 Power/engine/round)
    Auxiliary Power: 2 reactors (generates 5 Power/reactor/round) <6>
    Emergency Power: Type A (generates 25 Power/round) <25>
    EPS: Standard Power flow <15>
    Standard Usable Power: 95

    OPERATIONS SYSTEM
    Bridge: Cockpit dorsal forward <15>

    COMPUTER Core: [5 Power/round] <6>
    ODN <9>

    Navigational Deflector [6 Power/round] <12>
    Range: 8/15,000/40,000/125,000
    Accuracy: 6/7/9/12
    Location: Forward Ventral

    SENSOR SYSTEMS
    LONG-RANGE SENSORS [5 Power/round] <5>
    Range Package: Pre-warp (Accuracy 4/5/8/11)
    Low Resolution: 1 Light-year (.3/.4-.6/.7-9/.91-1.0)
    Strength Package: Class 2 (Strength 2)
    Gain Package: Standard
    Coverage: Standard

    LATERAL SENSOR [5 Power/round] <4>
    Strength Package: Class 2 (Strength 2)
    Gain Package: Standard
    Coverage: Standard

    NAVIGATIONAL SENSOR [5 Power/round] <4>
    Strength Package: Class 2 (Strength 2)
    Gain Package: Standard
    Sensors Skill: 3

    FLIGHT CONTROL SYSTEMS
    Autopilot: Shipboard systems (flight Control) 1, Coordination 1 [1 Power/round in use] <4>

    NAVIGATIONAL COMPUTER
    Main: Class 1 (+0) [0 Power/round] <0>
    Backup: 1 <0>

    INERTIAL DAMPING FIELD
    Main <12>
    Strength: 1 [3 Power/round]
    Number: 2
    Backup <3>
    Strength: 1 [2 Power/round]
    Number: 2
    Attitude control [1 Power/round] <1>

    COMMUNICATIONS SYSTEMS
    Type II Interplanetary Radio [1 Power/round] <2>
    Strength: 2
    Security: -0
    Emergency Communications: [2 Power/round] <1>

    Security Systems Rating: 1 <4>
    Science Systems Rating 1 (+0) [1 Power/round] <8>

    TACTICAL SYSTEMS
    Missile Launcher <6>
    Standard Load: Concussion Missile (Spatial torpedoes) (50 Damage)
    Spread: 2
    Range: 3/4/5/6
    Targeting System: Class Zero Accuracy 6/7/9/12
    Power: [20 + 5 per torpedo fired]
    Location: forward
    Firing Arc: forward, but are self-guided
    Missile compliment: 30 <3>

    TA/T/TS: Class Zero [0 Power/round] <3>
    Strength: 6
    Bonus: +0
    Weapon Skill: 2

    Shields (Forward, Aft, Port, Starboard) <8 (x4=32)>
    Shield Generator: Class 1 (Protection 100) [10 Power/shield/round]
    Shield grid: Type 0 (0% increase to 100 Protection)
    Subspace Field Distortion Amplifiers: Class Alpha (Threshold 33)
    Recharging System: Class 0 (75 seconds)
    Backup Shield Generators: 4 (1 per shield) <3>

    AUXILIARY SPACECRAFT SYSTEM
    Shuttlebay(s): Capacity for 2 size worth of ships <4>
    Standard Compliment: 2 shuttlepods
    Location(s): Port and Starboard amidship

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