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Thread: Artificial Borg Planet

  1. #1

    Artificial Borg Planet

    Artificial Borg Planet

    With our latest confrontation with the Borg, the need for an artificial planet being constructed by the Borg was the target. The Borg were constructing a planet where it could strike deep in the alpha and Beta Quadrants. It would have been easier for the Borg to assimilate one of the nearby planets than build their own planet.

    There is no scale to generate a planet. So diameter equals the size and the space station rules are part of the planet. Then the SUís are unlimited.

    The decks are layers like an onion.

    Artificial Planet
    Commissioning Date: Unknown

    Hull Systems
    Size: 2000 (8000)
    Diameter: 8000 Kilometers
    Decks: 160,000
    Mass: 24 billion metric tons
    SUs Available: unlimited
    SUs Used: 33,971,674

    Hull Outer <32,000>
    Hull Inner <32,000>
    Resistance Outer Hull: 20 <27>
    Resistance Inner Hull: 20 <27>
    Ablative Armor: 1500 <300>

    Structural Integrity field [1 power/10 Protection/round]
    Main: Class 7 (Protection 100/150) <8030>
    Backup: Class 7 (Protection 50) <4015>
    Backup: Class 7 (Protection 50) <4015>

    PERSONNEL SYSTEMS
    Crew/Residence/Capacity: 1,916,800/200,000,000/3,028,752,000
    Borg Alcoves 3,230,338,800 <32,306,688>

    Environmental Systems
    Basic Life Support [30 Power/round] <32,000>
    Reserve Life Support [15 Power/round] <16,000>
    Emergency Life Support (48,000 emergency shelters) <16,000>
    Gravity [4000 Power/round] <8000>
    Consumable: 20 years worth <160,000>
    Food Replicators [8000 Power/round] <8000>
    Industrial Replicators
    Type: network of small Replicators [2 Power/round] <8000>
    Type: 100 Large unit [2 Power/replicator/round] <300>
    Medical Facilities: 10 (+3) [10 Power/round] <50>
    Standard Borg Maturation Units 100,000 [10,000 power/round] <10,000>
    Borg Cloning Maturation Units 100,000 [10,000 power/round] <10,000>
    Personal Transport: Turbolifts, Jefferies tubes [2 Power/round] <24,000>
    Fire Suppression System [2 Power/round when active] <8000>
    Cargo hold: 1,000,000,000 cubic meters <30,000>
    Locations:

    Propulsion Systems
    Reaction Control System (.025c) [2 Power/ round when in use] <8000>

    Power Systems
    Fusion reactors: (Equal to 400 Class 30 Fusion Reactors = generates 300 Power/round) <150 x 400 = 60,000>
    Locations:
    Auxiliary Power: 100 reactors (generate 5 Power/reactor/round) <300>
    Emergency Power: Type F (generates 50 Power/round) <50>
    EPS: Standard Power flow, +500 Power transfer/round <40050>
    Standard Usable Power: 120,000

    Operations systems
    operations: <10,000>

    Computers
    Core: [7 Power/round] <24,000 x 10 = 240,000>
    Uprating: Class Beta (+2) [2 Power/computer round] <40>
    ODN <24,000>

    Sensor Systems
    Long-range Sensors [5 Power/round] <88>
    Range Package: Type 8 (Accuracy 3/4/7/10)
    High Resolution: 6 light-year (.5/.6-1.0/1.1-4.5/4.6-6.0)
    Low Resolution: 18 light-years (1/1.1-6.5/6.6-13.5/13.6-18.0)
    Strength Package: Class 10 (Strength 10)
    Gain Package: Class Gamma (+3)
    Coverage: + 8000 substances/phenomena

    Lateral Sensor [5 Power/round] <56>
    Strength Package: Class 10 (Strength 10)
    Gain Package: Class Gamma (+3)
    Coverage: + 8000 substances/phenomena
    Probes: 1000 <100>
    Sensor Skill: 4

    Communications Systems
    Type: Central Plexus (Class 10) [2 Power/round] <27>
    Strength: 10
    Security: -5
    Basic Uprating: Class Beta (+2)
    Holocommunications
    Emergency Communications: yes [2 Power/round] <1>

    Tractor Beams
    Emitter: Class [3 Power/Strength used/round] <12 x 100 = 1200>
    Accuracy: 4/5/7/10
    Lactation:

    Emitter: Class Beta [3 Power/Strength used/round] <6 x 100 = 600>
    Accuracy 5/6/8/11
    Location: four per starship docking bay

    Emitter: Class Alpha [3 Power/Strength used/round] <3 x 100 = 300>
    Accuracy 5/6/8/11
    Location: one per shuttlebay

    Transporters
    Type: Personnel [6 Power/use] <21 x 100 x 2100>
    Pads: 6
    Emitter/Receiver Array: Personnel Type 8 (100,000 km range)
    Energizing/Transition Coils: Class J (strength 10)
    Number and location:

