John Eaves Concept of a smaller Attack Vessel that has the looks of a cross between the Sovereign- and Akira-class star ships. I discovered this ship scrolling through the images one day on Bing. I spent some time thinking about how it should be armed, shielded, propelled and its size. I decided that it should be more like the Sovereign than the Akira-class. I chose the ships size of seven so that it can be formable in a fight with some reduction in crew size and number of torpedoes carries in the ship.
If we were not happy with our present starship I would work this ship into the mix as the next vessel that we would be serving on. The ship would make a great starship for a patrol or defense. The weapons and shields are superior to many Starfleet vessels of its size. Thought the ship is capable of carrying out many of the same missions that the Sovereign-, Nebula- and Galaxy-Class is capable.
A search through Bing brings up the image quickly.
A-Class Attack Vessel
Class and Type: A-Class Attack Vessel
Commissioning Date: 24th century
Hull Systems
Size: 7
Length: 500 meters
Beams: 239.58 meters
Height: 135.42 meters
Decks: 30
Mass: 3,000,000 metric tons
SUs Available: 2600
SUs Used: 2463
Environmental Systems
Basic Life Support [12 Power/round] <28>
Reserve Life Support [6 Power/round] <14>
Emergency Life Support (42 emergency shelters) <14>
Gravity [4 Power/round] <7>
Consumable: 2 years worth <14>
Food Replicators [7 Power/round] <7>
Industrial Replicators: Type: network of small Replicators [2 Power/round] <7>
Type: 2 Large unit [2 Power/replicator/round] <6>
Medical Facilities: 7 (+2) [7 Power/round] <35>
Recreation Facilities: 5 [10 Power/round] <40>
Personal Transport: Turbolifts, Jefferies tubes [2 Power/round] <21>
Fire Suppression System [1 Power/round when active] <7>
Cargo hold: 160,000 cubic meters <5>
Locations:
Escape Pods <8>
Number: 160
Capacity: 4 persons per pod
Propulsion Systems
Warp drive Nacelles: Type 6D94 <110>
Speed: 6.0/9.2/9.94 [1 power/.2 warp speed]
PIS: Type G (10 hours of Maximum warp) <14>
Impulse Engine Type: Class 8 (.75c/.95c) [7/9 Power/round] <40>
Location: Engineering section
Reaction Control System (.025c) [2 Power/ round when in use] <7>
Power Systems
Warp Engine Type: Class 13/S (generates 750 Power/round) <150>
Locations:
Impulse Engine[s]: 1 class 8 (generates 64 Power/engine/round)
Auxiliary Power: 5 reactors (generates 5 Power/reactor/round) <15>
Emergency Power: Type F (generates 50 Power/round) <50>
EPS: Standard Power flow, +350 Power transfer/round <70>
Standard Usable Power:
Operations systems
Bridge: <35>
Computers (Bio-neutral)
Core: [7 Power/round] <21 x 2 = 42>
Uprating: Class Beta (+2) [2 Power/computer round] <8>
ODN <21>
Sensor Systems
Long-range Sensors [5 Power/round] <54>
Range Package: Type 7 (Accuracy 3/4/7/10)
High Resolution: 5 Light-year (.5/.6-1.0/1.1-3.8/3.9-5.0)
Low Resolution: 17 Light-Years (1/1.1-6.0/6.1-13.0/13.1-17)
Strength Package: Class 10 (Strength 10)
Gain Package: Class Beta (+2)
Coverage: Standard
Lateral Sensor [5 Power/round]<26>
Strength Package: Class 10 (Strength 10)
Gain Package: Class Beta (+2)
Coverage: Standard
Navigational Sensor [5 Power/round] <24>
Strength Package: Class 10 (Strength 10)
Gain Package: Class Beta (+2)
Probes: 60 probes of varying types <6>
Sensors Skill: 5
Flight Control Systems
Autopilit: Shipboard systems (flight Control) 4, Coordination 3 [1 Power/round in use] <15>
Emitter: Class Alpha [3 power/Strength used/round] <3>
Accuracy: 5/6/8/11
Location: One in Shuttlebay
Transporters
Type: Personnel [5 Power/use]<18 x 4 = 72>
Pads: 6
Emitter/Receiver Array: Personnel Type 6 (40,000 km range)
Energizing/Transition coils: Class I (Strength 9)
Number and Locations: Four in saucer section
Type: Emergency [7 power/use] <18 x 4 = 72>
Pads: 22
Emitter/Receiver Array: Emergency Type 3 (15,000 km range)
Energizing/Transition Coils: Class I (Strength 9)
Number and Location” three in saucer section, one in Engineering section
Type: Cargo [4 Power/use]<14 x 5 = 70>
Pads: 400 kg
Emitter/Receiver Array: Cargo Type 3 (40,000 km range)
Energizing/Transition Coils: Class I (Strength 9)
Number and location: three in saucer, two in Engineering hull
