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Thread: A Biological starship

  1. #1

    A Biological starship

    For a while I have been working on designing a biological ship for an adventure senaro that Dave had came up with. This is in referance to a page that I wrote up in 2007.

    Here is the link to that page. http://forum.trek-rpg.net/showthread.php?t=13884

    Let me know what you think about the write up.

    Biological STARSHIPS the size of a GALAXY CLASS
    Species: Biological starship
    Age: 5.26 years

    HULL SYSTEMS
    Size: 8
    Length: 640 meters
    Beam: 470 meters
    Height: 200 meters
    Decks: 14
    Mass: 4,500,000 metric tonnes
    SUs Available: N/A
    SU’s: 1925

    Hull Outer <32>
    Hull Inner <32>
    Resistance Outer Hull: 8 <9>
    Resistance Inner Hull: 8 <9>
    Ablative Armor: 1000 <200>

    Structural Integrity Field [1 Power/10 Protection/round]
    Main: Class 5 (Protection 80/120) <32>
    Backup 1: Class 5 (Protection 40) <16>
    Specialized Hull: Atmospheric Capability <8>
    Planetfall Capability <8>
    Energy Sheath <24>

    PERSONNEL SYSTEMS
    Crew/Passengers/Evac: 1 - 112/200/15,000
    Crew Quarters
    Spartan: None
    Basic: 160 <16>
    Expanded: 110 <22>
    Luxury: 32 <32>
    Unusual: 16 <16>

    Environmental Systems
    Basic Life Support [13 Power/round] <32>
    Gravity [4 Power/round] <8>
    Consumable: 3 Weeks’ worth Stomic holds 63 SU’s
    <126>
    Food Replicators [8 Power/round] <8>
    Industrial Replicators
    Type: Network of small replicators [2 Power/round] <8>
    Type: 1 Large unit [2 power/replicator/round] <3>
    Medical Facilities: 10 (+2) [10 Power/round] <50>
    Recreation Facilities: 8 [16 Power/round] <64>
    Personnel Transport: Turbolift, Jefferies Tubes [2 Power/round] <24>
    Fire Suppression System [1 Power/round when active] <8>
    Cargo Holds: 333,000 cubic meters <10>
    Locations: 18 main cargo holds and other minor holds throughout the ship
    Escape Pods None

    PROPULSION SYSTEMS
    Biological Warp drive Nacelles: Type 6D <105>
    Speed: 6.0/9.2/9.6 [1 power/.2 warp speed]
    Embedded nacelles <32>
    PIS: Type J (48 hours of Maximum warp) <20>
    Biological Impulse Engine Type: Class 7 (.75c/.92c) [7/9 Power/round] <35>
    Location: aft section
    Biological Reaction Control System (.025c) [2 Power/round when in use] <8>

    POWER SYSTEMS
    Biological Warp Engine: Equal to a Class 11/Q <125> (generates 580 Power/round)
    Location: Engineering section
    Impulse Engine[s]: 1 class 7 (generates 56 Power/engine/round)
    Auxiliary Power: 4 reactors (generates 5 Power/reactor/round) <12>
    Emergency Power: Type F (generates 50 Power/round) <50>
    EPS: Standard Power flow, +330 Power transfer/round <73>
    Standard Usable Power: 748

    OPERATIONS SYSTEM
    Bridge: Saucer section dorsal <40>

    Biological Computers (aka the brain (equal to a Bio-neural computer system))
    Brain left hemisphere: [7 Power/round] <24>
    Brain right hemisphere: [7 Power/round] <24>
    Uprating: Class Beta (+2) [2 Power/computer/round] <12>
    ODN<24>

    Navigational Deflector [5 Power/round] <32>
    Range: 10/20,000/50,000/150,000
    Accuracy: 5/6/8/11
    Location: Forward Ventral

    Sensor Systems
    Long-range Sensors - none

    Lateral Sensor [5 Power/round] <26>
    Strength Package: Class 10 (Strength 10)
    Gain Package: Class Beta (+2)
    Coverage: Standard

    Navigational Sensor [5 Power/round] <24>
    Strength Package: Class 10 (Strength 10)
    Gain Package: Class Beta (+2)
    Sensors Skill: 5

    Flight Control Systems
    Autopilot: Shipboard systems (Flight Control) 4, Coordination 2 [1 Power/round in use] <14>

