Borg "Awareness"
As we discussed over on a different thread (about Borg Adaptation), I've introduced the Borg in my campaign. They're great bad guys, and conjure up enough fear and dread that they should be a lot of fun.
At the end of our last session, the crew had traveled deep underground (for about an hour), noting a temperature increase the whole time (until it was unbearably hot). As we ended (in true cliffhanger fashion), I described the many Borg drones in cubicles lining the walls of the thin corridor they were traversing.
I'm now a bit unsure of how/when to have the Borg note their presence. We all know that the Borg tend to ignore those that they don't consider to be a threat. Of course some of the time they seemed to react more immediately, and other times a Starfleet crew could do all sorts of things among them without being bothered. I suppose mostly this is a matter of storytelling and suspense; the writers choose when the Borg decide to act (and attack) based on when it works best for the story.
And I'm cool with that. I can choose the moment when it is most appropriate during our session. Nonetheless, I think I'll be making rolls all the time, just to creep the players out a bit and to give them a sense of urgency.
Any ideas on - game specific-wise - when or how the Borg could "notice" others among them? Should I give them straight Perception rolls occasionally? Wait until the crew starts to mess with their plans (the reason they're in the Beta Quadrant to begin with)? Would they "come to life" right away if they're attacked or if some of their machinery starts to be damaged or tinkered with?
As always, comments are welcome!
Doug Taylor
Member of Decipher's Hall of Fame
Currently running The One Ring RPG. I also occasionally run Villains & Vigilantes (our campaign is in year 25) and WEG d6 Star Wars (both games are mostly on hiatus) and an annual game based on The X-Files (using Conspiracy X).