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Thread: Aliens -- Commercial Starship Nostromo 180924609

  1. #1

    Aliens -- Commercial Starship Nostromo 180924609

    Here is the version of a ship that many have been a near legend in the Science Fiction world. The Commercial Toeing vehicle Nostromo and the barge from the Alien series are scletched out here. This is one of my favorite vessels I have ever seen. A dirty vessel, in need of servicing and repairs, that the Weyland-Yutani Corporation has paid inspectors off rather than making the repairs.

    Commercial Starship Nostromo 180924609
    Class and Type: M-class Star Freighter
    Commissioning Date: Unknown

    Hull Systems
    Size: 4
    Length: 150 meters
    Beams: 45 meters
    Height: 25 meters
    Decks: 6
    Mass: 150,000 metric tons
    SUs Available: 700
    SUs Used: 631

    Hull Outer <16>
    Hull Inner <16>
    Resistance Outer Hull: 2 <0>
    Resistance Inner Hull: 2 <0>

    Structural Integrity field [1 power/10 Protection/round]
    Main: Class H (Protection 40/60) <16>
    Backup: Class H (Protection 20) <8>
    Backup: Class H (Protection 20) <8>
    Specialized hull: Atmospheric Capability, Planetfall Capability <8>

    PERSONNEL SYSTEMS
    Crew/Passengers/Evac: 16/8/250
    Crew Quarters
    Cryogenic Suspension Chambers: Houses 24 crewmembers <1>
    Spartan: 4 <1>
    Basic: 9 <1>

    Environmental Systems
    Basic Life Support [6 Power/round] <16>
    Reserve Life Support [3 Power/round] <8>
    Emergency Life Support (24 emergency shelters) <8>
    Gravity [2 Power/round] <4>
    Consumable: 6 years worth <48>
    Food Stores only [0 Power/round] <2>
    Medical Facilities: 1 (+0) [1 Power/round] <5>
    Recreation Facilities: 2 [2 Power/round] <12>
    Personal Transport: Jefferies tubes [0 Power/round] <4>
    Fire Suppression System [1 Power/round when active] <4>
    Cargo hold: 15,000 cubic meters <1>
    Locations: Lower Cargo Bays
    Escape Pods <1>
    Number: 20
    Capacity: 2 persons per pod

    Propulsion Systems
    Warp Drive Nacelles: Mark 1.2B <10>
    Speed: 1.25/2.5/3.5 [1 Power/.2 warp speed]
    PIS: Class A (1 hours of Maximum warp) <2>
    Special configuration: Embedded Nacelles <16>
    Impulse Engine Type: 3 Type 3 (.4c/.5c) [4/5 Power/round] <18 (x3=54)>
    Location: Aft
    Reaction Control System (.025c) [2 Power/round when in use] <4>

    Power Systems
    Warp Engine Type: Mark IV (generates 150 Power/round) <50>
    Locations: Engineering hull, decks
    Impulse Engine[s]: 3 Type 3 (generate 10 power/engine/round)
    Auxiliary Power: 4 reactors (generate 5 Power/reactor/round) <12>
    Emergency Power: Type A (generates 25 Power/round) <25>
    EPS: Standard Power flow, +100 Power transfer/round <30>
    Standard Usable Power: 180

    Operations systems
    Bridge: Forward dorsal <16>
    Computer Core: [5 Power/round] <8>
    ODN <12>

    Navigational Deflector [6 Power/round] <>
    Range: 8/15,000/40,000/125,000
    Accuracy: 6/7/9/12
    Location: Forward hull ventral

    Sensor Systems
    Long-range Sensors [5 Power/round] <2>
    Range package: Mark 0 (Accuracy 4/5/8/11)
    High Resolution: 1 LY (.3/.4-.6/.7-.9/.91-1.0)
    Low Resolution: 3 Ly (.5/.6-1.0/1.1-2.0/2.1-3.0)
    Strength Package: Class 0 (strength 0)
    Gain Package: Standard (+0)
    Coverage: Standard
    Lateral Sensors [5 Power/round] <1>
    Strength Package: Class 0 (strength 0)
    Gain Package: Standard (+0)
    Coverage: Standard
    Navigational Sensors: [5 power/round] <1>
    Strength Package: Class 0 (strength 0)
    Gain Package: Standard (+0)
    Sensor Skill: 2

