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Thread: Generic NPC's

  1. #1

    Generic NPC's

    OK, I'll admit that the Bajoran Book is way overdue and I am sorry as its about 90% done. But a recent update has lit a fire again and hopefully I can get this back underway and finsh the damn thing before I want to update the older Maquis, Psionics and Law Enforcement ones.

    That said. I threw together a couple of quick and dirty standard templates for NPC’s that are likely to appear in a Bajoran themed game set during the occupation. These are the throwaway targets that impede your heroes path. Some are also useful in other periods too.

    For more serious NPC’s with a longer term appeal in reoccurring roles the narrator is encouraged to flesh these out, as these templates are designed for use as quick and dirty adversaries or allies on the fly.

    That said, while they are going to be in the book I reckon they could be quite useful as generic NPC's. So I thought I would put them here, nice and searchable. And offer a place for anyone to add their own generic NPC's
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

  2. #2

    Cardassian

    • Standard Cardassian Trooper,
    Fitness 2
    Coordination 2
    Intellect 3
    Presence 2
    Psi 0
    Skills
    Athletics (running) 2(3)
    Culture (Cardassian) 2(3)
    Dodge 1
    Energy Weapon (Phaser Rifle) 2(3)
    Intimidate (Bluster) 1(2)
    Language; Cardassian 3
    Personal Equipment (Communicator) 1(2)
    Planetary Tactics (Small Unit) 1(2)
    Primitive Weaponry (Knife) 1(2)
    Ships Systems (Tactical) 2(3)
    Starship Tactics (Cardassian) 1(2)
    Unarmed Combat (Wrestling) 1(2)
    Advantages /Disadvantages
    High Pain Threshold +2, Species Enemy (Bajoran) -4.
    Wound Levels;
    2/2/2/2/2/2/0.
    Equipment;
    Cardassian Phaser Rifle, Communicator.
    Note. For NCO / Unit Leader add the skills; Command (Combat Leadership) 1(2), Personal Equipment (Tricorder) 1(2)
    NCO also carries a Tricorder and Phaser Pistol in addition to the basic kit.

    •Elite Cardassian trooper,
    Fitness 3
    Coordination 3
    Intellect 3
    Presence 2
    Psi 0
    Skills
    Athletics (running) 2(3)
    Command (Combat Leadership) 1(2)
    Culture (Cardassian) 2(3)
    Dodge 2
    Energy Weapon (Phaser Rifle) 2(4)
    Intimidate (Torture) 1(2)
    Language; Cardassian 3
    Personal Equipment (Tricorder) 1(2)
    Planetary Tactics (Small Unit) 2(3)
    Primitive Weaponry (Knife) 1(2)
    Ships Systems (Tactical) 2(3)
    Starship Tactics (Cardassian) 2(3)
    Unarmed Combat (Wrestling) 2(3)
    Advantages /Disadvantages
    High Pain Threshold +2, Species Enemy (Bajoran) -4.
    Wound Levels;
    3/3/3/3/3/3/0.
    Equipment;
    Cardassian Phaser Rifle, Phaser Pistol, Communicator and Tricorder.

    • Cardassian Officer
    Fitness 3
    Coordination 3
    Intellect 3
    Presence 3
    Psi 0
    Skills
    Administration (Logistics) 2(3)
    Athletics (running) 2(3)
    Command (Combat Leadership) 2(3)
    Culture (Cardassian) 2(3), (Bajoran (3)
    Dodge 2
    Energy Weapon (Phaser Pistol) 2(4)
    Intimidate (Torture) 1(2)
    Language; Cardassian 3
    Language; Bajoran 1
    Personal Equipment (Tricorder) 1(2)
    Planetary Tactics (Small Unit) 2(4)
    Security (Security Systems) 1(2)
    Ships Systems (Tactical) 2(3)
    Social Sciences (Political Science) 1(2)
    Starship Tactics (Cardassian) 2(3)
    Strategic Operations (Bajor Sector) 1(2)
    Unarmed Combat (Wrestling) 2(3)
    Advantages /Disadvantages
    High Pain Threshold +2, Rank (Glinn) +2, Wealth +1, Arrogant -1, Species Enemy (Bajoran) -4.
    Wound Levels;
    3/3/3/3/3/3/0.
    Equipment;
    Cardassian Phaser Pistol, Communicator and Tricorder.

