do you read a bible for your trek rpg
I am toying around with a few ideas for my next trek game . The first thing is write up a bible detailing facts , history and tech
A few things I am thinking about
TOS shuttles can travel at warp 3 to 5 . The anti matter fuel last 2 to 4 weeks of warp travel .
Transporter range is 15,000 kms.
I am going to ask the player input on what they think things in star trek works .
I thought owen's Excalibur campaign intro sheets were really cool and concise... I started writing up some samples for the campaign ideas I had.
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Blog Currently Running: Call of Cthulhu, Star Trek GUMSHOE Currently Playing: DramaSystem, Swords & Wizardry
oops I should not do posting at 3 am in the morning . what i wanted to write was " Do you write a bible for your trek games ?"
Generally, I do something like that, except it focuses on the individual planets, and I call it an Astrogator's Gazeteer. Each planet gets a paragraph to a page.
- LUGTrekGM
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