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Thread: 2009 Enterprise - How big is it?

  1. #16
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    The uber-big ship seems awfully odd to me. Anyone get an idea how big the escape pod Kirk was send down in was? If I recall the pod was shot out one of the "docking ports".
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  2. #17
    Quote Originally Posted by Tobian View Post
    Even if you ignore the giant internal sets, the regular internal sets were WAY bigger than 2.5m high. The original Constitution was 3.4 m / deck as was the Galaxy (approximately), So your figure needs to be bigger than that!
    With a 3.4m deck height, that would put the kelvin (based on my drawing) around 523m! Oy!

    I also got yet another deck height measurememnt- 2.5m, with a .3m deck thickness- ???? I'm gonna pull the connie's schematics from somewhere and do some math, I guess.

  3. #18
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    Freaky.

    ...And I measured the hangar deck, Tobian. It still fits the 300 meter version.
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  4. #19
    I fiddled around with some connie schematics I found online- I dunno, I couldn't get the measurements to match the stated dimensions. 3.4m was just too big, and 2.8m was a bit small...2.5m- forget about it!

    Around 3m it got really close, and in one case 3.02m got me exactly 289m for the connie length.

    Anyhoos, with a 3m deck height, my Kelvin came out to:

    Length: 422m
    Height: 101m
    Width: 243m


    ANyhoos, it's all academic. I'm sure they'll come out will official numbers soon.

  5. #20
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    http://features.cgsociety.org/story_...id=5071&page=1

    2357 feet or 718.4136 meters - figure from ILM, the people who, you know, built the ship SFX...

    Looks like this is a big bird, officially, and I am sure some of you will keep insisting it's smaller, but, sorry, looks like the more I see, the more it is fixed with the big size!
    Ta Muchly

  6. #21
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    Quote Originally Posted by Tobian View Post
    http://features.cgsociety.org/story_...id=5071&page=1

    2357 feet or 718.4136 meters - figure from ILM, the people who, you know, built the ship SFX...

    Looks like this is a big bird, officially, and I am sure some of you will keep insisting it's smaller, but, sorry, looks like the more I see, the more it is fixed with the big size!
    Doesn't make it any less silly to be honest. Like the nerada being 5 miles long. WTH does a mining ship need to be that long or that Cthulhu-esque for that matter.
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  7. #22
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    Yes because a Dyson Sphere, or a planet made entirely of water, or a spacebourne tentacle creature are all sensible

    It's scifi, and there's not really a reason why, in this alternative timeline, they can't have ships that big. The Romulan ships, as a matter of course, were already huge!
    Ta Muchly

  8. #23
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    Quote Originally Posted by Tobian View Post
    2357 feet or 718.4136 meters - figure from ILM, the people who, you know, built the ship SFX...
    Oh noes!!! Yet another new number!! I'm firmly in the "it's huge" camp, but the lack of precision from either ILM or journalists quoting them is frustrating. Watch Cinefex come out in a few weeks with yet another number.
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  9. #24
    Quote Originally Posted by mechascorpio View Post
    Oh noes!!! Yet another new number!! I'm firmly in the "it's huge" camp, but the lack of precision from either ILM or journalists quoting them is frustrating. Watch Cinefex come out in a few weeks with yet another number.
    Of course, this is CGI, so if they want to skew the proportions to make it look more impressive all it takes is a second.
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  10. #25
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    Wow that's just a complete myth. It takes an ungodly amount of effort to make CG, and it's a complete myth that there's some magic button which does it all for you. Artists and technicians make CG just as artists and technicians made every other form of film and SFX before them!

    ILM take amazingly exacting standards to get everything all to correctly scale: Just look at how well and consistently even the original Wars films stand up. They aren't perfect, but if their instruction was to make it bigger, then they will have made all the details scale to that size, hence when you see inside the shuttlebays, they look huge inside!
    Ta Muchly

  11. #26
    Quote Originally Posted by Tobian View Post
    Wow that's just a complete myth. It takes an ungodly amount of effort to make CG, and it's a complete myth that there's some magic button which does it all for you.
    I've worked with lw and stuff. Scaling a thing 200% isn't very time-consuming, assuming your texture/bump maps don't go all woobly.

    ILM take amazingly exacting standards to get everything all to correctly scale: Just look at how well and consistently even the original Wars films stand up.
    Aaaand how many of the actual people who worked on EpIV worked on TrekLite?

    They aren't perfect, but if their instruction was to make it bigger, then they will have made all the details scale to that size, hence when you see inside the shuttlebays, they look huge inside!
    Yeah, but we see the shuttlebay. It was in the script, ergo they're going to put detail in it. We didn't see a fully-rendered cross-section, so instead we're going to have to count windows or compare to other stated sizes of things or whatever like Bernd in order to figure it out. I'm just disappointed they didn't have someone Probertesque somewhere in the production team reasoning all of it through, so that when people do go all Bernd on it they can say 'Oh, I see what they did there."

    Orci/Kurtzman were asked point-blank on trekmovie.com how big it was, and they waffled and said they'd get back to them. Which means that they didn't know, which means that it's probably up to the SFX guys. Frankly I'd cheat on these things sometimes, especially on a Big Important Flyby scene, so like every damn ship before it the 'actual size' is a negotiated position.
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  12. #27
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    As the one who asked just Orci "point blank" (I was, in fact, holding a gun), I'll just say this: Tobian, I would hop in on this and support you 100%, except I've already been involved in this discussion on 4 other boards, and it goes nowhere. It's an emotional issue, there's no convincing anyone of the other point of view, and just leads to bad feelings. After weeks of this, no more!
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  13. #28
    I'm wondering... we didn't see an MSD in the movie, did we?
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  14. #29
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    Not as far as I know. There were some brief glimpses of wireframes on some of the consoles of the 1701, but I never saw anything like an MSD on either the Enterprise or the Kelvin.
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  15. #30
    Quote Originally Posted by mechascorpio View Post
    Not as far as I know. There were some brief glimpses of wireframes on some of the consoles of the 1701, but I never saw anything like an MSD on either the Enterprise or the Kelvin.
    Kind of disappointing, actually, considering the effort they went through on the interface design of everything.
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