Playing Lord of the Rings within Star Trek
Yesterday I was spending time reading over the different adventure ideas in the Narrator's Room when I got to thinking about the kinds of adventures that could be done in a holodeck. At first I was leaning towards doing something fun in a different time period, but as I reflected I realized that one could really go anywhere or do anything!
And then it hit me: I could do Lord of the Rings within the holodeck! We haven't played LotR for years, but our group is mostly the same people, and the systems are the same (for the most part) and we even have a character (our lowly Ensign) who is pretty skilled with a sword!
One thing I think I'll change is to allow our two characters who are familiar with a bat'leth the ability to be decent with a sword. Playing the rules correctly, our Captain, who has 9/12 (skill ranks/skill total) in Armed Combat: Traditional Klingon Weapons would end up being a 0/1 with a standard sword. And our Klingon First Officer would be close to the same. I think what I'll likely do is average the two scores (so the Captain above would have something like a 5/6).
For damage, since CODA doesn't really have any kind of 'stun' or subduel damage, and since this will be in the holodeck (purportedly with the safeties on) I will have to look at the 'Mook Rules' for LotR or figure out some other kind of way for the heroes to take some damage, but not to be cut to pieces by all of the sharp weaponry they face!
For the first scene I'm thinking I'll try to recreate the battle against the Cave Troll (yay - I'll be putting my Fellowship of the Ring Sourcebook to use!).
This should be fun!
[I'd love advice, commentary, or input, as this place has been really quiet lately]
Doug Taylor
Member of Decipher's Hall of Fame
Currently running The One Ring RPG. I also occasionally run Villains & Vigilantes (our campaign is in year 25) and WEG d6 Star Wars (both games are mostly on hiatus) and an annual game based on The X-Files (using Conspiracy X).