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Thread: Promellian Battle Cruiser

  1. #1

    Promellian Battle Cruiser

    Here was something that I had been thinking about for a while and I worked it up last night. Let me know what you think.

    Promellian Battle Cruiser
    Class and Type: Promellian Battle Cruiser
    Commissioning Date: 14th Century

    Hull Systems
    Size: 8
    Length: 600 meters
    Beams: 400 meters
    Height: 250 meters
    Decks: 70
    Mass: 4,900,000 metric tons
    SUs Available: 2,000 – 3,250
    SUs Used: 2662

    Hull Outer <32>
    Hull Inner <32>
    Resistance Outer Hull: 8 <9>
    Resistance Inner Hull: 8 <9>

    Structural Integrity field [1 power/10 Protection/round]
    Main: Class 6 (Protection 90/130) <35>
    Backup: Class 6 (Protection 45) <18>
    Backup: Class 6 (Protection 45) <18>

    PERSONNEL SYSTEMS
    Crew/Passengers/Evac: 812/81/10,000
    Crew Quarters
    Basic: 491 <50>
    Expanded: 295 <59>
    Luxury: 89 <89>
    Unusual: 18 <18>

    Environmental Systems
    Basic Life Support [12 Power/round] <32>
    Reserve Life Support [6 Power/round] <16>
    Emergency Life Support (48 emergency shelters) <16>
    Gravity [4 Power/round] <8>
    Consumable: 3 years worth <24>
    Food Replicators [8 Power/round] <8>
    Industrial Replicators
    Type: network of small Replicators [2 Power/round] <8>
    Type: 2 Large unit [2 Power/replicator/round] <6>
    Medical Facilities: 9 (+2) [9 Power/round] <45>
    Recreation Facilities: 7 [14 Power/round] <56>
    Personal Transport: Jefferies tubes [2 Power/round] <24>
    Fire Suppression System [1 Power/round when active] <8>
    Cargo hold: 600,000 cubic meters <18>
    Locations:
    Escape Pods <9>
    Number: 160
    Capacity: 6 persons per pod

    Propulsion Systems
    Warp Drive Nacelles: Type 6A <91>
    Speed: 6.0/8.0/9.2 [1 Power/.2 warp speed]
    PIS: Type E (8 hours of Maximum warp) <10>
    Impulse Engine Type: 2 Class 4B (.65c/.85c) [6/8 Power/round] <23 x 3 = 69>
    Location:
    Reaction Control System (.025c) [2 Power/ round when in use] <8>

    Power Systems
    Warp Engine Type: Class 11/Q (generates 590 Power/round) <124>
    Locations:
    Impulse Engine[s]: 2 Class 4B (generate 38 power/engine/round)
    Auxiliary Power: 4 reactors (generate 5 Power/reactor/round) <3 x 4 = 12>
    Emergency Power: Type E (generates 45 Power/round) <45>
    EPS: Standard Power flow, +200 Power transfer/round <60>
    Standard Usable Power: 704

    Operations systems
    Bridge: <40>

    Computers Core: [5 Power/round] <16 x 2 = 32>
    Computer Uprating Class Beta (+2) [2 power/round] <8>
    ODN <24>

    Navigational Deflector [5 Power/round] <32>
    Range: 10/20,000/50,000/150,000
    Accuracy: 5/6/8/11
    Location:

    Sensor Systems
    Long-range Sensors [5 Power/round] <46>
    Range package: Type 6 (Accuracy 3/4/7/10)
    High Resolution: 5 Light-years (0.5/0.6 – 1.0/1.1 – 3.7/3.8 – 5.0)
    Low Resolution: 16 Light-years (1.0/1.1 – 5.0/5.1 – 12.0/12.1 – 16.0)
    Strength Package: Class 8 (strength 8)
    Gain Package: Class Beta (+2)
    Coverage: Standard

    Lateral Sensors [5 Power/round] <22>
    Strength Package: Class 8 (strength 8)
    Gain Package: Class Beta (+2)
    Coverage: Standard

    Navigational Sensors: [5 Power/round] <20>
    Strength Package: Class 8 (strength 8)
    Gain Package: Class Beta (+2)
    Probes: 100 <10>
    Sensor Skill: 5

    Flight Control Systems
    Autopilot: Shipboard systems (flight control) 3, Coordination 2 [1 Power/round in use] <11>

