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  1. #1

    Dyson Sphere

    Dyson Sphere

    Refer to this page http://forum.trek-rpg.net/showthread...rn-of-the-Jedi

    In thinking about how to generate a sphere and was looking at a picture of the Death Star and remembered a version I had made up where I generated only a section of the Death Star and then connected them together, this didn’t work well and I decided to generate a single segment of the sphere and then work out what was needed knowing it would work better than the Death Star a mostly solid sphere. I generated the segment as a single plate. The population is the total that is possible. I figure that most of the advanced race would have underground quarters leaving the surface for agriculture and natural landscaping.

    This is one segment of 6,539,423,077 total sphere segments and equals 193,069,926,905,559 SU’s of total sphere. This can also be used to generate the ring version pictured three to nine segments wide with 15,000,000 to 450,000,000 (SU’s 442,860,005,559 to 13,285,800,005,559) segments making the ring. Using this you can make it as wide as wanted within reason.

    Some of the parts are only in certain segments such as transporters, sensors systems, tractor beams, auxiliary spacecraft systems and Exterior space doors can be found in certain places around the sphere or ring with the notes for how many. The notes are for notes below are for a sphere and should be cut down by a third for a ring version dropping the tractor beams and Exterior Space Doors.

    The exterior resistance is so high to withstand the exterior damage of materials crashing into the surface and the rest is just because I could. I wanted a surface that withstand a starship ramming into the surface with no damage to the surface but the higher resistance is for a combined attack of a starships focusing on breaching the hull.

    Dyson Sphere Shell Segment
    Class and Type: Dyson-class Sphere Shell Segment
    Commissioning Date: various

    Hull Systems
    Size: 8 (30)
    Sphere Diameter: 150,000,000 kilometers
    Sphere conference: 5,885,480,769,000 square kilometers
    Length: 30,000 meters
    Beam: 30,000 meters
    Height: 1000 Meters
    Decks: 100
    Mass: 115,000,000 metric tons
    SUs Available: 73,000
    SUs Used: 29,524

    Hull Outer <120>
    Hull Inner <120>
    Resistance Outer Hull: 6,000 <8997>
    Resistance Inner Hull: 6,000 <8997>

    Structural Integrity field [1 power/10 Protection/round]
    Main: Class 7 (Protection 100/150) <60>
    Primary Backup: Class 7 (Protection 50) <30>
    Secondary Backup: Class 7 (Protection 50) <30>

    Personnel Systems
    Crew/Inhabitants/Capacity: 840/5000/87,600
    Crew Quarters
    Spartan: 2140 <107>
    Basic: 2000 <200>
    Expanded: 700 <140>
    Luxury: 700 <700>
    Unusual: 300 <300>

    Environmental Systems
    Basic Life Support [28 Power/round] <120>
    Reserve Life Support [14 Power/round] <60>
    Emergency Life Support (13,080 emergency shelters) <60>
    Gravity [15 Power/round] <30>
    Consumable: five years worth <150>
    Food Replicators [30 Power/round] <30>
    Industrial Replicators
    Type: network of small Replicators [2 Power/round] <30>
    Type: 3 Large unit [2 Power/replicator/round] <9>
    Medical Facilities: 10 (+2) [10 Power/round] <50>
    Recreation Facilities: 10 (Six main holodecks; thirty personal holodecks; Large, luxurious eating Facilities; four large lounges; eight small lounges) [20 Power/round] <80>
    Mercantile Facilities: 10 (30+ establishments) [20 Power/round] <80>
    Personal Transport: Turbolifts, Jefferies tubes [2 Power/round] <90>
    Fire Suppression System [2 Power/round when active] <30>
    Cargo hold: 5,000,000 cubic meters <150>
    Locations:
    Escape Pods: None

    PROPULSION SYSTEMS

    POWER SYSTEMS
    Solar power: 385 panel (generates 10 power/round) <1155>
    EPS: Standard Power flow, +200 Power transfer/round <170>
    Standard Usable Power: 3850

    Operations systems
    Operations (OPS): <40>

    Computers
    Core 1: [5 Power/round] <60>
    Uprating Class Beta (+2) [2 power/round] <4>
    ODN <90>