    Navigational Computer
    Main: Class 3 (+2) [2 Power/round] <4>
    Backup: 2 <2>

    Inertial Damping Field
    Main <160>
    Strength: 9 [3 Power/round}
    Number: 10
    Backup <40>
    Strength: 6 [2 Power/round]
    Number: 10
    Attitude control [2 power/round] <2>

    Biological Communications Systems (Equal to the following)
    Type: Class 9 [2 Power/round] <26>
    Strength: 9
    Security: -5 (Class Gamma Uprating)
    Basic Uprating: Class Beta (+2)

    Tractor Beams none

    Transporters
    Type: Personnel [5 Power/use] <17>
    Pads: 6
    Emitter/Receiver Array: Personnel Type 6 (40,000 km range)
    Energizing/Transition coils: Class H (Strength 8)
    Number and Locations:

    Type: Emergency [80 power/use] <90>
    Pads: 22
    Emitter/Receiver Array: Emergency Type 3 (15,000 km range)
    Energizing/Transition Coils: Class H (Strength 8)
    Number and Location

    Type: Cargo [4 Power/use] <11>
    Pads: 400 kg
    Emitter/Receiver Array: Cargo Type 3 (40,000 km range)
    Energizing/Transition Coils: Class F (Strength 6)
    Number and location:

    Security Systems Rating: 5 <20>
    Anti-Intruder System: Yes [1 Power/round] <8>
    Internal Force Fields [1 Power/3 Strength] <8>
    Science Systems Rating 3 (+2) [3 Power/round] <23>
    Specialized Systems: none
    Laboratories: 32 <8>

    TACTICAL SYSTEMS
    Biological Energy weapons <65>
    Type: (equal to a Type X)
    Damage: 200 [20 Power]
    Number of Emitters: 200 (up to 7 shots per round)
    Auto-Phaser Interlock: Accuracy: 4/5/7/10
    Range: 10/30,000/100,000/300,000
    Location: outer skin of creature
    Firing Arc: 720 degrees dorsal
    Firing Modes: Standard, Pulse

    TA/T/TS: Class Gamma [2 Power/round] <12>
    Strength: 9
    Bonus: +2
    Weapon Skill: 5

    Polarized hull Shields (Forward, Aft, Port, Starboard) <48 x 4 = 192>
    Shield Generator: Class 3 (Protection 500) [50 Power/shield/round]
    Shield grid: N/A
    Subspace Field Distortion Amplifiers: Class Delta (Threshold 167)
    Recharging System: Class 1 (45 seconds)

    AUXILIARY SPACECRAFT SYSTEM
    Shuttlebay(s): Capacity for 8 size worth of ships <16>
    Standard Compliment: 2 shuttles, 2 shuttlepods, room for two off spring.
    Location(s): Main shuttlebay (saucer section), two smaller bays (engineering section, forward dorsal, port and starboard)

    DESCRIPTION AND NOTES
    Fleet Data: A biological starship is a genetically manipulated species that is compatible with most humanoid species and is willing to act as a transport from one system to another. Though the size is equal to that of a Federation’s Galaxy-class the vessel is still a juvenile creature. All though the species is hard to detect by even Starfleet sensors the vessel can be followed by the unusual emissions of the natural warp drive that the creature uses for travel. At first glance of a sensor the space born entity appears to be just another asteroid lost among other asteroids.

    This species gives birth to babies the size of a single occupant Federation Shuttlepod, and once the specie has reached three years old the creatures begins to grow an offspring asexually. Once the offspring reaches the sufficient size of 200 SU’s the off spring is moved into the hanger bay where it will stay until it reaches the size of a Federation runabout. This species is more a flight than fight and will naturally avoid contact with a hostile entity. The juveniles will be allowed out of the hanger bay when the parent feels that it is safe to do so to learn to feed.

