Any sites have good fan-made information on this?
Allen
Any sites have good fan-made information on this?
Allen
The best site I know is Vintage Ships for early era Star Trek ships. Lots of pictures and most have FASA stats. I also have a PDF of Enterprise era construction tables I downloaded so long ago that I no longer have the URL for where it came from. It was written by a Stephen Bacon and is titled Romulan War. If you are interested, you can do a google for it, or send me a private message and I'll be glad to e-mail it to you.
"For to win 100 victories in 100 battles is not the acme of skill. To subdue the enemy without fighting is the acme of skill." Sun Tzu - The Art of War
Got it..off of the aforementioned Vintage Ships site And you are correct; that is an excellent site. Seems more oriented towards the "pre-Enterprise" view of the early years, which is cool. I was hoping to find info on the NX-class and rulesfor things like polarized hull armor and such. Might have to make my ownOriginally Posted by Pericles
Allen
I had to make my own for the NX-01 and I did it for DS9 for runabouts and the Defiant.Originally Posted by AllenS
Jonathan M. Thompson
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There are FASA stats for the NX-1 at the orginal Vingtage Starships site (Vintage Starships I). Not all of the designs on the old site and on the new one yet. This like will let you go to either the old site or the new one.
http://vintagestarships.tripod.com/
There's only one version there: the probably early season version, not the photon torpedo version.
I statted it for that slightlysilly computer game.
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Well, they are using the old style (Pre-Enterprise continuity) weaponry. Plus is is still speculation if phased cannons and photonic torpedoes are the same as phasers and photon torpedoes. It will bew a bit difficult to work up Enterprise\era stuff in FASA. THere really ins't a lot of wiggle room. Based on what we saw the Defiant do to 2250s era ships, they can only get so good.Originally Posted by Meteo
I think I saw a couple of other NX writeups on a couple other fan sites. I'll check my bookmarks, files, etc to see if I can locate them.
Okay, you want NX-01 stats, the ones I did for the STCS computer game are in Utopita Planitia.
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Initially Trek, but haphazard Archival Site, no need to make it a Wiki.
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Don Miller's SSDs for Star Fleet Battles are here, axing the URL past sfb takes you to the main site.
Originally Posted by tonyg
OH, COME ON! The names are tip-offs... or should be! Like they are MEANT to be different technologies? The writers are not very cunning, and Phase Cannons were insisted upon by UPN execs, who wanted familiar trek tech to be used so that the fans wouldn't be confused... so they partially caused the bastardization of an otherwise possibly okay or mediocre prequel.
Also, 2150s. And you don't know what happened to the Defiant while it was in the interphase rift.
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Originally Posted by Meteo
No, if they wanted to use Phasers and Photon Torpedoes they could have easierly just used those terms. THe differnt terms were a deliberate choice so that they could say that they were niot quite the same weapons. Otherwise you get let with a century going by with no singificant change in weapon7s technology.
ENTERPISE as a series suffered a lot from having sort of mixed goals. The producers wanted it to bea prequel to TOS, set a century before the orginal series. Then they went and essentialy ran the show with all the TOS tech, and ran fast and loose with Trek continutiy. It wasn't so much a prequel as an attempt to reintepret the franchise.
In FASA Treik terms, the NX class is a bit of a bother since there is only so low you can go on the FASA scale. Basically a GM would need to design new tables for the older tech, but keep the values inferior enough to TOS stuff.
Yeah, but it's lame to go with renamed weapons in the first place.
Face it, it's rather lame to rely on renaming things instead of at least having more different technologies.
The NX's hull plating wasn't the same tech as shields, thankfully, but they actually were treated the same as shields, not as armor that needed to be replaced every year or so.
The NX had good Spatial Torpedoes that looked like chemical rockets with non-megaton yields, but then they got replaced, not that they were the fabled atomic weapons from BOT.
And the NX's Warp 5 drive was kind of primitive, but the Vulcans and Klingons I think
had Warp 6 drives already, and a Warp 7 drive was introduced in 2161 of that time.
Too damn close.
Too damn accelerated.
