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Thread: Alternate Weaponry for Klingon Battlecruiser

  1. #1
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    Alternate Weaponry for Klingon Battlecruiser

    Hey Guy's
    I am putting this to you ship building geniuses- How would stat out in CODA the following weapons for Klingon ships:

    1) Magnetic Pulses

    2) Disruptor Blasts

    3) Projected Stasis Fields

    Below is a link on the D7 Battlecruiser

    http://en.memory-alpha.org/wiki/D7_class


    Thanks
    Hodor !

  2. #2
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    Handle Disruptors as regular Beam Weapons, for Stasis Field Projection, Range extends to X/X/0/0/0, occasionally roll for power, and attempts at EM Disruption, typical TN 15.

    Will ponder the Magnetic Pulses later, then get back to you.
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  3. #3
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    Thanks Meteo for your interest. Iltharanos and I have stated this torpedo system option out. But, I am always interested in seeing some else's take on starships, starship weapon systems and starship systems, etc. in general.


    Here is what we came up with:

    <b>Klingon Magnetic Pulse (Addendum)</b>
    A magnetic pulse was a special torpedo setting that could be employed on Klingon ships beginning 2267. This special setting was all but rendered useless with the availability of the the CIDSS deflector shield system.
    <b>Effect:</b> The firing ship must have <i>Lock-On</i>. The firing ship must be at Medium range. The magnetic pulse ignores the target's shields and does 1d6/3 (round up; minimum 1) points of damage to the targeted ship's structure.
    Hodor !

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