I've considered working on this on and off over the past 6 months. Each time, I come to the same conclusion. Love the game, hate the players.
Seriously, I look at the Mongoose boards and -- to a much,
much greater extent -- the CoTI board, and it just depresses me. It's like a bunch of cranky old ladies who have more interest in tearing the game, its versions and each other down rather than expanding and actually playing
Traveller.
It's just a perception, perhaps a misperception. But right now, I simply can't imagine putting tons of hours, blood, sweat and tears into a
Traveller adaptation of
Star Trek that would probably just be torn apart and spit upon by those who proclaim to love the game so much. You would think that there'd be enough smarts and energy amongst a community devoted to a (gasp!) generic science fiction RPG that they would already have come up with a Trek adaptation. The fact that there doesn't seem to be one for the game says (I think) a lot about how much interest there is in such a thing. They've got their OTU, they seem happy enough with it.
Apologies, I hope I'm not offending with my broad generalization, nor turning anyone here off of Mongoose's fine version of the game.
Believe me, I'd love to apply some of the brilliant elements of MGT (especially character generation) and apply them to the likes of Starfleet. Maybe some day I'll get over myself. Right now, I'm more interested in finishing my Thousand Suns adaptation, and I'm working out an original system as well.
And with that, I'm off to see the 7:30 IMAX showing of
Star Trek! It ends this week!