    Sensor Systems
    Long-range Sensors [5 Power/round] (one per entire sphere) <61>
    Range package: Type 7 (Accuracy 3/4/7/10)
    High Resolution: 5 light-years (0.5/0.6 – 1.0/1.1 – 3.8/3.9 – 5.0)
    Low Resolution: 17 light-years (1.0/1.1 – 6.0/6.1 – 13.0/13.1 – 17.0)
    Strength Package: Class 9 (strength 9)
    Gain Package: Class Bata (+2)
    Coverage: Detects an additional 3000 substances/phenomena

    Lateral Sensors [5 Power/round] <33>
    Strength Package: Class 9 (strength 9)
    Gain Package: Class Bata (+2)
    Coverage: Detects an additional 3000 substances/phenomena
    Probes: none
    Sensor Skill: 4

    Communications Systems
    Type: Class 10 [2 Power/round] (one per sphere) <32>
    Strength: 10
    Security: -8 (Class epsilon uprating)
    Basic Uprating: Class Beta (+2)
    Emergency Communications: Yes [2 Power/round] <1>

    Tractor Beams
    Emitter: Class [3 Power/Strength used/round] <12 x 8 = 96>
    Accuracy: 4/5/7/10
    Lactation: four per interior of the Space door and four per exterior of space doors (one per corner)

    Transporters:
    Type: Personnel [11 Power/use] (only 24 per entire sphere) <25>
    Pads: 12
    Emitter/Receiver Array: Personnel Type 9 (1 light year range)
    Energizing/Transition coils: Class J (Strength 10)
    Number and Locations:

    Type: Emergency [27 power/use] (only 24 per entire sphere) <40>
    Pads: 100
    Emitter/Receiver Array: Emergency Type 5 (25,000 km range)
    Energizing/Transition Coils: Class J (Strength 10)
    Number and Location:

    Type: Cargo [11 Power/use] (only 24 per entire sphere) <24>
    Pads: 1000 kg
    Emitter/Receiver Array: Cargo Type 9 (one light year range)
    Energizing/Transition Coils: Class J (Strength 10)
    Number and location:

    Security Systems rating: 1 <5>
    Anti-Intruder System: Yes [1 Power/round] <30>
    Internal Force Field [1 power/3 Strength] <30>
    Science Systems Rating: 1 (+0) [1 Power/round] <35>
    Specialized Systems: Botnical studies, geological studies, Stellar studies <15>
    Laboratories: 40 <8>

    Tactical Systems: none

    Shields (Forward, Aft, Port, Starboard) <889 x 8 = 7112>
    Shield Generator: Class 10 (protection 3000) [300 power/shield/round]
    Shield grid: Type C (50% increase to 4500 Protection)
    Subspace field Distortion Amplifiers: Class Phi (Threshold 1000)
    Recharging System: Class 4 (30 seconds)
    Backup Shield Generators: 4 (1 per shield) <30>
    Auto-Destruct System <30>

    Auxiliary Spacecraft systems
    Shuttlebay(s): Capacity for 100 Size worth of ships <200>
    Standard Complement:
    Location(s): Shuttle craft facility build on the interior of the surface in a dozen different locations

    Exterior Space Doors (large enough to grant access to a size 16 sphere ship (one of several located around the equatorial equator)) [10 power/round] <32>

    Game notes: No starship can travel warp speed anywhere within one AU of the Sphere as it is radiating a warp dampening field well into subspace. This does not affect the ships traveling at full impulse speeds. This reduces the ability for a ship to use the warp engines to cause damage by ramming a starship into the surface of the sphere.

  2. #2
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    I admire you dedication to Space Dock mate, and this is one of the most interesting write up's I have seen.

    I understand the premise of the Dyson sphere (as in capturing the entire solar output of host star) but I would have added some reserve/emergency power generation (the Solanae Dyson Sphere used Omega particles to generate power, though that sphere was mobile and transwarp capable).

    I would also add massive holographic sails so that the interior surface receives a day/night cycle (fauna and flora as well as agriculture works a lot better with a day/night cycle)

    Outer hull, I would make it neutronium and effectively impervious to damage (and put the resistance at say 10,000 at least), there are enough SU's to justify it and it seems more in line with the build.

    I would eliminated the emergency transporters (25000km's isn't going to get you very far inside a 1Au structure anyway), and instead add a site-to-site transporter system.

