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Thread: Navigation?

  1. #1

    Navigation?

    Is there a skill already in the game that people use for Navigation rolls, either by map or stars at sea or on land?
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  2. #2
    Join Date
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    I would use a combination of Lore, Insight, and Survival.

    Lore for knowing the land and understanding maps; Insight to judge whether the PC is on the right path along with Survival to keep to it.

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  3. #3
    Finding your way around this rock you're on: Survival.

    Finding your way to the next country (and knowing what it's called): Lore.
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  4. #4
    Join Date
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    I looked and was surprised that there was no Order Ability for Navigating in the Mariner Order.

    A skill specialty like Lore (Map Reading) could be appropriate. But, I really think for Mariners an Order Ability is in order. Something to the effect of.

    Navigator: You know the seas, and coastlines of Middle-Earth, and have studied not only the charts but the stars themselves. A Mariner with this ability gains a +4 bonus to all attempts to navigate a ship using any Lore or Survival skill with the appropriate specialty.

  5. #5
    I finally decided to add a specialty to Sea Craft called Navigation, and use Survival for land navigation. I like the suggested order ability too.
    -Agent of Satan, but my duties are largely ceremonial.

    -If you really think that your choice of game makes you better than someone who plays a different game, you are an idiot who has no further right to express an opinion.

  6. #6
    Join Date
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    I like the specialty, since it can apply to anyone who knows how to navigate a boat or a ship. Aragorn, for example, knew how to navigate Anduin but wasn't a mariner.

    And Anduin is a powerful enough river it might need some navigation to keep a small Elvish boat going in the right direction.

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