Okay, so there wasn't anything ever done with the splat books for CODA Trek. I never got to look at them, so I don't know what was in them...which kinda irritates me, to be honest. So I thought I might do something about it. Taking a hint from some of the things Jess Heinig was talking about once, and which Ken Hite did in the Starfleet Operations Manual, I started fiddling with things. I'm not even remotely done yet, but I thought I'd throw a couple of things out for some feedback.
The thing that Jess talked about, and which Ken did in SOM, was to create different variants of the established Professions by swapping out professional skills. Look at the Communications Officer and Phaser Control Officer in the SOM as examples. That said, here are a couple of examples I cooked up.
Soldier: Combat Engineer
Substitute Armed Combat with Construct, Investigate with Structural Engineering, and Tactics with Physical Science as Professional Skills.
Some people are good at building things. Some people are good at blowing them up. You can take pride in being good at both.
Skills: Athletics +1, Construct +4, Demolitions +4, Energy Weapons +1, Observe +1, Physical Science (Chemistry) +3, Repair +2, Structural Engineering +3
Take 5: +1 to any professional skill
Pick 1 Edge: Courageous, Exceptional Concentration, Meticulous, Promotion, Sense of Time, Unyielding
Soldier: Field Medic
Substitute Demolitions with Medicine and Repair with System Operation as Professional Skills
You don’t always get a chance to get the wounded to a hospital or a starship’s medical facilities. Sometimes you have to treat them on the battlefield. This is what you have been trained to do.
Skills: Athletics +2, Computer Use (Retrieve) +1, Energy Weapons +2, First Aid +3, Medicine +4, System Operation (Medical) +3, Survival +3
Pick 5: +1 to any professional skill
Pick 1 Edge: Alert, Iron Willed, Promotion, Skill Focus (Compassionate), Speed, Thinker
So...let me know what you think, and if you'd like more of this sorta thing.