    • Cardassian Civilian,
    Fitness 2
    Coordination 2
    Intellect 2
    Presence 1
    Psi 0
    Skills
    Athletics (running) 2(3)
    Culture (Cardassian) 2(3)
    Dodge 1
    Language; Cardassian 2
    Personal Equipment (Communicator) 1(2)
    Persuasion (Oratory) 1(2)
    Social Sciences (Political Science) 1(2)
    Advantages /Disadvantages
    High Pain Threshold +2, Arrogant -1, Species Enemy (Bajoran) -4.
    Wound Levels;
    2/2/2/2/2/2/0.
    Equipment
    Identity Card.
    Note. is a very quick and dirty civilian template, an average Cardassian colonist outside of the Military, used as bystanders, targets or as a base for Cardassian scientists stationed on Bajor.
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

  3. #3

    Bajoran

    • Bajoran collaborator.
    Fitness 2
    Coordination 2
    Intellect 2
    Presence 2
    Psi 0
    Skills
    Athletics (Springball) 2(3)
    Bargain (Bribery) 1(2)
    Culture (Bajoran) 2(3), (Cardassian (3)
    Dodge 2
    Energy Weapon (Phaser) 1(2)
    Fast Talk 1
    Language; Bajoran 2
    Language; Cardassian 2
    Law (Cardassian Law) 1(2)
    Security (Security Systems) 1(2)
    Social Science (Political Science) 1(2)
    Vehicle Operation (Skimmer) 1(2)
    World Knowledge (Bajor) 1(2)
    Advantages /Disadvantages;
    Wealth +1, Greedy -1Marked Man -2 or Shady Background -2.
    Wound Levels;
    2/2/2/2/2/2/0.
    Equipment
    Identity Card, holdout phaser weapon, credit chip, communicator

    • Bajoran resistance fighter
    Fitness 2
    Coordination 2
    Intellect 2
    Presence 2
    Psi 0
    Skills
    Athletics (Running) 2(3)
    Culture (Bajoran) 2(3)
    Dodge 1
    Energy Weapon (Phaser Rifle) 2(3)
    Language; Bajoran 2
    Personal Equipment (Communicator) 1(2)
    Planetary Tactics (Guerrilla Warfare) 1(2)
    Planetside Survival (Wilderness) 1(2)
    Primitive Weaponry (Knife) 1(2)
    Streetwise (Choose Specialisation) 1(2)
    Unarmed Combat (Wrestling) 1(2)
    World Knowledge (Bajor) 1(2)
    Advantages /Disadvantages
    Contact +1, Innovative +1, Toughness +2 Bloodlust -2, Fanatic -2, Species Enemy (Cardassians) -4
    Wound Levels;
    4/4/4/4/4/4/0.
    Equipment
    Phaser Rifle, communicator, 1 days trail rations, fake Identity Card.

    • Bajoran civilian (Sympathiser)
    Fitness 1
    Coordination 1
    Intellect 2
    Presence 1
    Psi 0
    Skills
    Athletics (Springball) 2(3)
    Culture (Bajoran) 2(3)
    Dodge 1
    Fast Talk 1
    Language; Bajoran 2
    Life Sciences (Agronomy) 1(2)
    Medical Sciences (Bajoran Medicine) 1(2)
    World Knowledge (Bajor) 1(2)
    Advantages /Disadvantages
    Species Enemy (Cardassians) -4
    Wound Levels;
    1/1/1/1/1/1/0.
    Equipment
    Identity Card.
    Note. The Bajorans during the occupation were oppressed, underfed and beaten down, this template reflects that, for Civilians at any other time use standard template values @2.for Fitness, Coordination and Presence.

    • Bajoran Priest
    Fitness 2
    Coordination 2
    Intellect 2
    Presence 2, Willpower +2
    Psi 0
    Skills
    Administration (Vedek Council) 2(3)
    Athletics (Springball) 2(3)
    Computer (Research 1(2)
    Culture (Bajoran) 3(4)
    Dodge 1
    History (Bajoran) 2(3)
    Language; Bajoran 2
    Language; Cardassian 1
    Persuassion (Oratory) 2(3)
    Planetary Survival (Bajor) 1(2)
    Life Sciences (Agronomy) 1(2)
    Medical Sciences (Bajoran Medicine) 1(2)
    Social Sciences (Anthropology) 2(3)
    Theology (Bajoran Prophets) 3(4)
    World Knowledge (Bajor) 1(2)
    Advantages /Disadvantages
    Followers +1, Religious Rank (Prylar) +2, Conservative -2, Species Enemy (Cardassians) -4
    Wound Levels;
    2/2/2/2/2/2/0.
    Equipment
    Identity Card.
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

  4. #4
    Join Date
    Aug 1999
    Location
    at my Home By The Sea
    Posts
    2,104
    Nice! Thank you.