    Flight Control Systems Autopilot: Shipboard systems (flight control) 1, Coordination 1 [1 Power/round in use] <4>

    Navigational Computer
    Main: Class 1 (+0) [0 Power/round] <0>
    Backups: 1 <0>
    Inertial Damping Field
    Main <32>
    Strength: 3 [3 Power/round]
    Number: 4
    Backup <8>
    Strength: 2 [2 Power/round]
    Number: 4
    Attitude Control [1 Power/round] <1>

    Communications Systems
    Type: Type II [3 power/round] <2>
    Strength: 2
    Security: 0
    Universal Translator [1 power/round of use] <0>
    Emergency Communications: [2 Power/round] <1>

    Security Systems Rating: 1 <4>
    Anti-Intruder System: Yes [1 Power/round] <4>
    Internal Force Field [1 power/3 Strength] <4>
    Science Systems Rating: 1 (+0) [1 Power/round] <9>
    Laboratories: 1 <2>

    Tactical Systems
    Plasma Cannons <4 (x7=59)>
    Type II Phase Cannon
    Damage: 30 [3 power]
    Number of Emitters: (up to 2 shots per round)
    Targeting System: Class Alpha (Accuracy 5/6/8/11)
    Range: 3/4/6/8
    Location: See notes
    Firing arc: 360 degrees
    Firing Modes: Standard

    TA/T/TS: Class Zero [0 power/round]
    Strength: 6
    Bonus: +0
    Weapon Skill: 2

    Shields (Forward, Aft, Port, Starboard) <13 (x4=52)>
    Shield Generator: Class 1 (protection 150) [15 power/shield/round]
    Shield grid: Type 0 (0% increase to Protection 150)
    Subspace field Distortion Amplifiers: Class Alpha (Threshold 50)
    Recharging System: Class 0 (75 seconds)
    Auto-Destruct System <4>
    Auxiliary Spacecraft systems
    Shuttlebay(s): Capacity for Size 1 worth of ships <2>
    Standard Complement: 1 escape shuttle
    Location(s): Main Shuttlebay

    The Cargo
    Class and Type: Cargo Processing Platform (AKA Barge)
    Commissioning Date: Unknown

    Hull Systems
    Size: 13
    Length: 2000 meters
    Beams: 1400 meters
    Height: 800 meters
    Decks: 10
    Mass: 13,000,000 metric tons without cargo
    SUs Available: 2,300
    SUs Used: 2145

    Hull Outer <52>
    Hull Inner <52>
    Resistance Outer Hull: 4 <3>
    Resistance Inner Hull: 4 <3>

    Structural Integrity field [1 power/10 Protection/round]
    Main: Class H (Protection 40/60) <25>
    Backup: Class H (Protection 20) <13>
    Backup: Class H (Protection 20) <13>

    Environmental Systems
    Consumable: 6 years worth <156>
    Personal Transport: Jefferies tubes [0 Power/round] <13>
    Fire Suppression System [1 Power/round when active] <13>
    Cargo hold: 10,000,000 cubic meters <300>
    Locations: Cargo Bays
    Industrial Processing Units 20 Mark IX [6 power per round] <52 (x 20 =1040)>

    Propulsion Systems
    Impulse Engine Type: 3 Type 3 (.4c/.5c) [4/5 Power/round] <8 (x3=24)>
    Location:
    Reaction Control System (.025c) [2 Power/ round when in use] <13>

    Power Systems
    Fusion Reactor Class 20 (generates 200 Power/round) <100>
    Locations: Engineering hull, decks
    Impulse Engine[s]: 3 Type 3 (generate 10 power/engine/round)
    Auxiliary Power: 10 reactors (generate 5 Power/reactor/round) <30>
    Emergency Power: Type A (generates 25 Power/round) <25>
    EPS: Standard Power flow <65>
    Standard Usable Power:

    Operations systems
    Computer Core: [5 Power/round] <26>
    ODN <39>

    Inertial Stabilizers
    Main <104>
    Strength: 3 [3 Power/round]
    Number: 4
    Backup <26>
    Strength: 2 [2 Power/round]
    Number: 4
    Attitude Control [4 Power/round] <4>

