I was curious if anyone here has used Savage Worlds for their Trek games or the Cortex system used by the Serenity and Battlestar Galactica rpgs? I know a couple of people on the Savage Worlds forums are working on Trek conversions and I wouldn't be suprised if a Cortex conversion isn't out there somewhere.
Anyway, has anyone here used either of the two above mentioned systems for Star Trek, and if so, what were the results?