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Thread: Character Generator

  1. #16
    Join Date
    Aug 2009
    Location
    Kwinana, Western Australia
    Posts
    128
    Saurian?

    I think one of those guys got killed in the "Time to..." novels.

    Pity, great character.
    "Star Trekkin' across the universe, On the Starship Enterprise, Under Captain Kirk.
    Star Trekkin' across the universe, Boldly going forward 'cause we can't find reverse."
    Star Trekkin' by The Firm.

  2. #17
    Join Date
    Aug 2009
    Location
    Kwinana, Western Australia
    Posts
    128
    So, I've been looking at the Human Template, have I got this right?

    Attributes - 17 points
    Skills - 30 points
    Traits - 3 points

    Total - 50 points

    The reason I ask is that I thought the two extra courage points would be worth more than 1 point each. I think they cost as much as a new skill in fact?

    Am I wrong?
    "Star Trekkin' across the universe, On the Starship Enterprise, Under Captain Kirk.
    Star Trekkin' across the universe, Boldly going forward 'cause we can't find reverse."
    Star Trekkin' by The Firm.

  3. #18
    Join Date
    Sep 2007
    Location
    Mons, Belgium
    Posts
    28
    A courage point cost 5 XP. So for 2 courage points it'll make 10XP.

    I'm sure that all the species and packages don't have the same point total in the generator. For many of them I simply copied the whole stats that I found in books or internet.
    And when I created a species template or a package by myself, I always tried to "flesh out" caracteristics that fit well rather than to make balanced species templates/packages. It's my choice.

  4. #19

    Wink

    Is there any way to make the random character a little more... standard?

    It seems to me that when randomly generating a character rather than devel;oping it step by step it seems to rotate through about 12 relatively similar combos of species and job. But that most of these would be oddities that would not fit into a normal game or as an NPC (ie, its a Delta Quadrant species in a standard TNG game)

    The random characer seems a great idea for instant NPC's, but I always seem to end up with one of 12 options, and once the likely suspects have been removed, the resta are les useful.

    I know, I know, its a free character generator, made for the love of it, not an all singing/dancing bit of kit!
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

  5. #20
    Join Date
    Sep 2007
    Location
    Mons, Belgium
    Posts
    28
    I know that the program has many bugs but I can't fix it simply because I don't have any access to the program itself. One of my goal was to update it but it's impossible. I can just do some data updates as I never managed to contact Reliant., the creator of this program.

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