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Thread: Psionic Skills

  1. #1
    Join Date
    Sep 2003
    Location
    Lynnwood, WA
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    367

    Psionic Skills

    As I prepare to start our first Trek campaign today, a question just hit me (as I'm working on one of the final PCs).

    Are the Psionic skills considered specialties? Looking at them again, I'm thinking they are each their own skills that don't have specialties, and thus they shouldn't get the +2 bonus.

    Any help with this would be greatly appreciated!
    Doug Taylor
    Member of Decipher's Hall of Fame
    Currently running The One Ring RPG. I also occasionally run Villains & Vigilantes (our campaign is in year 25) and WEG d6 Star Wars (both games are mostly on hiatus) and an annual game based on The X-Files (using Conspiracy X).

  2. #2
    Join Date
    Feb 2002
    Location
    Salinas, Calif., USA (a Chiefs fan in an unholy land)
    Posts
    3,379
    Each individual Psionic skill is a skill in its own right, so no, they're not specialties.
    Davy Jones

    "Frightened? My dear, you are looking at a man who has laughed in the face of death, sneered at doom, and chuckled at catastrophe! I was petrified."
    -- The Wizard of Oz

  3. #3
    Join Date
    Sep 2003
    Location
    Lynnwood, WA
    Posts
    367
    Quote Originally Posted by Sea Tyger View Post
    Each individual Psionic skill is a skill in its own right, so no, they're not specialties.

    Got it. Thanks so much, Sea Tyger!
    Doug Taylor
    Member of Decipher's Hall of Fame
    Currently running The One Ring RPG. I also occasionally run Villains & Vigilantes (our campaign is in year 25) and WEG d6 Star Wars (both games are mostly on hiatus) and an annual game based on The X-Files (using Conspiracy X).

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