Husnock Warship (final version)
I have long wanted to do this build so I did it yesterday. I did make some compromises as the description of the Husnock vessel was
"the Husnock vessel was approximately five times the mass of the Galaxy class", which by my calculations puts it in at 22.5 million metric tons (size class 16) but I honestly believe it should be a size class 12 vessel. The build is also the last version of the Douwd recreation. I realize that Kevin "recreated" this vessel so technically the vessel we saw on the episode might not be actually anything like a real Husnock vessel, but I assumed it was an accurate representation of a Husnock Warship and their capabilities. I tried to build a vessel that could easily take on a Galaxy class vessel and most of the Warships systems are slightly better then 2360's Federation ship technology.
The premise I always thought that justifying "finding" of a Husnock vessel was that a crew came upon a derelict Husnock vessel (as we all know the Douwd "Kevin Uxbridg" killed the entire race, I thought that would manifest as either the entire race simply winked out of existence or just fell over dead, thus leaving all their technology lying about waiting to be plundered.)
Husnock Warship
(Heavy Warship)
Size Class 12
Length 1500m
Beam 1000m
Height 600m
Mass 10 million mt
Decks 60
SU available 4500
SU used 4488
Hull outer/inner <96>
Resistance outer [200] <12>
Resistance inner 10 <12>
*Hull armour plating <80>
*sensor reflecting hull <36>
*atmo/planetfall capabilitry <24>
SIF main class 7 100/150 <42>
SIF B'up 50 <21>
SIF B'up 50 <21>
Crew/pass/evac 1125/225/5625
(treated as a cruiser for crew numbers)
Officers 325 enlisted 800 troops 225
Quarters
basic 750 (2 berth, 1500) <75>
Expanded 500 (1-4 berth, 500-2000) <100>
Luxury 50 (1 berth, 50) <50>
Basic LS (caters for 8000) <48>
Reserve LS <24>
Emergency LS (72 emergency shelters) <24>
Gravity <12>
Consumables (3 years worth) <36>
Replicator food, network of small terminals <12>
Replicator industrial, network of small terminals <12>
Replicator large pads (4) <12>
Medical (7) +2 EMK 3 <35>
cmo 5/6 per 3/4
Recreation (6) <48>
2 holodeck, 10 holosuites
pleasant eating facilities, 1 large lounge, 2 small lounges (large lounge integrated into the mess hall)
Jefferies tubes, network of Turbo lifts <36>
Fire suppression system <12>
Cargo hold 300,000 cubic meters <9>
Escape pods (260) 8 berth <14>
Nacelles (2 embedded) Type 8 <138><48>
Warp cruise/sustainable/max 8.0/9.6/9.95 48 hours
uprating pk (cruise/sustain/max pk1 each) <6>
PIS (type J) 48 hours <20>
Impulse Engines (2) class 8 .75/.95c (128 pwr) <80>
class gamma acceration pk 100% <16>
RCS <12>
Power Core (exotic matter annihilation power core) MKIX (949 pwr) <175>
*core ejection system <12>
(I used a Romulan Micro Quantum Singularity Power Core as the template for this build, though it is one level more then the largest Romulan version)
EPS (std flow+ 600pwr) <92>
Auxiliary power (10) [50 pwr] <30>
Emergency power (type A) [25 pwr] <25>
available power 1077
Bridge <60>
Computers (3 cores) +2 <72>
Class beta uprating <4>
ODN <36>
Navigational deflector <48>
Sensors
Long range type 5 +2 <20>
hr 5ly lr 15ly class 10 (10 str) beta gain <26>
Lateral (1.5 ly range) class 10 (10 str) gamma gain +3 <29>
Navigational class 10 (10 str) beta gain +2 <24>
Probes 100 <10>
Sensor skill 4
Autopilot 4/3 <15>
Nav comp class 3 +2 <4>
Nav comp B'up <1>
IDF main 6 <144>
IDF B'up 3 <18>
Attitude control <3>
Comms (class 10) 10 str sec-5 <20>
Emergency comms <1>
Tractor beams
3 Delta 4/5/7/10 <36>
* fore ventral prow, ventral midship, aft
2 Alpha 5/6/8/11 <6>
*shuttle bay entrance, rear of shuttle bay
Transporter (personnel) type 7 4 rooms <80>
6 pad 50,000km range class J e/t coils 10 str
Transporter (emergency) type 4 5 rooms <115>
36 pad 20,000km range class J e/t coils 10 str
Transporter (cargo) type 4 4 cargo bays <64>
400kg 80,000km class J e/t coils 10 str
Security systems (4) <16>
cso 4/5 per 3/4 illegal activities difficult 8 brigs
*anti-intruder system <12>
*internal force fields <12>
Science systems (2) +1 <22>
10 labs <2>
TA/T/TS epsilon str11 +3 <18>
Weapon skill 5
Auto destruct <12>
Shuttle bay (40 size class worth) <80>
20 assault shuttles
Shields (metaphasic, regenerative) embedded <848>
protection 4500/6750
Threshold 1380
regenerates at 20/rnd
shield gen class 7
shield grid type c
dis amp class iota 450 threshold
regen class 1 20/rnd
B'up shields (4) <12>
Primary weapons array (3 linked particle beam cannons) <156><6><7>
* particle beam array firing jacketed streams of positrons and anti-protons
*equivalent to 3 type 13 disruptors
*3 weapons pylons mounted ventral port,starboard, midship forward
Dam 840 Pwr 84/shot 5sht/rnd Arc 360 degree's
Acc 3/4/6/9 modes std, pulse
Range 10/35000/150000/400000km
*primary weapons array being fired on the Enterprise_D (firing in pulse mode)
Secondary Arrays (12 type 11 particle beam arrays) <352><28><40><204>
Dam 240 Pwr 24/sht 5 sht/rnd Arc 405 degree's
Acc 3/4/6/9 modes std, pulse
Range 10/30000/100000/300000km
2 fore prow, port prow fore quarter, starboard prow fore quarter, port prow aft quarter, starboard prow aft quarter, 2 ventral midship, 2 dorsal midship, 2 aft
Graviton Torpedo Launchers (6 high yield) <168>
4 forward, 2 aft
Spread 10 Acc 3/4/6/9 Arc self guided
Graviton torpedoes (dam 500)
*rated yield of 200 isotonnes
Range 15/400000/2m/5m km
(I used Borg torpedoes as the template for the torpedoes)
Magazines
(4) 200 graviton torpedoes <80>
(2) 100 graviton torpedoes <20>
The Husnock Warship is a dedicated combat vessel, designed to dominate the battle field. They carry enough firepower to pulverize a planet in short order.
Last edited by WaveMan; 06-26-2015 at 01:26 AM.
AKA-Dean
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Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.