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Thread: Proposed 'Strike Cruise' USS-Falcon

  1. #1
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    Proposed 'Strike Cruise' USS-Falcon

    In Space Dock under the Cruiser section there is a proposed new class of cruiser designated the Strike Cruiser (using the 'CS' as the classification code), which is a Heavy Cruiser with the speed and maneuverability of a regular cruiser. Only one design has been forwarded, the Falcon-class. Using an enlarged, modified Akira-class space frame, going from size class 7 to 8, the USS-Falcon is basically a military version of the Heavy Explorer class. The Falcon was among the first vessels to integrate deploy-able ablative hull armour and transphasic torpedoes. Like the Akira the Falcons primary mission is defense and threat response, and with a secondary mission profile as a light carrier. They are equipped with enough secondary systems to allow them to be used in multiple roles and function as a true deep space tactical vessel.

    These vessels are equipped with the largest warp cores ever to be installed in a Federation vessel (as of 2380) and were the first vessel to be equipped with Type XIII phaser arrays. The Falcon-class was designed from the outset to be among the fastest Federation vessels (and have proven to be faster than the Sovereign, Prometheus and Intrepid classes) commissioned as of the 2380's and efficiency is increased because of their variable geometry nacelles. The Falcon is capable of sustaining warp 9.9 for extended periods of time and was the first vessel to exceed the Federation warp speed maximum of warp 9.982.
    Because of the success of Voyager's atmo/planetfall capability the Falcon-class has also been equipped with these capability, expanding the vessels versatility.


    a Falcon Class Strike cruiser in Orbital Space Dock

    Falcon-class Strike Cruiser (CS)
    Launch date NX-Falcon 2380

    Size 8
    L 685.34m
    B 466.03m
    H 130.21m
    Decks 26
    Mass 4,000,000mt
    SU 3250
    SU 3242

    Hull (inner/outer) <64>
    Resistance (inner/outer) 10/10 <24>
    *Deploy-able Ablative armour generators (provides 750 armour, takes one rnd to deploy and costs 80 power in the deployment round) <100>
    *atmo capability <8>
    *planet fall capability <8>
    (ventral impeller, 6 retractable landing struts)

    SIF class 7 100/150 <38>
    SIF B'up 50 <19>
    SIF B'up 50 <19>

    Crew 812/160/4060
    officers 235 enlisted 577 marines 150
    *the Falcon carry's 5 platoons of Marines, who serve as the vessels security personnel, the Marine's commanding officer serves as the vessels Chief Tactical officer. These vessels do not carry family's.

    Quarters
    basic 300 (2 berth) <30>
    expanded 200 (1-4 berth) <40>
    luxury 50 (1 berth) <50>
    unusual 20 (1 berth) <20>
    *all quarters, ergonomically adaptable, replicator terminal, computer console, sonic shower.
    *expandable, able to expand from 1 berth to 4 berth. Water shower, provisions for pets.
    *lux/unusual full environmental control.

    Basic Life Support (caters for 8000) <32>
    Reserve Life Support <16>
    Emergency Life Support (48 emergency shelters) <16>
    Gravity <8>
    Consumables 3 years worth <24>
    Replicators (food) <8>
    Replicators (industrial) a network of small terminals <8>
    Replicators (industrial large pads) 3 <9>

    Medical facilities (8) +2 <40>
    CMO 4/5 per 3/4 emk 3
    EMH MKII <15> has access to entire vessel
    *fully equipped medical bay, one holo-suite reserved for medical rehabilitation purposes.

    Recreation facilities (6) <48>
    2 holo-deck, 10 holo-suites, pleasant eating facilities, 1 large lounge, 2 small lounges, atrium <3>
    *large lounge integrated into mess hall, one small lounge is the "observation lounge" which is accessed primarily via the bridge, the other small lounge is designated for crew use.
    *the atrium is a 10000m cubed compartment with full environmental control and features flora from across the Alpha quadrant.

    Jefferies tubes, network of Turbolifts <24>
    Fire suppression system <8>
    Escape pods 180 (12 berth) <11>
    Cargo bays 133000m cubed (holds spread through out vessel) <4>

    Nacelles (2) variable geometry Type 8 <151>
    warp cruise/max/burst (emergency) 8.0/9.9/9.99
    [1024/3053/7912 TSL]
    PIS type J (48 hours) <20>
    warp uprating package max +.3, burst +.1
    First-Run Advanced Propulsion Drive (APD-01) designed by the ASDB. This lighter, high-power core utilizes swirl technology instead of a reaction chamber. Additional improvements to Plasma Transfer Conduit technology makes the drive system energy efficient and allows for the variable warp geometry evinced by its maneuverable nacelles. Improved verterion coil manufacture allows for smaller nacelles producing superior warp fields. This is the same technology used in the Luna class, though on a larger scale.