    Quarters, why not just have expanded and/or just Luxury? Star ships have to worry about space, space stations/terrestrial facilities aren't so constrained and citizens would want the higher standard of living?

    I would add some sort of weapons array (maybe orbital weapons platforms inside the sphere) and some exterior arrays.(self defense easily justify's this) One defensive system, if you weren't interested in adding overt weapons arrays, would be a energy dampening field (a 5AU field would basically make the sphere easily defensible)

    http://en.memory-alpha.org/wiki/Duonetic_field
    Last edited by WaveMan; 07-08-2015 at 12:38 AM.
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

  3. #3
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    I will say a Dyson sphere makes for a great back drop for an adventure and there is at least one story (Star Trek on-line) I know of one concerning such an episode (the Solanae Dyson Sphere)

    http://sto.gamepedia.com/Solanae_Dyson_Sphere
    Last edited by WaveMan; 07-08-2015 at 03:46 PM.
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

  4. #4
    I was not aware that the Dyson Spheres were that large; it can be easily modified using the same segment with refiguring the surface size and then breaking down the surface by dividing it by 900 square meters that is the number of the segments. I tried to keep close to the Sphere that was seen in TNG. I was under the thought that the materials of the solar system is encompassing the materials of the system to create the sphere’s exterior.

    This version is close to http://www.coldnorth.com/owen/game/s...lic/sphere.htm version.

    Neutronium if you refer to the TOS Spacedock you will notice that the resistance is something like only 250 making it kind of flimsy. I had the hull resistance up to 20,000 but I wanted to have a little difficulty to blast a hole through the surface to the interior if it came to it.

    I left a lot of it well unfinished for the users to modify for their own use as they are exploring the interior. Any structures inside the sphere are a part of the SU’s that are unused. I can see there be a starship manufacturing facility on the interior surface for ships up to the size of the Andromeda.

    As for transporters I like transporters and the emergency transporters are to beam them from the local danger to somewhere safe inside of the sphere. The transporter is a useful tool to move a person or cargo from one place to another without any lag time. If Amazon had that kind of speed.

    The Sphere is weaponless as it is from a time in when there was no need and if needed and wanted they can be added, an energy based weapon and missile system if needed. I think that what defenses are they work well.

  5. #5
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    all good points mate, I was only throwing ideas out.

    Standard radius for the typical Dyson sphere is 1 AU, the same distance of Earth orbit. I could see an argument of making them as large as the Goldielocks zone is on any particular star (in my scenario Khan Ascendant the Sol Dyson sphere is 2 AU and encompasses all the inner rocky planets out past Mars). I would say most sphere's would not have planets orbiting internally, but I can't think of any reasons why not? (if any one could throw up reasons why not, please post. If a race has the technology to build a sphere they would most certainly be able to control the orbits of a planet)

    http://en.memory-alpha.wikia.com/wiki/Dyson_sphere

    As far as the neutronium the episode Relics the shell of the Dyson sphere was described as "carbon-neutronium alloy and was impervious to phaser fire."
    http://en.memory-alpha.wikia.com/wiki/Neutronium
    Materials are of coarse, sourced from the solar system that is host to the Sphere but that being said other materials could be used. (bought in)

    http://forum.trek-rpg.net/showthread...notanium-Armor
    when you wrote it up in Space dock it had a resistance of 4000 and cost 160su

    Your points about transporters is completely correct , maybe add a site-to-site system as well as all the others?

    I didn't think about a Space Dock/construction facility (or three), there would be such facilities included.

    Please don't take my suggestions as criticisms mate, I was just trying to add to the project.
    Last edited by WaveMan; 07-09-2015 at 09:00 PM.
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

  6. #6
    I like the impute. You are not being to critical as I am far more critical of my own work. I left much of the sphere undone to allow the adding what ever someone wants to add. Personally I was just fooling around with this in some free time over a warm stretch of weather here. I like the idea of a Dyson Sphere but would not like to live there as I would miss seeing the stars at night.

    Weapon emplacements would be needless if there is higher resistance. As for carbon-neutronium alloy I don't remember hearing that in the episode but I haven't watched that episode in a long time.

    Oh, another reason for not living there all the ambient heat and radiation generated by the sun goes where? I think it would be hot like an oven or cooking like a microwave. that is why there is shields on the inside as well.

    I would like to see any addition to the segment I have above here adding in something making it individual segment.