And having Phase cannons just isn't different enough to at least seem weird. UPN
is to blame here. The Enterprise bible referred to the ship having Lasers and Spatial Torpedoes.
Renaming something just doesn't make it a different technology.
And adding ic to photon doesn't seem meaningful AT ALL. IT'S THE SAME DAMN THING. Having nuclear missiles would imply a different technology, but Photonic Torpedoes are obviously renamed photorps. Once you figure it out, the "Primitive Tech" thing just falls apart.
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Yup. I think what they really wanted to do was try and recapute the sprit of the orginial pilot episode, "The Cage". Had they set the series in the 2250s or so, and used something like the USS RANGER, the tech would have matched up well.
With a 2150s setting, they really needed to downgrade the tech. For most things it wouldn't have been to difficult. Lasers instead of Phasers, and rockets/missiles with a variety of warheads, including a tactical nuke.
The big problem, as always would be the Warp Drive. With the distances between star systems so vast, a spacefaring culture sort of needs a sustained TOS WF5 just to get around without spending months or years in transit. IF the NX class has WF 3 or so, it would have made sense, eras wise, but not story wise.
One reason why I am thinking of a "time dilation" effect is to match up with the "tme barrier" common from "The Cage". It seems very much like the "sound barrier" from the early days of the Jet Age. Perhaps at a certain point the warp curve acts up. This could be tied into the reasons behind the MCU scale. Maybe after a certain point the energy curve and time dilation kick in to make higher warp speeds seem slower than lower ones. Theoretically, that is what would happen to a ship traveling at high sublight speeds. If I recall the formula correctly, a ship traveling faster than .7c would seem slower than one traveling at a lower velocity, due to time dilation.
We could just assume that the cap is somewhere past WF5, and that it is yet to be discovered in the NX era. Even the WF 6 ships might not notice it right away, since they probably don't use a sustained speed at that value. Maybe sometime in the 2170s ships start to show up a few hours or days "late" and the people started to notice that something was wrong.
For instance, if we go with WF6 as the "barrier" we could use a fomula like:
Warp Efficiency = (6/WF)^3.
At that point, a ship ends of traveling at an effective speed of 216c regardless of WF.
Right.
And I try and partially solve the problem by making some of the stars closer together, keeping in mind that it's not real life, and that stars might not be arranged exactly as they are in real life, although I treat Alpha Centauri and Wolf 359 as being the same distance away (4.4 and 7.8 ly respectively).
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Here's my version of the Warp Scale:
To cross 1 light-year
Warp 1: 1 year
Warp 2: 1 month, 15-16 days
Warp 3: 15-16 days
Warp 4: 4.5 days
Warp 5: 2.25 days
Warp 6: 1.25 days
Warp 7: 1 day
Warp 8: 12 hours
Warp 9: 6 hours
Warp 9.1 (Warp 9.4): 5 hours
Warp 9.2 (Warp 10): 3 hours
Warp 9.3 (Warp 11): 2 hours
Warp 9.4 (Warp 12): 1 hour
Warp 9.5 (Warp 13): 45 minutes
Warp 9.6 (Warp 14): 35 minutes
Warp 9.7 (Warp 14.5): 25 minutes
Warp 9.8 (Warp 14.9): 20 minutes
Warp 9.9 (Warp 15): 15 minutes
Warp 9.95 (Warp 16): 12 minutes
Warp 9.975 (Warp 17): 10 Minutes
Warp 9.982 (Warp 18): 9 Minutes
Numbers in parenthesis are older TOS era names for these speeds.
"Always beware of anything said by a person with a smile." -Cronan-sama
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Initially Trek, but haphazard Archival Site, no need to make it a Wiki.
http://web.archive.org/web/200410151.../ssd/ssds.html
Don Miller's SSDs for Star Fleet Battles are here, axing the URL past sfb takes you to the main site.
Fan sources used to have a K or fudge factor that multipled the TOS speeds to explain how the Enterprise manage to cross all those light years each week.
And we know a Movie era Caonnie can do Earth to Vulcan in something like 3 days.