    Impulse Engine (2) class VIII .75c/.95c [64pwr/engine] <80>
    (aft engineering/nacelle hull)
    class gamma 100% acceleration <16>
    RCS <8>

    Warp core class 14/t [749pwr] <155>
    *warp core is situated in the control tower
    EPS (isomagnetic) +340 pwr <57>
    Aux power (5) [25 pwr/rnd] <15>
    Emergency power type A [25 pwr/rnd] <25>
    available power 877
    EEH (MKI) <15> has access to entire vessel
    *one of the first vessels to have an Emergency Engineering hologram

    Bridge <40>
    command suite, situated in the 'control tower' <8>
    Where the two pylons meet between the spars there's a large 'control tower' which oversees the return of the vessels shuttles and fighters (and has a dedicated command and control suite). This tower protects all incoming shuttles and fighters with both torpedo launchers and phaser arrays.
    *AI Avatar program <8>
    This new holographic program is the physical manifestation of the ships computer. The Avatar can also, if the need arises to act as an Emergency Command Program.The AI’s are the crew’s liaison with the ships computers and the sensor information that is processed by the AI’s analytical processors. This allows the AI to provide the crew with them most pertinent information that they need in real time.
    The ships AI is inherently loyal to the ship’s captain and the crew above all (though with in Federation law). An AI has its own personality that is its own. Most of the AI chooses their own appearance and that could be whatever the AI decides it to be.

    Computers (3 cores) Bio-neural +3 <72>
    class beta computer uprating <4>
    *two cores are mounted in the saucer, with the other mounted in the control tower. Primary core (one of the saucer cores) handles the day-today operation of the vessel, secondary saucer core is isolated from the ODN (though can be connected very quickly using a unique "breaker switch connection") and is the vessels 'emergency, protected core', the third core (control tower) is dedicated to tactical/engineering duties.

    Nav deflector (main) <32>

    Sensors
    Long Range type 8 hr6ly lr18ly +2 <58>
    10 str beta gain

    Lateral (2ly range) 10 str gamma gain +3 <29>
    *equipped with the latest, most advanced Lateral sensors of any Federation vessel, range has been extended to 2 ly
    Navigational 10 str beta gain +2 <24>
    Probes 100 <10>
    Sensor skill 5

    Auto pilot 4/3 <15>
    Nav comp class 3 +2 <4>
    Nav comp B'up's (2) <2>
    IDF main 4 <64>
    IDF B'up 2 <8>
    Attitude control <2>
    *manual steering column <1>

    Comms class 10 10 str -8 sec <26>
    *emergency comms <1>
    *holo-comms <1>

    Tractor beams (2) delta multi-phase 4/5/7/10 forward ventral, control module aft<26>
    Tractor beams (2) alpha 5/6/8/11 shuttle bay <6>

    Transporter (personnel) 4 rooms (19su) <76>
    6 pad type 6 40000km range class J e/t coils 10 str

    Transporter (emergency) 4 rooms (17su) <68>
    24 pad type 3 15000km range class H e/t coils 8 str

    Transporter (cargo) in 3 bays (17su) <51>
    800kg type 3 40000km range class J e/t coils 10 str

    Security systems (4) <16>
    CSO 4/5 per 3/4 8 brigs
    *anti intruder system <8>
    *internal force fields <8>

    Science systems (3) +2 <23>
    20 labs <4>
    *astrometrics, one unassigned labs <10>

    TA/T/TS epsilon str 11 +3 <18>
    TA/T/TS B'up <1>
    Weapon skill 5
    Auto destruct <8>

    Shuttle bay 22 sc worth of shuttles and 24 sc of fighters <92>
    6 type 18 shuttle pods(sc1), 6 type-10 shuttles(sc2) [page 148 Space Dock Federation Ship Recognition Manual], 1 Talon-class scout(sc2) [page 133 Space Dock Federation Ship Recognition Manual], 1 Danube-class runabout (sc2) [page 36 Space Dock Federation Ship Recognition Manual]
    8 Fast Attack Fighter (2 wings of 4)
    *this massive through flight deck is designed to house size class 3 vessels. The central axis of the vessels saucer includes two enormous shuttle bays that connect to an extensive repair and maintenance area. The carried ships exit the Falcon via three shuttle bay doors on the forward side of the saucer, and return via two smaller shuttle bay doors on the aft side of the saucer. The control tower oversee's all flight operations.
    *this vessel isn't equipped with a Captain's Yacht, either the Talon or Runabout serve in that capacity if the need arises.

