Jewel Recently gave me the complete Series of Andromeda. I got the Idea to Spacedock her out.
Let me know what you think as I yet to have a completed version.
Andromeda Ascendant
Class and Type: Glorious Heritage-class Heavy Cruiser
Commissioning Date: CY ????
Hull Systems
Size: 11
Length: 1301 meters
Beams: 976 meters
Height: 375 meters
Decks: 80
Mass: 8,000,000 metric tons
SU’s Available: 4000
SU’s Used: 3597
Hull Outer <44>
Hull Inner <44>
Resistance Outer Hull: 10 <12>
Resistance Inner Hull: 10 <12>
Structural Integrity field [1 power/10 Protection/round]
Main: Class 5 (Protection 80/120) <35>
Backup: Class 5 (Protection 40) <18>
Backup: Class 5 (Protection 40) <18>
Specialized hull: Atmospheric Capability <11> Planetfall Capability <11>
PERSONNEL SYSTEMS
Crew/Passengers/Evac: 4132/2066/30,990
Crew Quarters
Barracks: Houses 3100 crewmembers <51>
Spartan: 620 <31>
Basic: 2480 <248>
Expanded: 1860 <372>
Environmental Systems
Basic Life Support [13 Power/round] <44>
Reserve Life Support [7 Power/round] <22>
Emergency Life Support (66 emergency shelters) <22>
Gravity [6 Power/round] <11>
Consumable: 1 years worth <11>
Food Replicators [11 Power/round] <11>
Industrial Replicators Type: 4 Large unit [2 Power/replicator/round] <12>
Medical Facilities: 8 (+2) [8 Power/round] <40>
Recreation Facilities: 4 [8 Power/round] <32>
Personal Transport: Jefferies tubes [0 Power/round] <11>
Fire Suppression System [1 Power/round when active] <11>
Cargo hold: 500,000 cubic meters <15>
Locations: 50 Cargo Bays
Escape Pods <40>
Number: 780
Capacity: 10 persons per pod
Propulsion Systems
Quantum Slipstream [120 power/round]
Impulse Engine Type: 2 Class (.5c/.5c) [5/5 Power/round] <10 (x2=20)>
Location: aft port, aft starboard
Reaction Control System (.025c) [2 Power/ round when in use] <11>
Power Systems
Warp Engine Type: Class 10/P (generates 530 Power/round) <113>
Locations: Amidship
Impulse Engine[s]: 2 Class 2 (generate 16 power/engine/round)
Auxiliary Power: 8 reactors (generate 5 Power/reactor/round) <24>
Emergency Power: Type F (generates 50 Power/round) <50>
EPS: Standard Power flow, +200 Power transfer/round <75>
Standard Usable Power: 562
Operations systems
Bridge: Command Deck <55>
Computers
4 Cores: [5 Power/round] <22 (x 4 = 88)>
Uprating: Class Beta (+2) [2 Power/computer round] <4>
ODN <33>
AI
Attributes:
Intellect 3 [5]
Logic +1
Navigational Deflector [5 Power/round] <44>
Range: 10/20,000/50,000/150,000
Accuracy: 5/6/8/11
Location: forward
Sensor Systems
Long-range Sensors [5 Power/round] <30>
Range package: Type 1 (Accuracy 3/4/7/10)
High Resolution: 4 Light-years (.5/.6-1.0/1.1-3.0/3.1-4.0)
Low Resolution: 10 Light-years (1/1.1-3.0/3.1-7.0/7.1-10.0)
Strength Package: Class 5 (strength 5)
Gain Package: Class Beta (+2)
Coverage: Standard
Lateral Sensors [5 Power/round] <16>
Strength Package: Class 5 (strength 5)
Gain Package: Class Beta (+2)
Coverage: Standard
Navigational Sensors: [Power/round] <>
Strength Package: Class 5 (strength 5)
Gain Package: Class Beta (+2)
Probes: 100 <10>
Sensor Skill: 4
Flight Control Systems
Autopilot: Shipboard systems (flight control) 4, Coordination 3 [1 Power/round in use] <15>
Navigational Computer
Main: Class3 (+2) [2 Power/round] <4>
Backups:2 <2>
Inertial Damping Field
Main <88>
Strength: 10 [3 Power/round]
Number: 4
Backup <22>
Strength: 7 [2 Power/round]
Number: 4
Attitude Control [3 Power/round] <3>
Communications Systems
Type: Class 2 [2 Power/round] <2>
Strength: 2
Security: -1
Emergency Communications: [2 Power/round] <1>
Bucking Cables
10 Emitter: Class Beta [3 Power/Strength used/round] <60>
Accuracy 5/6/8/11
Location: 6 aft and 4 forward
Security Systems Rating: 3 <12>
Anti-Intruder System: Yes [1 Power/round] <11>
Bulkhead doors [1 Power/3 Strength] <11>
Science Systems Rating: 2 (+1) [Power/round] <21>
Specialized Systems: 2 <10>
Laboratories: 30 <6>
Tactical Systems
12 Point Defense Lasers <13 (x 12 = 156)>
Type: D
Damage: 80 [8 Power]
Number of Emitters: (up to 2 shots per round)
Targeting Systems: Class Beta Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: See Notes
Firing arc: 360 degrees
Firing Modes: Standard
AP (Anti-Proton) Cannons <21 (x 12 = 252)>
Type: 4
Damage: 100 [10 Power]
Number of Emitters: (up to 2 shots per round)
Targeting Systems: Class Beta Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: See Notes
Firing arc: 360 degrees
Firing Modes: Standard
40 Missile/Torpedo Launcher <18 (x 40 = 280)>
Standard Load: Standard Kinetic Kill Missile (200 damage)
Standard Defense Kinetic Kill Missile (100 damage)
Arrow Smart Anti-ship Missile (200 damage)
Strategic Kill Missiles (200 damage)
Nova Bomb (see notes for damage)
Spread: 2
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Class Beta Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: See Notes
Firing Arc: See Notes, but are self-guided
Torpedoes carried: 10,000 <10>
TA/T/TS: Class Gamma [2 Power/round] <12>
Strength: 9
Bonus: +2
Weapon Skill: 4
Auto-Destruct System <11>
Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 300 Size worth of ships <600>
Standard Complement: 4 Shuttles and 112 Fighters
Location(s): 18 Landing bays