    Navigational Computer
    Main: Class 2 (+1) [1 Power/round] <2>
    Backups: 2 <2>

    Inertial Damping Field
    Main <96>
    Strength: 9 [3 Power/round]
    Number: 6
    Backup <24>
    Strength: 6 [2 Power/round]
    Number: 6
    Attitude Control [2 Power/round] <2>

    Communications Systems
    Type: Class 8 [2 Power/round] <23>
    Strength: 8
    Security: -5 (Class Delta Uprating)
    Basic Uprating: Class Alpha (+1)
    Emergency Communications: [2 Power/round] <1>

    Tractor Beams
    Emitter: Class Delta [3 Power/Strength used/round] <12 x 2 = 24>
    Accuracy: 4/5/7/10
    Lactation:

    Emitter: Class [3 Power/Strength used/round] <3 x 2 = 6>
    Accuracy: 5/6/8/11
    Location:

    Transporters
    Type: Personnel [5 Power/use] <15 x 6 = 90>
    Pads: 6
    Emitter/Receiver Array: Personnel Type 4 (30,000 km range)
    Energizing/Transition Coils: Class H (strength 8)
    Number and location:

    Type: Emergency [7 Power/round] <17 x 4 = 68>
    Pads: 24
    Emitter/Receiver Array: Emergency Type 3 (15,000 km range)
    Energizing/Transition Coils: Class H (strength 8)
    Number and location:

    Type: Cargo [4 Power/round] <13 x 6 = 78>
    Pads: 400
    Emitter/Receiver Array: Cargo Type 3 (40,000 km range)
    Energizing/Transition Coils: Class H (strength 8)
    Number and location:

    Security Systems Rating: 2 <8>
    Anti-Intruder System: Yes [1 Power/round] <8>
    Internal Force Field [1 Power/3 Strength] <8>
    Science Systems Rating: 2 (+1) [2 Power/round] <18>
    Specialized Systems: 1 <5>
    Laboratories: 30 <6>

    Tactical Systems
    Promellian Energy Weapon <46 x 6 = 276>
    Type: (Equal to Type X Phaser)
    Damage: 200 [20 Power]
    Number of Emitters: 200 (up to 5 shots per round)
    Targeting Systems: Class Beta (Accuracy 4/5/7/10)
    Range: 10/30,000/100,000/300,000
    Location:
    Firing arc: 300 degrees
    Firing Modes: Standard, Pulse, Continous

    Torpedo Launcher <16 x 3 = 48>
    Standard Load: Photonic torpedo (200 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Class Beta (Accuracy 4/5/7/10)
    Power: [20 + 5 per torpedo fired]
    Location: two forward, one aft
    Firing Arc: Forward or aft, but are self-guided
    Torpedoes carried: 350 <35>

    TA/T/TS: Class Gamma [2 Power/round] <12>
    Strength: 9
    Bonus: +2
    Weapon Skill: 5

    Shields (Forward, Aft, Port, Starboard) <92 x 4 = 368>
    Shield Generator: Class 5 (protection 1000) [100 Power/shield/round]
    Shield grid: Type B (33% increase to Protection 1330)
    Subspace field Distortion Amplifiers: Class Epsilon (Threshold 250)
    Recharging System: Class 2 (40 seconds)
    Backup Shield Generators: 8 (2 per shield) <16>
    Auto-Destruct System <8>

    Auxiliary Spacecraft systems
    Shuttlebay(s): Capacity for 80 Size worth of ships <160>
    Standard Complement: 40 shuttlecraft
    Location(s):

  2. #2
    Join Date
    Mar 2000
    Location
    Jacksonville, Arkansas, USA
    Posts
    1,880
    Was that the bait in the flypaper trap?
    + &lt;&lt;&lt;&lt;<

    Blessed be the Lord my strength, which teacheth my hands to war, and my fingers to fight. Psalm 144:1

  3. #3
    No it was some thing I wanted to do for a while but just never seamed to do it, so I did it. Also I just thought that it would make a good ship.

    A few idea's came up with the ship. first the ship is pulled through time to the preseant (either TOS or TNG time) and is looking for a way back to the battle such as Yeterdays Enterprises episode or the other way around the Presant day ship pulled through time and then has to get back during the war.

    The other would be capture the ship.

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