    Shields (Forward, Aft, Port, Starboard) <47 (x4=188)>
    Shield Generator: Class 2 (protection 250) [25 power/shield/round]
    Shield grid: Type 0 (0% increase to Protection 250)
    Subspace field Distortion Amplifiers: Class Beta (Threshold 75)
    Recharging System: Class 0 (75 seconds)
    Backup Shield Generators: 4 (1 per shield) <13>

    Description and Notes: The M-class Star Freighter toes a large quanties of cargo from one planet to another with a minimal crew. Although a small vessel toeing a large barge with a great quantity of cargo and refinery.

    Do to its age of construction the light weapons of plasma cannons randomly mounted position.

    The commercial Tug toes the Cargo platform (barge) though space one planetary system to another with large quantities of cargo. Do to the low warp speed capability of the ship tending six months to 3 years of travel any where within the sector requiring Cryogenic suspension chambers.

    The Cargo was worth more than the vessel and crew during the period that this time.

    Noteworthy Vessels/Service records/encounters: Nestromo (180924609) - lost in travel from destination (sent to LV-246 under secret orders from Weyland-Yutani Corporations to investigate the origins of an unknown signal).

    Construction Notes: The Industrial Processing Units I used are basically the Fabrication units converted in to the processing the raw materials. The processing takes the longer than the industrial Fabrication and is totally automated requiring little in the way of maintenance. I placed twenty of these processing units in the platform as a rule of thumb I have it processing 1 cubic meter of raw materials every three to five minutes and twenty of these processors would complete the task in just less than two years. Use the standard fabrication units and the time for fabrication is the time it takes to process one cubic meter of raw ore whether it be crude oil or raw iron mineral or live stalk into ready to cook meals. Some of this comes from the comic books that Dark Horse Comics put out in the 80’s, 90’s and 2000’s, especially the first Alien vs. Predator series where the ship arrives to pickup the herds into the freighter to carry them up to the cargo barge in orbit.

    The freighter/Tug I installed escape pods but the ship only really has an escape shuttle from what I saw in the Alien Film, yet the Marine carrier that’s Sulaco has escape pods in the third Alien film.

    This version is a little on the small size the Nestromo should be at least size five without the actual dimensions and the platform twice the size I made it. In the construction I gave the freighter/tug the ability to haul the platform at lower warp speeds traveling across a sector in six months (to near by system) to two years (across the sector).

    In addition I added in twice the crew that the movies had and passenger accommodations on the freighter. As the crew of the Nestromo was only seven (Dallas, Kane, Ripley, Lambert, Parker, Brett, and the Andriod Ash, oh don’t forget the cat Jones.)

    I put impulse engines in the cargo barge platform for the Dark Horse Comic’s gave the platforms the ability to maneuvers on their own without the help of the freighter/tug. I personally left the autopilot and warp engines off as it was just to elaborate. If wanted just add the following Flight Control Systems Autopilot: Shipboard systems (flight control) 1, Coordination 1 [1 Power/round in use] <4> to make the autopilot part of the barge or add one to shipboard systems and not to the tug.

    Personal Notes: When I found the Aliens series of movies sometime before the first sequel came out, I found the creatures the most inspired aliens that I had seen I years. Recently I was able to see the directors cut and was even more fascinated with the Nestromo and the cargo that she carried. I sketched out the notes as the idea of carrying large amount of cargo too and from the colony worlds. This is not strictly a Star Trek starship but I have come as close as close could be.

    Although, I utilized some sections of the Spacedock in the unusual ways. The industrial fabrication units used as processors to convert the raw materials to usable products. The time traveling from one destination to another would give the units to process the raw materials.

    The other variation of the barge and the Tug was that the tug provided the power and the mode of transportation as the barge had none and only processed the goods. No impulse engines or backup power systems.

    The entire freighter is constructed in The Original Series variation.

    The barge, where all the money is, is better shielded than the tug to show the Weyland-Yutani Corporations greed. Although the movie version I do not think that they had shielding as such.



    Let me know what you think

  2. #2
    Join Date
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    Great Work . . . looking forward to seeing the two vessels seen in Aliens

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