    Glad to see a bit more talk about RPGing these last days here
    I learned long ago never to wrestle with a pig.
    You get dirty and besides, the pig likes it.

    George Bernard Shaw

  5. #5
    I am also probably going to go through the named NPC's too and any that are excised may well find their way here...
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

  6. #6
    While doing a bit of juggling and editing I found room for either a big white space or maybe another generic NPC... So having done most of the generic Cardassians and Bajorans, who else might be useful in an Occupation campaign...

    • Ferengi Arms Dealer.
    Fitness 1, Vitality +1
    Coordination 2
    Intellect 3, Perception +1
    Presence 3, Empathy -1, Willpower -1
    Psi 0
    Skills
    Administration (Logistics) 1(2)
    Athletics (Running) 1(2)
    Bargain (Bribery) 3(4) (Haggling) (4)
    Concealment (Concealed Weapon) 1(2)
    Culture (Ferengi) 2(3)
    Dodge 2
    Energy Weapon (Phaser) 1(2)
    Fast Talk 2
    Language; Ferengi, 2
    Language; Bajoran 1
    Language; Cardassian 1
    Law (Trade Regulations) 2(3)
    Merchant (Weapons) 2(3)
    Security (Security Systems) 1(2)
    Ships Systems (Tactical) 1(2)
    Systems Engineering (Tactical) 1(2)
    Vehicle Operation (Shuttlecraft) 1(2)
    Advantages /Disadvantages;
    Contact +1, Excellent hearing +2, Mathematical Ability +3, Telepathic Resistance +4, Wealth +2, Code of Honour (Great Material continuum) -2, Greedy -1, Shady Background (deals with both sides) -3.
    Wound Levels;
    2/2/2/2/2/2/0.
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

  7. #7
    Join Date
    Aug 1999
    Location
    United States of America
    Posts
    863
    That Ferengi arms dealer will be making an appearance in my upcoming Series...

    Nice work.

    mactavish out.
    Our country's past progress has been the result, not of the mass mind applying average intelligence to the problems of the day, but of the brilliance and dedication of wise individuals who applied their wisdom to advance the freedom and the material well-being of all of our people.

    -Conscience of a Conservative, Barry Goldwater

  8. #8
    Having a big old tidy up of my hard-drive... I found a security red-shirt that I tidied up a touch and thought I would share here;

    Rank: varies - Ensign or Enlisted.
    Position: Security Officer
    Species: varies
    Attributes

    Fitness 2, Strength +1
    Coordination 2
    Intellect 2, Perception +1
    Presence 2
    Psi 0
    Skills
    Athletics (Running) 1(2)
    Culture (native Species) 2(3)
    Dodge 2
    Energy Weapon (Phaser) 2(3)
    Language Native 2
    Language Federation Standard 2
    Law (Starfleet Regulations) 2(3)
    Personal Equipment (Tricorder) 1 (2)
    Planetside Survival (Wilderness) 1 (2)
    Security (Security Systems) 2 (3)
    Shipboard Systems (Tactical) 2 (3)
    Systems Engineering (Security Systems) 1 (2)
    Unarmed Combat (Starfleet Martial Arts) 2(3)
    Vehicle Operations (Shuttlecraft) 1 (2)
    Traits
    Alertness +2
    Code of Honor (Starfleet) -4
    Other Statistics
    Courage 3
    Resistance 2
    Wound Levels 2/2/2/2/2/2/0
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

  9. #9
    hahahahaha, just amused myself with a new disadvantage after posting the Redshirt above;

    Disadvantage. Target. -2
    The character is shit out of luck. In any combat situation where there are multiple targets the fates always seem to ensure that this character is tergetted and shot at first. Common amongst Redshirts and likely to lead to a rather short life. Of course regular survivors might wonder at their luck...
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

  10. #10
    Join Date
    Aug 1999
    Location
    Ottawa, Ontario, Canada
    Posts
    3,490
    Ah, good old Ensign "You're-with-me"... Has a sign over his head, visible only to non-Starfleet personnel, which readds "Test Alen Weapon Here!"

  11. #11
    I thought Ensign Yer'witme was one of the young Vulcan science officers?
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

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