    Tactical systems
    Primary phaser arrays (2) Type XIII <122>
    200 emitters 5 sht/rnd gamma interlock 3/4/6/9
    arc 405 degree's, modes std, cont, pulse, wide
    dam 260 pwr 26/sht
    range 10/30000/100000/300000km
    *forward ventral and dorsal saucer

    Phaser arrays (4) Type XII <296>
    80 emitters 2 sht/rnd gamma interlock 3/4/6/9
    arc 360 degree's, modes std, cont, pulse, wide
    dam 240 pwr 24/sht
    range 10/30000/100000/300000km
    *nacelle port and starboard, control tower forward and aft
    gives full 720 degree firing arc coverage of the vessel.

    Torpedo Turret (1) class VIa rapid fire high yield launcher <30>
    spread 12 gamma interlock 3/4/6/9
    arc self guided range 15/350000/1.5m/4.05m km
    *saucer ventral forward
    *this launcher is the latest Turret style which are capable of swiveling 15 degree's off axis giving them a wide field of fire. It is capable of launching up to six torpedoes per second for up to two seconds, or launching twelve torpedoes simultaneously.

    Torpedo launchers (6) class VI burst fire high yield launcher's <168>
    spread 10 gamma interlock 3/4/6/9
    arc self guided range 15/350000/1.5m/4.05m km
    2 forward prow, 2 forward/2 aft 'control tower'
    *these launchers are the standard high yield tube style. They capable of launching up to five torpedoes per second for up to two seconds, or launching ten torpedoes simultaneously.
    *like the Akira, which the Falcon-class was based on, these vessels are equipped with an impressive number of torpedo launchers and carry enough torpedoes to be able to stay in a fight for an extended period.

    Magazines
    Primary launcher
    (1) (12 transphasic, dam 1000)
    (1) (228 MKIII quantum, dam 500) (240) <24>
    Secondary launchers
    (6) 150 Type VI photon (500 dam, stratospheric) (900) <90>
    *mix of quantum and photon torpedoes, allowing these vessels to engage various targets. Transphasic torpedoes are 'special ordinance' and are only to be used when a significant threat (Borg primarily) presents itself.

    Shields (metaphasic*, regenerative) <464>
    protection 3000/4500
    threshold 750
    regenerate 20/rnd
    B'up shields (4) <8>
    *shields allow this vessel to enter the corona of most stars
    Last edited by WaveMan; 07-29-2015 at 03:31 PM.
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

  2. #2
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    Peregrine-refit using an enlarged space frame changing the size from 2 to 3
    Federation Fast Attack Fighter
    Size 3
    L 60m
    B 57m
    H 25m
    Decks 2
    Mass 1000mt
    Su 1000
    SU 999
    Hull (inner/outer) <24>
    Resistance (inner/outer) 10/10 <24>
    *atmo, planet fall capability <6>
    *ramming hull <3>

    SIF class 3 60/90 <21>
    SIF B'up 30 <11>
    Sif B'up 30 <11>

    Crew/pass/evac 4/*30/**30
    Standard crew compliment is 4. This is a spartan vessel, and not equipped for extended missions.
    *Even though the vessel is set up to carry 30 marines (the vessels passenger total) this function is only used for drop procedures (transporting 30 marines from a Capitol vessel to a planet).
    **if the vessel is carrying a compliment of marines there is no room for any evacuation personnel.

    Quarters
    Barracks 1 (30 berth) <1>
    Spartan 4 (2 berth) <1>

    Basic LS (caters for 64) <12>
    Reserve LS <6>
    Emergency LS 2 emergency shelters <6>
    Gravity <3>
    Consumables 1 year worth <3>
    Replicators (food) network of small terminals <3>
    Replicators (industrial) network of small terminals <3>
    1 large pad <3>

    Medical facilities (1) +0 emk 6<5>
    very limited first aid station, no personnel (one of the crew is required to have some medical training), 1 bio-bed, 6 stasis chambers. SOP is to put injured personnel into stasis so they can be treated at a star base/capitol ship.
    Recreation facilities (1) <8>
    spartan mess hall, 1 exercise gym

    Jefferies tubes <3>
    Fire suppression system <3>
    Cargo bay 1000m cubed <1>
    Escape pods (10) 4 berth <1>