    Biological STARSHIPS the size of a small shuttlepod
    Species: Biological starship
    Age: new born

    HULL SYSTEMS
    Size 1
    Length: 3 m
    Beam: 2 m
    Height: 1 m
    Deck: 1
    Mass: 0.8 metric tonnes
    SUs Available:
    SUs Used: 289

    Hull Outer <4>
    Hull Inner <4>
    Resistance Outer Hull: 1 <0>
    Resistance Inner Hull: 1 <0>

    Structural Integrity Field [1 Power/10 Protection/round]
    Main: Class 1 (Protection 40/60) <13>
    Specialized Hull: Atmospheric Capability <1>
    Planetfall Capability <1>
    Energy Sheath <3>

    PERSONNEL SYSTEMS
    Class/Passengers/Evac: 0/0/0
    Crew Quarters: None

    Environmental Systems
    Basic Life Support N/A <4>
    Gravity N/A <1>
    Consumable: 1 Days worth Stomic (3 Su’s) <6>
    Food Replicators: Usually none
    Medical Facilities: N/A
    Recreation Facilities: None
    Personnel Transport: Jefferies Tubes [0 Power/round] <1>
    Fire Suppression System [1 Power/round when active] <1>

    PROPULSION SYSTEMS
    Impulse Engine Type: Class 1 (.25c/.5c) [5/5 Power/round] <5>
    Location: Engineering section
    Reaction Control System (.025c) [2 Power/round when in use] <2>

    POWER SYSTEMS
    Warp Engine Type: Class 1/A (generates 40 Power/round) <22>
    Location:
    Impulse Engine[s]: 1 class 1 (generates 8 Power/engine/round)
    Auxiliary Power: 1 reactors (generates 5 Power/reactor/round) <3>
    Emergency Power: Type A (generates 25 Power/round) <25>
    EPS: Standard Power flow, +10 Power transfer/round <6>
    Standard Usable Power: 48

    OPERATIONS SYSTEM
    Bridge: N/A

    Computer
    Brain left hemisphere: [7 Power/round] <3>
    Brain right hemisphere: [7 Power/round] <3>
    ODN <3>

    Navigational Deflector [5 Power/round] <4>
    Range: 10/20,000/50,000/150,000
    Accuracy: 5/6/7/11
    Location: Ventral

    Sensor Systems
    Lateral Sensor [5 Power/round] <10>
    Strength Package: Class 5 (Strength 5)
    Gain Package: Standard (+0)
    Coverage: Standard

    Navigational Sensor [5 Power/round] <10>
    Strength Package: Class 5 (Strength 5)
    Gain Package: Standard (+0)
    Probes: none
    Sensors Skill: 2

    Flight Control Systems
    Autopilot: Shipboard systems (flight Control) 1, Coordination 1 [1 Power/round in use] <4>

    Navigational Computer
    Main: Class 1 (+0) [0 Power/round] <0>
    Backup: 0 <0>

    Inertial Damping Field
    Main <2>
    Strength: 2 (or higher, if necessary) [3 Power/round]
    Number: 1
    Backup <1>
    Strength: 1 [2 Power/round]
    Number: 1
    Attitude control [1 power/round] <1>

    Communications Systems
    Type: Class 1 [2 Power/round] <2>
    Strength: 1
    Security: - 0

    Tractor Beams none

    Transporters None

    Security Systems Rating: N/A <0>
    Anti-Intruder System: Yes [1 Power/round] <1>
    Internal Force Fields [1 Power/3 Strength] <1>
    Science Systems Rating: 1 (+0) [1 Power/round] <6>

    TACTICAL SYSTEMS
    Biological Energy weapons <6>
    Type: (Equal to Type I)
    Damage: 20 [2 Power]
    Number of Emitters: 40 (up to 1 shots per round)
    Auto-Phaser Interlock: Class Alpha (Accuracy: 5/6/8/11)
    Range: 10/30,000/100,000/300,000
    Location: outer skin
    Firing Arc: 360 degrees
    Firing Modes: Standard

    TA/T/TS: Class Alpha [0 Power/round] <6>
    Strength: 7
    Bonus: +0
    Weapon Skill: 2

    Polarized hull Shields (Forward, Aft, Port, Starboard) <7 x 4 = 28>
    Shield Generator: Class 1 (Protection 10) [1 Power/shield/round]
    Shield grid: N/A
    Subspace Field Distortion Amplifiers: Class Alpha (Threshold 4)
    Recharging System: Class 1 (45 seconds)

    AUXILIARY SPACECRAFT SYSTEM
    None

  2. #2
    ...Are we talking Moya and Talon?

    lets face it Gomtu was a bit older!
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

  3. #3
    Yes and no to bothe, but they were the insperation behind the bioships.

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