Security Systems Rating: 2 <8>
Anti-Intruder System: Yes [1 Power/round] <7>
Internal Force Field [1 Power/3 Strength] <7>
Science Systems Rating: 2 (+1) [2 Power/round] <17>
Specialized Systems: 1 <5>
Laboratories: 26 <6>
Tactical Systems
Saucer Dorsal Forward Phaser Array <57>
Type: XII
Damage: 240 [24 Power]
Number of Emitters: 200 (up to 5 shots per round)
Auto-Phaser Interlock: Accuracy: 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Saucer Dorsal Forward
Firing Arc: 405 degrees dorsal
Firing Modes: Standard, Continuous, Pulse, wide-beam
Saucer Ventral Forward Port Phaser Array<56>
Type: XII
Damage: 240 [24 Power]
Number of Emitters: 200 (up to 5 shots per round)
Auto-Phaser Interlock: Accuracy: 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Saucer ventral forward
Firing Arc: 360 degrees Ventral and port
Firing Modes: Standard, Continuous, Pulse, wide-beam
Dorsal Aft starboard Warp nacelle pylon Phaser Array <20>
Type: XII
Damage: 240 [24 Power]
Number of Emitters: 50 (up to 1 shots per round)
Auto-Phaser Interlock: Accuracy: 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Saucer Dorsal aft starboard
Firing Arc: 250 degrees dorsal
Firing Modes: Standard, Continuous, Pulse, wide-beam
Dorsal Aft Port Warp nacelle pylon Phaser Array <20>
Type: XII
Damage: 240 [24 Power]
Number of Emitters: 50 (up to 1 shots per round)
Auto-Phaser Interlock: Accuracy: 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Saucer Dorsal aft starboard
Firing Arc: 250 degrees dorsal
Firing Modes: Standard, Continuous, Pulse, wide-beam
Ventral Aft starboard Warp nacelle pylon Phaser Array <20>
Type: XII
Damage: 240 [24 Power]
Number of Emitters: 50 (up to 1 shots per round)
Auto-Phaser Interlock: Accuracy: 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Ventral aft starboard
Firing Arc: 250 degrees Ventral
Firing Modes: Standard, Continuous, Pulse, wide-beam
Ventral Aft Port Warp nacelle pylon Phaser Array <20>
Type: XII
Damage: 240 [24 Power]
Number of Emitters: 50 (up to 1 shots per round)
Auto-Phaser Interlock: Accuracy: 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Ventral aft starboard
Firing Arc: 250 degrees Ventral
Firing Modes: Standard, Continuous, Pulse, wide-beam
Engineering Ventral Phaser Array <27>
Type: XII
Damage: 240 [24 Power]
Number of Emitters: 80 (up to 2 shots per round)
Auto-Phaser Interlock: Accuracy: 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Engineering ventral
Firing Arc: 360 degrees Ventral
Firing Modes: Standard, Continuous, Pulse, wide-beam
Forward Ventral Torpedo Launcher <18>
Standard Load: Mark I quantum torpedo (400 Damage), Type II photon torpedo (200 Damage)
Spread: 10
Range: 15/350,000/1,500,000/3,500,000
Targeting System: Accuracy 3/4/6/9
Power: [20 + 5 per torpedo fired]
Location: Forward ventral, dorsal of navigational deflector
Firing Arc: Forward, but are self-guided
Aft Port Torpedo Launcher <18>
Standard Load: Mark I quantum torpedo (400 Damage), Type II photon torpedo (200 Damage)
Spread: 10
Range: 15/350,000/1,500,000/3,500,000
Targeting System: Accuracy 3/4/6/9
Power: [20 + 5 per torpedo fired]
Location: aft saucer, port
Firing Arc: Aft, but are self-guided
Torpedoes carried: 200 <20>
Shields (Forward, Aft, Port, Starboard) <107 x 4 = 428>
Shield Generator: Class 6 (Protection 1300) [130 Power/shield/round]
Shield grid: Type C (50 % increase to 1950 Protection)
Subspace Field Distortion Amplifiers: Class Eta (Threshold 430)
Recharging System: Class 2 (40 seconds)Backup Shield Generators: 4 (1 per shield) <7>
Auto-Destruct System <7>
Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 36 Size worth of ships <72>
Standard Complement: 16 Shuttlepods and 10 shuttlecraft
Location(s):
Captains Yacht <10>
Notes: Much of the design of the John Eaves Concept A-class Attack Cruiser is much like the Sovereign-class in its appearance. I personally down rated the warp nacelles and sustainable max warp speeds as well as the torpedo launchers do not fire as many torpedoes in a single shot. I generated up a version with the following addition to the ship, Ablative Armor: 500 <100>. In addition to the armor the ship can handle an additional 50 torpedoes carried.