Here is some of the Icon versions of the Spacedock vessels I have placed on the Spacedock forum. These were just steps in the creation of the Spacedock versions of these ships and items
Federation Single person Escape Pods
Class and type: 1-person Escape Pod
Commisioning Date: late 24th century
Hull Characteristics
Size: 1 (2.3 x .75 x .5 m, .1 metric tonnes)
Resistiance: 0
Structural Points: 20
Operational Characteristics
Crew/Passengers: 1 [1 pwr/round]
Computer: 1 [1 pwr/round]
Transporter: None
Tractor Beam: None
Propulsion and Power Characteristics
Warp Systems: None
Impulse Systems: .1c [1pwr/round]
Power: 20
Sensor Characteristics
Long-range sensors: None
Lateral Sensors: +0/1 light-year [1 pwr/round]
Navagational: +0 [1 pwr/round]
Sensors: 1
Weapons Systems
None
Defecive Systems
None
Federation 6 person Escape Pods
Class and type: 6-person Escape Pod
Commisioning Date: late 24th century
Hull Characteristics
Size: 1 (3.5 x 3.5 x 3.5 m, 1.4 metric tonnes)
Resistiance: 0
Structural Points: 20
Operational Characteristics
Crew/Passengers: 6 [2 pwr/round]
Computer: 1 [1 pwr/round]
Transporter: None
Tractor Beam: None
Propulsion and Power Characteristics
Warp Systems: None
Impulse Systems: .1c [1pwr/round]
Power: 20
Sensor Characteristics
Long-range sensors: None
Lateral Sensors: +0/1 light-year [1 pwr/round]
Navagational: +0 [1 pwr/round]
Sensors: 1
Weapons Systems
None
Defecive Systems
None
Federation 8 person Escape Pods
Class and type: 8 person Escape Pod
Commisioning Date: Early to mid 24th century
Hull Characteristics
Size: 1 (3.2 x 3.2 x 3.2 m, 1.38 metric tonnes)
Resistiance: 0
Structural Points: 20
Operational Characteristics
Crew/Passengers: 8 [2 pwr/round]
Computer: 1 [1 pwr/round]
Transporter: None
Tractor Beam: None
Propulsion and Power Characteristics
Warp Systems: None
Impulse Systems: .1c [1pwr/round]
Power: 20
Sensor Characteristics
Long-range sensors: None
Lateral Sensors: +0/1 light-year [1 pwr/round]
Navagational: +0 [1 pwr/round]
Sensors: 1
Weapons Systems
None
Defecive Systems
None
Fleet Data: The 6 person Escape pods are designed as an eergancy escape vechile for federation starships to escape. Instaled in the Intrepid-, Soverign-, Akira-classes and several others constructed after 2370’s. Generally constructed in the hexigonal faces form the escape pods can link up into gaggles and exstend their eight month group of supplies per person in the pods. Each life boat contians enough consumable and recylce capacities to keep the crew alive for the eight months.
The 8 person Escape pods are designed as an eergancy escape vechile for federation starships to escape. Instaled in the Galaxy-, Nebula-, New Orleans-, Chyenne-, and several others constructed before 2370’s. Generally constructed in the square box form the escape pods can link up into gaggles and exstend their eight month group of supplies per person in the pods. Each life boat contians enough consumable and recylce capacities to keep the crew alive for the eight months.
Designed for the low-observability and minimal EM signature to allow hiding from the enemy vessels. The design has one purpose that is the ability to allow the doomed vessels crew to escape into the freedom of space.
Miradorn Starfleet
The Miradorn Starfleet of ships is much a like in design and appearance to one another. Each vessel has four spars facing forward that can be linked into firing together and is represented as a single weapons system. These four weapons banks are capable of independent firing and are represented by the second stat below. Using the Miradorn Light Marauder against the shields of a Federation Nebula class starship the Miradorn reduces the shields down to 92.5% in one volley attack. The Miradorn vessels are quite versatile in the combat modes.
The Miradorn vessels that we have used extensively in space combat. The most used vessel in the Spacedock vessel is the Miradorn Marauder Size 4 ship. This is the step larger than the vessel that was used in an episode of DS9 and the same size as the vessel that was used in the TNG episode where Picard was abducted and was pretending to help find an ancient Vulcan psychic weapon. The title of these episodes is not at hand at the creation of this document.