    Type: Personnel [10 Power/use] <28>
    Pads: 6
    Emitter/Receiver Array: Personnel Type 15 (3 light-year range)
    Energizing/Transition Coils: Class J (strength 10)
    Number and location:

    Type: Cargo [9 Power/round] <20 x 100 = 2000>
    Pads: 1000 kg
    Emitter/Receiver Array: Cargo Type 5 (160,000 km range)
    Energizing/Transition Coils: Class J (strength 10)
    Number and location:

    Type: Cargo [10 Power/round] <24>
    Pads: 500 kg
    Emitter/Receiver Array: Cargo Type 11 (3 light-years range)
    Energizing/Transition Coils: Class J (strength 10)
    Number and location:

    Security Systems Rating: 5 <20>
    Anti-Intruder System: Yes [1 Power/round] <8000>
    Internal Force Field [1 Power/3 Strength] <8000>
    Science Systems Rating: 4 (+3 ) [5 Power/round] <8020>
    Specialized Systems: 100 <500>
    Laboratories: 1000 <200>

    Tactical Systems
    Borg Energy Beams <50 x 500 = 25,000>
    Type:
    Damage: 250 [25 Power]
    Number of Emitters: (up to 2 shots per round)
    Targeting Systems: Class Gamma (Accuracy 3/4/6/9)
    Range: 10/35,000/150,000/400,000
    Location: Vetical surface
    Firing arc: 360 degrees
    Firing Modes: Standard, pulse, continuous, wide-beam

    Borg Cutting Beams <25 x 500 = 12,500>
    Type:
    Damage: see notes [20 Power]
    Number of Emitters: (up to 2 shots per round)
    Targeting Systems: Class Gamma (Accuracy 3/4/6/9)
    Range: 10/35,000/150,000/400,000
    Location: Vetical surface
    Firing arc: 360 degrees
    Firing Modes: Standard

    Borg Feedback Pulse <15 x 500 = 7,500>
    Type:
    Damage: N/A [30 Power]
    Number of Emitters: (up to 2 shots per round)
    Targeting Systems: Class Gamma (Accuracy 3/4/6/9)
    Range: 10/35,000/150,000/400,000
    Location: Vetical surface
    Firing arc: 360 degrees
    Firing Modes: Standard

    Torpedo Launcher <30 x 50 = 1500>
    Standard Load: Borg torpedo (500 Damage)
    Spread: 12
    Range: 15/400,000/2,000,000/5,000,000
    Targeting System: Accuracy 3/4/6/9
    Power: [20 + 5 per torpedo fired]
    Location: 3 launchers per cube side
    Firing Arc: self-guided
    Torpedoes Carried: 20000 <2,000>

    TA/T/TS: Class Epsilon [6 Power/round] <18>
    Strength: 11
    Bonus: +3
    Weapon Skill: 5

    Shields (Forward, Aft, Port, Starboard) <192,000 x 4 = 768,000>
    Shield Generator: Class 10 (protection 4000) [400 Power/shield/round]
    Shield grid: Type C (50% increase to Protection 6000)
    Subspace field Distortion Amplifiers: Class Iota X (Threshold 1333)
    Regenerative Force Field System: Class 4 (50 points/round) [5 power/round]
    Backup Shield Generators: 12 (3 per shield) <24,000>
    Auto-Destruct System <8000>

    Auxiliary Spacecraft systems
    Shuttlebay(s): Capacity for 12,000 Size worth of ships <24,000>
    Standard Complement: 6000 small size three craft
    Location(s):
    Captains Yacht: None

    25 rating 16 docks (ships up to size 16) [may supply 160 power/round/ship] <16 x 25 = 400>
    25 rating 10 docks (ships up to size 10) [may supply 100 power/round/ship] <10 x 50 = 500>
    25 rating 8 docks (ships up to size 8) [may supply 80 power/round/ship] <8 x 100 = 800>
    25 rating 6 docks (ships up to size 6) [may supply 60 power/round/ship] <6 x 100 = 600>

  2. #2
    Join Date
    Jun 2008
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    For a Borg planet would it be better to just use GM's decision? Or have specific critical systems that have to be taken out, either RPG style or concentrating fire from multiple ships (like in First Contact)?

    It is impressive, but after a certain point it just got to be too much.

    If there were any combat reports against it, or just observations of it in action (i.e. vs 8472) that could help.

  3. #3
    Quote Originally Posted by Omega1967 View Post
    It would have been easier for the Borg to assimilate one of the nearby planets than build their own planet.
    to assimilate one of the nearby planets
    Portfolio | Blog Currently Running: Call of Cthulhu, Star Trek GUMSHOE Currently Playing: DramaSystem, Swords & Wizardry

  4. #4
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  5. #5
    The Borg was not exactly the Borg you see in the series. They were a splinter faction and needed to build a station in a spacific area of space. It was hinted at that the station was started by some one else.

    It went boom as well as anything else.

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