Okay, poking around here this morning had given me a few more ideas. I work overnights and have not had any sleep yet, so sleepy eyes are making it hard to tell if these are any good (or even make sense).
SCIENCE PACKAGES
Tour of Duty Packages (Each costs 10 Development Points)
Archaeological Survey: History (Specific Lost Civilization) 1 (2); Science, Social (Archaeology) 1 (2); World Knowedge (choose) 1 (2); +1 Perception Edge.
Astrocartography: Computer (Research) 1 (2); Science, Space (choose two) 1 (2) (2); Shipbard Systems (choose) 1 (2).
Deep Cover Anthropology (i.e. "Duck Blind"): Science, Social (choose two) 2 (3) (3); World Knowledge (choose) 1 (2).
Subspace Phenomenon Investigation: Science, Physical (Theoretical Physics) 1 (2); Science, Space (Subspace Field Dynamics) 1 (2); Vehicle Operation (Shuttlecraft) 1 (2); Bold +1
Additional Tours (Each costs 5 Development Points)
Archaeological Survey: Science, Social (Archaeology) 1 (2); +2 Renown (Skill).
Astrocartography: Science, Space (Stellar Cartography) 2 (3); -1 Reaction Edge.
Deep Cover Anthropology (i.e. "Duck Blind"]: Engineering, Systems (Holosystems) (choose) 2 (3) (3); Code of Honor (Prime Directive) -2.
Subspace Phenomenon Investigation: Science, Any (choose) 1 (2); +2 Renown (Initiative).
GENERAL PACKAGES
Tour of Duty Packages (Each costs 10 Development Points)
Detention as P.O.W or M.I.A.: Dodge 1 OR Unarmed Combat (choose) 1 (2); First Aid (choose) 2 (3); Planetary Survival (Prison Camp OR choose if M.I.A.) 1 (2); Weaponry, Primitive (choose) 1 (2); Vengeful (Detaining Species) -2; -3 Renown (Openness). OPTIONAL: Storng Will +2; Cronic Pain OR Hides Emotions -2.
Additional Tours (Each costs 5 Development Points)
Detention as P.O.W or M.I.A.: Planetary Survival (Prison Camp) OR Stealth (choose) 2 (3); -1 Renown (Openness). OPTIONAL: Medical Remedy (Bionoc Prosthetic) +2; Physical Impairment (Missing Limb) -2.
OPERATIONS PACKAGES (ENGINEERING)
Tour of Duty Packages (Each costs 10 Development Points)
Advanced Systems Research: Engineerign, Systems (choose) 2 (3); Personal Equipment (Engineering Equipment) 1 (2); +1 Renown (Initiative OR Skill).
Starhip Construction Yards: Engineering, Material (Structural/Spaceframe) 2 (3); Engineering, Systems (choose) 1 (2); Vehicle Operation (Workbee) 1 (2); Choice of: two -1 point Disadvantages OR one -2 point Disadvantage.
Starship Design: Computer (Research) (Simulation/Modeling) 1 (2) (2); Engineering, Material (Structural/Spaceframe) OR Engineering, Propulsion (Theoretical Propulsion) 2 (3).
Additional Tours (Each costs 5 Development Points)
Advanced Systems Research: Engineerign, Any (choose) 1 (2); +2 Renown (Skill).
Starhip Construction Yards: Engineering, Any (choose) 1 (2); +1 Strength Edge; Innovative +1.
Starship Design: Engineering, Any (choose) 2 (3); -1 Reaction Edge.