Miradorn Light Marauder
Commissioning Date: 24th century
Hull Characteristics
Size: 4 (120 x 152 x 41, 9 decks, 100,000 MT)
Resistance: 2
Structural Points: 80
Operational Characteristics
Crew/Passengers: 28/13/275 [5 power/round]
Computers: 3 [3 power/round]
Transporters: 2 personnel, 1 cargo [2 power/round]
Tractor Beams: 1 ad [2 power/rating used]
Propulsion and Power Characteristics
Warp System: 6.0/7.0/8.0 (8 hours) [2 power/warp factor]
Impulse System: .7c/.9 c [7/9 power/round]
Power: 130
Sensor Systems
Long-range Sensors: +1/10 light-years [6 power/round]
Lateral Sensors: +1/1 light-years [4 power/round]
Navigational Sensors: +1 [5 power/round]
Sensor Skill: 3
Weapons Systems
Forward Disruptor banks
Range: 10/30,000/100,000/300,000
Arc: All (720 degrees)
Accuracy: 5/6/8/11
Damage: 24
Power: [24]
Type III Disruptor
Range: 10/30,000/100,000/300,000
Arc: All (720 degrees)
Accuracy: 5/6/8/11
Damage: 6
Power: [6]
Type I Photon Torpedoes:
Number: 20
Launchers: 2 fv, 1ad,
Spread: 4
Arc: Forward, but are self-guided
Range: 15/300,000/1,000,000/3,500,000
Accuracy: 5/6/8/11
Damage: 16
Power: [5]
Weapons Skill: 3
Defensive Systems
Miradorn Deflector Shield
Protection: 25/33
Power: [25]
Notes:
Miradorn Marauder
Commissioning Date: 24th century
Hull Characteristics
Size: 5 (175 x 221 x 61, 13 decks, 250,000 MT)
Resistance: 3
Structural Points: 100
Operational Characteristics
Crew/Passengers: 33/17/350 [5 power/round]
Computers: 5 [5 power/round]
Transporters: 2 personnel, 2 cargo [2 power/round]
Tractor Beams: 1 ad [2 power/rating used]
Propulsion and Power Characteristics
Warp System: 6.0/8.0/9.0 (8 hours) [2 power/warp factor]
Impulse System: .66c/.8 c [6/8 power/round]
Power: 150
Sensor Systems
Long-range Sensors: +1/12 light-years [6 power/round]
Lateral Sensors: +1/1 light-years [4 power/round]
Navigational Sensors: +1 [5 power/round]
Sensor Skill: 4
Weapons Systems
Forward Disruptor banks
Range: 10/30,000/100,000/300,000
Arc: All (720 degrees)
Accuracy: 5/6/8/11
Damage: 32
Power: [32]
Type IV Disruptor
Range: 10/30,000/100,000/300,000
Arc: All (720 degrees)
Accuracy: 5/6/8/11
Damage: 8
Power: [8]
Type I Photon Torpedoes:
Number: 50
Launchers: 2 fv, 1ad,
Spread: 4
Arc: Forward, but are self-guided
Range: 15/300,000/1,000,000/3,500,000
Accuracy: 5/6/8/11
Damage: 16
Power: [5]
Weapons Skill: 3
Defensive Systems
Miradorn Deflector Shield
Protection: 28/37
Power: [28]
Notes:
Miradorn Large Marauder
Commissioning Date: 24th century
Hull Characteristics
Size: 6 (250 x 316 x 87, 19 decks, 350,000 MT)
Resistance: 4
Structural Points: 120
Operational Characteristics
Crew/Passengers: 112/30/1000 [6 power/round]
Computers: 6 [6 power/round]
Transporters: 4 personnel, 2 cargo [2 power/round]
Tractor Beams: 1 ad [2 power/rating used]
Propulsion and Power Characteristics
Warp System: 6.0/9.0/9.2 (8 hours) [2 power/warp factor]
Impulse System: .7c/.9c [7/9 power/round]
Power: 170
Sensor Systems
Long-range Sensors: +1/12 light-years [6 power/round]
Lateral Sensors: +1/1 light-years [4 power/round]
Navigational Sensors: +1 [5 power/round]
Sensor Skill: 4
Weapons Systems
Forward Disruptors
Range: 10/30,000/100,000/300,000
Arc: All (720 degrees)
Accuracy: 5/6/8/11
Damage: 40
Power: [40]
Type V Disruptors
Range: 10/30,000/100,000/300,000
Arc: All (720 degrees)
Accuracy: 5/6/8/11
Damage: 10
Power: [10]
Type I Photon Torpedoes:
Number: 50
Launchers: 2 fv, 1ad,
Spread: 6
Arc: Forward, but are self-guided
Range: 15/300,000/1,000,000/3,500,000
Accuracy: 5/6/8/11
Damage: 16
Power: [5]
Weapons Skill: 4
Defensive Systems
Miradorn Deflector Shield
Protection: 33/43
Power: [33]
Notes:
Miradorn Heavy Marauder
Commissioning Date: 24th century
Hull Characteristics
Size: 7 (420 x 532 x 146, 32 decks, 2,300,000 MT)
Resistance: 4
Structural Points: 140
Operational Characteristics
Crew/Passengers: 130/70/1400 [6 power/round]
Computers: 6 [6 power/round]
Transporters: 4 personnel, 4 cargo, [4 power/round]
Tractor Beams: 1 ad [2 power/rating used]
Propulsion and Power Characteristics
Warp System: 6.0/9.0/9.2 (9 hours) [2 power/warp factor]
Impulse System: .7c/.9 c [7/9 power/round]
Power: 200
Sensor Systems
Long-range Sensors: +1/12 light-years [6 power/round]
Lateral Sensors: +1/1 light-years [4 power/round]
Navigational Sensors: +1 [5 power/round]
Sensor Skill: 3
Weapons Systems
Forward Disruptors
Range: 10/30,000/100,000/300,000
Arc: All (720 degrees)
Accuracy: 5/6/8/11
Damage: 40
Power: [40]
Type V Disruptor
Range: 10/30,000/100,000/300,000
Arc: All (720 degrees)
Accuracy: 5/6/8/11
Damage: 10
Power: [10]
Type I Photon Torpedoes:
Number: 100
Launchers: 2 fv, 1ad,
Spread: 6
Arc: Forward, but are self-guided
Range: 15/300,000/1,000,000/3,500,000
Accuracy: 5/6/8/11
Damage: 16
Power: [5]
Weapons Skill: 3
Defensive Systems
Miradorn Deflector Shield
Protection: 50/66
Power: [50]
Notes:
Personal note: The Miradorn vessels are far better in combat in Icon versions than in Spacedock versions and are far more effective. The smallest of the Miradorn vessels could easily take on the largest Federation Vessels.