I had a rule tweak I wanted to throw out to the crowd. In CODA when ships take 5 points of Structure damage, they take a system hit and a system drops in reliability. THis sounds good, but in practice it means that small ships should never bother to take a system better than Class 1, since the ship will be taken out before a system can go out.
On TV shuttle do seem to have systems knocked off line as much if not more than the big ships, so.
What I was thinking was changing the 1 system damage per 5 Structure hit to something like 1 system hit per SIZ in damage with a cap of 5. So big ships will be the same but ships of SIZ 4 or less can be disabled without being taken out, and have a reason to consider better components.