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Thread: TOS Era Characters

  1. #1

    TOS Era Characters

    I was wondering if their are any write-ups of the original characters in the actual TOS era. I have the Movie era stats, but I would rather have the stats as they would have been during show.

  2. #2
    Look in the TOS corebook.
    Phoenix...

    "I'm not saying there should be capital punishment for stupidity,
    but maybe we should just remove all the safety lables and let nature take it's course"

    "A Place For Everything & Nothing In It's Place"

  3. #3
    Unless LUG released another edition of the TOS core book, there are no stats for any of the original characters in the book.

  4. #4
    Join Date
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    No, only the one TOS Corebook was released; and for some reason there are no write ups of the original cast (odd that).

    I've not time to search now, but I do believe there are several TOS crew stats floating around these boards made by the fans. (Perhaps in the old Personnel Records section if that is still available.)
    Steven "redwood973" Wood

    "Man does not fail. He gives up trying."

  5. #5
    No I checked there first, the "Personnel Records" section covers the 1701-A time frame. As far as the corebook not having the characters stats... odd, I thought they were in there, guess I should stop going off memory and dig the book out of storage.
    Phoenix...

    "I'm not saying there should be capital punishment for stupidity,
    but maybe we should just remove all the safety lables and let nature take it's course"

    "A Place For Everything & Nothing In It's Place"

  6. #6
    I may have use the character creation system and some reverse engineering to get rough stat for the characters. Of course, the Star Trek characters are so far off the scale that they need almost twice the development points that a typical player character would be given. On the other hand, this would allow me to use information from some of the novelizations that wouldn't normally be used in "officially" released stats.

  7. #7
    Join Date
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    Are they in the TOS Narrator's screen by chance ? I can't check as I'm away from home & my books ... can't remember ..

  8. #8
    Quote Originally Posted by RealPity View Post
    Are they in the TOS Narrator's screen by chance ? I can't check as I'm away from home & my books ... can't remember ..
    Nope.
    Portfolio | Blog Currently Running: Call of Cthulhu, Star Trek GUMSHOE Currently Playing: DramaSystem, Swords & Wizardry

  9. #9
    Join Date
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    I can convert the FASA stats and put them up, like I did for the movie-era stats.

    It'll take a few days.

  10. #10
    There's no rush, but that would be greatly appreciated. Thank you!

  11. #11
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    So, which characters do you need. The FASA stuff has Kirk, Spock McCoy, Scotty, Uhura, Sulu, Chekov, Chapel, Rand, and Khan. Would those do? Luckily, the PDF is all OCRed, so I don't need to type in the FASA stats, just convert them. It's about time I got some new content up on Memory: ICON, anyway...

    <edit> Oops, Khan is not given as a full character, just an abreviated NPC writeup. The version on Memory: ICON is one I expanded. Just strip out the desert survival oriented stuff to get a Space Seed version. I've transcribed all the FASA versions, preparatory to converting them...
    Last edited by Owen E Oulton; 12-16-2009 at 05:25 PM.

  12. #12
    Actually, I don't necessarily need Khan. I wasn't planning on using him, but I would love to have the rest.

  13. #13
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    OK, I've done Kirk, and compared him to the Rear Admiral stats, and there really isn't that much difference. I'm going to carry on, just 'cause I'm a completist, but really, you could just use the movie stats and you wouldn't be far off. Remember, FASA used a very fine-grained system, where ICON is far coarser in grain, so a skill that seems to be much different may only be different by 1 base Skill level or 1 Specialisation.

  14. #14
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    Quote Originally Posted by Owen E Oulton View Post
    ORemember, FASA used a very fine-grained system, where ICON is far coarser in grain, so a skill that seems to be much different may only be different by 1 base Skill level or 1 Specialisation.
    Yeah, the difference between a D100 based system and a D6 based one. You have to take a pretty big jump in ability in FASA to be worth a +1 in ICON.

  15. #15
    My knowledge of FASA is that I have heard of it. I don't know anything about the mechanics of it. I am intrigued about a system that works on finer detail though. Even with creating multiple templates and overlays, characters seem to look a lot alike statisticly in ICON. I would be interested in taking a look at it. Are there and PDF versions available on the web?

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