Ranger-class scout (CODA)
As I was thinking about updating the "Strider Incident" module, I decided to update the Ranger-class to CODA. Made it with the Starships rules with my own ideas to make it reflect the ship as it appears in the FASA RPG. Now I just have to update the NPC's, the rest I think I can improvise, but my players have never played in the TOS/TMP era. So this should be different.
Ranger-class Specifications
Production Data (any changes during refit listed to right)
Origin: United Federation of Planets
Class and Type: Ranger-class Scout MK I, refit MK II
Year Launched: 2268, refit 2273
Hull Data
Structure: 20
Size/Decks: 4/3 decks
Length/Height/Beam: 87/21/57 meters
Complement: 79---83-refit
Operational Data
Transporters: 2 standard, 2 emergency, 2 cargo
Cargo Units: 40---30-refit
Shuttlebay: 1 Forward
Shuttlecraft: 4 size worth---2 size worth-refit
Tractor Beams: 1 Forward Ventral
Separation System: No
Sensor System: Class 3 +3/+2/+1/0/0 (D)
Operations System: Class 2 (D)
Life Support: Class 2 (C)
Propulsion Data
Impulse System: SBE (.5c) (D)---RSM (.75c) (D)-refit
Warp System: PB-32 Mod 3 (warp 6/7/8) (D)---LN-64 Mod 3 (warp 7/9/12) (D)-refit
Tactical Data
Phaser Banks: Type III (x2/A)---Type III (x4/B)-refit
Penetration: 3/3/2/0/0------------Penetration: 4/3/3/0/0
Photon Torpedoes: MK 6 (x2/A)
Penetration: 3/3/3/3/3
Deflector Shield: PFF 2a (B)
Protection/Threshold: 13/2
Miscellaneous Data
Maneuvering: -1Command, +2 Helm, 0 Tactical
Traits: Enhanced Sensors, +2 to Sensor Tests
The Ranger class scout is a small vessel with extremely cramped crew quarters for a Federation vessel. It is used in areas requiring small, lightly armed vessels. The Ranger is popular as a convoy escort in hazardous areas. The Ranger class usually works in groups of 2 or 3 for mutual protection. Despite its enhanced sensors, the Ranger class was match against the lighter Klingon scouts such as the K-22 scout, D-32 light cruiser, and L-42 frigate.
In 2273, the class underwent an upgrade to improve its capabilities. The impulse engines and warp drive were improved. The firepower was increased with the addition to two additional phasers, but these new emitters came at the cost of the ships cargo capacity and cut its shuttle capacity in half, but this was seen as a good trade to improve its offensive punch and increasing its chances of getting back from its scouting missions.
Design Note: I decided to trade the shuttlebay space and cargo capacity, didn't figure a light scout would need all that cargo and the book only has 2 shuttles anyway. It only had to be a short range scout attached to a starbase or operating as part of a fleet and act as its recon element.
Last edited by Antonsb214; 10-15-2007 at 11:46 PM.
"Retreat?! Hell, we just got here!", annonymous American Marine, WWI
"Gravity is a harsh mistress....", The Tick