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Thread: Rapid Response Training (Code of Honor?)

  1. #1
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    Rapid Response Training (Code of Honor?)

    So I come to the forums with yet another question. First I would like to thank those who have responded and provided precise details and responses. So here is the inquiry of the day. I have 2 players that are interested in the Academy Life History- Rapid Response Training.
    Rapid Response Training: Energy Weapon(Phaser) 1 (2), Heavy Weapons(Choose Specialization) 1 (2), Planetary Tactics (Small Unit) 1 (2), +1 Vitality OR Dexterity Edge, Code of Honor (Rapid Response) -2
    To my knowledge the Code of Honor is never explained. Rapid Response characters are listed on page 107 of the Players Guide. Rapid Response is also listed in The Price of Freedom pg 92. Below I have a reading from Star Trek: The Lost Episodes PDF from the Security Organization section.
    Rapid Response Teams
    Starfleet and the Federation prefer to resolve conflicts peacefully whenever possible. However, they also recognize there are times when a peaceful solution is not possible. Those are the times when Starfleet calls upon its Rapid Response Teams.
    History
    Throughout its history, Starfleet has been an organization devoted to exploration and expanding the frontiers of knowledge. Its military functions are primarily defensive. However, events in recent years have highlighted the need for personnel trained in small-unit tactics for ground and station operations. Cardassian raids on Federation colonies, along with the Borg invasion of 2367, showed that a few well-placed and highly trained personnel could make the difference between a successful defense and a terrible defeat. In response to these needs, Starfleet initiated the Rapid Response Team program. Security personnel were formed into small, highly mobile teams, and trained in traditional military tactics.
    The program proved a complete success. On the occasions when Starfleet has been forced to use the Rapid Response Teams-such as the attempt by Bolian separatists to capture and hold Starbase 214 for ransom in 2369, or the riots on the Korba IV penal colony-the use of the teams resulted in a quick resolution of the situation with minimal loss of life.
    During the Dominion War, the Response Team program was expanded as the Federation's need for trained and capable soldiers became extreme. A large number of Response Team members died fighting Jem'Hadar troops while holding or retaking vital Federation outposts, and the RRT personnel were honored with Starfleet commendations for valor and bravery.
    Following the end of the Dominion War, Starfleet took steps to maintain the remaining Rapid Response Teams at pre-war levels, despite demands from more militant factions of Starfleet Command to continue expanding the program. The Federation, and Starfleet, wishes to return to the business of peace as soon as possible, but the Rapid Response Teams always stand ready for the call to action to protect the values the Federation holds most dear, with their lives, if necessary.
    Organization
    The Rapid Response Team is based around a squad-level of organization, a small 5 or 6 person ground consisting of a commanding officer of Lieutenant rank or higher, a medic, and 3 or 4 security/operations officers. The members of the squad train together on a regular basis to hone their skills and function efficiently as a team.
    The Superintendent of the Rapid Response Teams answers directly to the Chief of Starfleet Security, making the teams a special branch of the Office of Starfleet Security. Teams are mobilized in times of need. Otherwise, they are assigned to starships and starbases as ordinary security officers, with some additional training requirements, available for duty when Starfleet calls.
    Operations
    Rapid Response Team operations include assaulting, capturing, and maintaining tactical positions in times of crisis or war. Starfleet has worked to expand the functions of the Response Teams to include more peacetime functions, particularly counter-terrorist actions, strikes against pirates and raiders, aid and assistance to planetary authorities in times of crisis, search-and-rescue operations, and liberation of illegally held territory. The aim is to use the RRTs in a "surgical" manner-cutting with precision to remove unhealthy elements while leaving the rest of the body intact and healthy.
    I am hoping with all of these details an appropriate code of honor or conduct can be derived to simulate this mind set and ideals.

  2. #2
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    The RRT Code of Honour would incorporate elements of the Protector CoH. It would also include respect for the chain of command and obedience to orders. It would emphasize personal integrity and the appropriate use of force.

  3. #3
    Much like Owen. Considering that RRT teams are a tip of the hat to Starfleet Marines (as, I believe, LUG were contractually unable to add them, but players wanted them)... I would therefore add some of the pop-culture Marine Corps code as elements.

    I assume that in a post Enterprise retrofit the RRT grew out of the pre-Starfleet MACO's

    http://www.hqmc.marines.mil/hrom/New...ps/Values.aspx
    Hell, the US Marines have already done some of your background work for you!

    • So it would be; Discipline, Honour, Alleigence to the Corps.
    • Leave no Man Left Behind
    • Espirit de Corps; Loyalty to each other, to your commanders, to your NCO's and to the Commander in Chief
    • Face every challange, never back down
    • Remember the Fallen


    Basically, IMO its rather similar to the Klingon Warriors Code, but without the need for recreational bloodshed.
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

  4. #4
    You could also look at guidelines or ethics codes for first-responders like paramedics or disaster relief groups.
    Portfolio | Blog Currently Running: Call of Cthulhu, Star Trek GUMSHOE Currently Playing: DramaSystem, Swords & Wizardry

  5. #5
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    Great information and real world examples. The MACO's are a good Star Trek Example to research. Paramedics and first responders are another interesting thought.

  6. #6
    Join Date
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    IIRC, the code of the Coast Guard rescue swimmer is, "That Others May Live." Has anyone made up an EVA rescue specialist?
    + &lt;&lt;&lt;&lt;<

    Blessed be the Lord my strength, which teacheth my hands to war, and my fingers to fight. Psalm 144:1

  7. #7
    Quote Originally Posted by Sarge View Post
    Has anyone made up an EVA rescue specialist?
    Transporter Chief O'Brien?
    Portfolio | Blog Currently Running: Call of Cthulhu, Star Trek GUMSHOE Currently Playing: DramaSystem, Swords & Wizardry

  8. #8
    OK, so most EVA rescues would be done by Transporter. But an EVA/Rescue specialist is not too far out, I had been having some similar thoughts recently but IMO we are talking more along the lines of a Damage Control Specialist. A mix of Engineers but with focus on damage control, firefighting systems, paramedics and assessing damage.

    So perhaps small engineering teams who under alert conditions report to damage control stations around the ship. Outside alert conditions they would have standard maintenance / training duties, perhaps keeping lifeods inventoried and safety tested... Perhaps supplemented by additional personel from ops r Science who might find themselves at a bit of a loose end during battle stations.

    Focus skills (amongst the smaller teams) would be;
    Personal Equipment; Tricorder, Comms or EVA Suits.
    Ships Systems; Communications, Emergency Forcefields, Fire Suppression Systems
    Physical Science; Pyrotechnics
    Civil Engineering; Structual / Spaceframe, Firefighting
    Systems Engineering; EPS Power
    Command; Emergency Control
    (probably similar enough to Combat Leadership, perhaps 'Crisis Management' is a better term for both specialisations)
    Administration; Logistics
    First Aid; Wound / Combat Trauma
    Vehicle Operations; Work Bee, Lifepod

    Admittedly I just made a pile of those specialisations up on the fly as I dont have the books to hand, but dont really think that all these skills are in it...
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

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