I've been thinking of revising and expanding the CODA ship construction rules.
I'd like to include all the various nacelle types (PB-30, PB31, PB-32, PB-47, LN-60, LN-64, LN-72, etc) and weapon types (Mark IX emitters, RIM-12C phasers, etc),
I am planning on going through Ships of the Starfleet and the ASDB stuff, but was wondering if anyone knows of any sort of list of ships.
I'd also like to extend thing into some of the smaller engines to give a bit more variance in performance for shuttles and other low end craft. I figure an engine that can do .3c or .1c and such can't hurt anything.
I've got a revised offense table that combines Table 1.17 and 1.18 into one and seems to work out right, with most ships getting the same Peneration values.
Got some options for things like:
*handling individual phasers (so we don't have to divide by 2)
*warp-channeled phasers
*modifying engines (So you can get a LN-64 Mod 4 or some such in play)
*limiting Penetration by phaser type (so 30 Type 3 phasers are not better than 5 Type X phasers-at least not if the target has shields).
*The various Enterprise refits from the Launch, Pilot Era, early TOS, late TOS, TMP, and 1701-A models.
But does anyone have some info or list of components to save me a little work?