  7. #7
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    Quote Originally Posted by Omega1967
    Oh, another reason for not living there all the ambient heat and radiation generated by the sun goes where? I think it would be hot like an oven or cooking like a microwave. that is why there is shields on the inside as well.
    apparently this is of major concern, heat build up and heat management, from what I have read on the subject would be one of the factors that makes a real Dyson sphere non viable. That is why most postulate a swarm or ring to be the preferred model. (point 13 in the article)

    http://www.aleph.se/Nada/dysonFAQ.html
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

  8. #8
    *coughs, gestures back to the post where he postulated the Relic sphere as a swarm of overlapping plates*

    Although this is Star Trek, so that heat energy might be converted into something else and stored or even shunted into subspace.
    Portfolio | Blog Currently Running: Call of Cthulhu, Star Trek GUMSHOE Currently Playing: DramaSystem, Swords & Wizardry

  9. #9
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    TTK makes a good point, the heat would definitely be stored/converted or shunted. I would also add that "using the radiant energy of a star (the Dyson sphere's purpose) would conceivably include the heat generated by the star.

    Visually the Relic's Dyson sphere did look like a "shell" version rather then the swarm version (to me it looked like a solid shell that encompasses the entire star), but that doesn't mean it wasn't like you say TTK.
    Last edited by WaveMan; 07-09-2015 at 09:02 PM.
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

  10. #10
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    all this talk of Dyson sphere's certainly has sparked my interest in rereading all of the info I have on the subject, and I have to say while I really like the idea of a traditional Dyson sphere though for practicality the Ringworld version would be the best option, and honestly approximately 3 million Earths is enough space to build a civilization...LoL. I will probably have to track down the book Ringworld and read it.

    Quote Originally Posted by Ringworld by Larry Niven
    "ringworld: an artificial ring about one million miles (1.6 gigameters) wide and approximately the diameter of Earth's orbit (which makes it about 600 million miles (1,000 gigameters) in circumference), encircling a sunlike star. It rotates, providing artificial gravity that is 99.2% as strong as Earth's gravity through the action of centrifugal force. The ringworld has a habitable, flat inner surface equivalent in area to approximately three million Earth-sized planets. Night is provided by an inner ring of shadow squares which are connected to each other by thin, ultra-strong wire (shadow-square wire)."
    https://en.wikipedia.org/wiki/Ringworld
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

  11. #11
    Well, the Ringworld version includes being able to actually *walk* on it, due to the centrifugal forces of it's orbit, without Trek supertech—for there to be things on the inside of the "Relics" sphere the inside would need an artificial gravity field.

    One of my (unused) notions for Trek-appropriate megastructures would be a 'ringworld' made up of pods like the alien starship from "Beyond the Farthest Star," where the flex and bend of the network would avoid the problems of a rigid ring while providing a structure to traverse.
    Portfolio | Blog Currently Running: Call of Cthulhu, Star Trek GUMSHOE Currently Playing: DramaSystem, Swords & Wizardry

  12. #12
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    torsion points, with built in flex joints would have to be incorporated into any large construction (similar to large bridge construction or other such constructions today). Though I would think structural integrity fields would also play a big part in keeping the entire structure in one piece.

    If I were to oversee the construction of such a structure (Ringworld) I would still incorporate an artificial gravity field despite the centripetal force generated gravity, redundancy is your friend and alleviates a lot of problems.
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

  13. #13
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    and some pics to add to the thread

    a full shell or sphere


    ringworld, showcasing the sails providing a day/night cycle.


    interior/exterior view of a full Dyson shpere
    Last edited by WaveMan; 07-10-2015 at 02:13 AM.
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

  14. #14
    How are the spheres being lit like that?
    Portfolio | Blog Currently Running: Call of Cthulhu, Star Trek GUMSHOE Currently Playing: DramaSystem, Swords & Wizardry

  15. #15
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    The bottom image looks like a relatively small ball of polished granite with a smaller ball inside, off centre. It definitely does not look like any of the popular depictions of a Dyson Sphere.

    The Sphere in Relics was not a swarn of overlapping plates - it was a solid shell over a kilometre thick with a habitable inner surface.

    The heat inside the sphere wouldn't be a problem, since the original concept was to harvest all the energy of a star, and heat is just energy.

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