    Warp systems
    Nacelles (2) Type 5c6 <68>
    warp cruise/sustain/emergency 5.0/8.0/9.6
    PIS type F (9 hours) <12>

    Impulse engine (1, split into 2 sections aft port and starboard)
    class VIII .85c/.95c [64pwr] <40>
    Class gamma acc pk (100%) <8>
    Impulse Thrusters +.1c to impulse spd, +1 flight control above .6c <6>
    RCS <3>

    M/AM reactor Class 7/M [399pwr] <85>
    EPS (isomagnetic) +120pwr <23>
    Auxiliary pwr (4) [20pwr] <12>
    Emergency pwr type A [25pwr]<25>
    Available power 463pwr

    Bridge <15>
    *command suite (secondary slave unit) <3>
    Computer (1 core) bio-neural +2 <9>
    alpha uprating <2>
    ODN <9>
    Nav deflector <12>

    Sensors
    Long Range Type 2 hr5 ly lr 12ly +1 <8>
    class 6 6 str alpha gain <15>
    Lateral 10 str gamma gain +3 <29>
    Navigational 6 str alpha gain +1 <14>
    Probes (10) <1>
    Sensor skill 4

    Autopilot 4/3 <15>
    Nav Comp class 3 +2 <4>
    Nav Comp B'up(2) <2>

    IDF (main) 2 <12>
    IDF (B'up) 2 <4>
    Attitude control <1>
    *manual steering column <1>
    Comms class 10 10 str sec rating -5 <20>
    *emergency comms <1>
    *holo comms <1>

    Tractor beam (1) Gamma <9>

    Transporter (1 room) <19>
    6 pad type 6 40000km class J e/t coils 10 str
    *this single transporter is used for all transporter duties onboard, including any cargo transfers.

    Security systems (1) <4>
    *no security personnel, no brigs
    *anti intruder system <3>
    *internal force fields <3>

    Science systems (2) +1 <13>
    *no labs

    TA/T/TS Epsilon 11 str +3 <18>
    Weapon skill 5
    Auto destruct <3>

    Tactical systems
    Forward Pulse Cannon (1) TypeXp <49>
    200 emitters 5sht/rnd acc3/4/6/9 arc 360 degree's forward
    Dam 250 Pwr25/sht modes pulse, wide
    range 10/30000/100000/300000km
    *forward prow

    Phaser Arrays TypeX (2) <32>
    40 emitters 1 sht/rnd acc3/4/6/9 arc 541+degree's
    Dam 200 Pwr20/sht modes std
    range 10/30000/100000/300000km
    *port and starboard wing tips

    Torpedo Launchers (2) class VI burst fire std yield <36>
    spread 10 acc3/4/6/9 arc self guided
    range 14/350000/1.5m/4.05m km

    Magazines
    (2) 50 MkI quantum (400dam) (100) <10>

    Shields (metaphasic, regenerative) <176>
    Prot 2400/3600 Thres 750
    Regen 20/rnd
    B'up shields (4) <4>

    Despite their size the Fast Attack Fighter (FAF) carry's significant firepower and is capable of causing catastrophic damage on even Capitol sized vessels. Standard deployment is the "wing" which consists of 4 Fighters. If assigned to a scouting mission, most often only a single FAF is deployed. These vessels are exceptionally maneuverable at impulse speeds, thanks in part to the Impulse Thrusters and in combat situations regularly exceed .6c, despite time dilation problems. Also because of the crafts Atmo capability FAF pilots will often dive in and out of a planets atmosphere to gain a tactical advantage, or when retreating.
    Much of what was learnt during the Defiant project was implemented into this class.
    Standard operational range for these vessels is 20 ly, which at warp 8 takes them 7 days to travel.
    Special note, Ramming Hull. Star Fleet as a general rule, does not encourage or condone suicide attack's (SF officers are precious resources not to be squandered on suicide attacks), but in special circumstances the Fast Attack Fighter is out fitted for Ramming procedures. SOP is to set the autopilot to ram and all personnel beam away to a safe harbor.
    When compared to other species Fighters (the Klingon Brakt-class, the Cardassian Hideki-class and Dominion Attack Ship) the FAF has proven to be as tactically effective.
    Last edited by WaveMan; 08-04-2015 at 10:32 PM.
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

  3. #3
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    The Falcon-class is equipped with three distinct types of holographic personnel, the Emergency Medical, the Emergency Engineering and AI Avatar holo-personnel. All have autonomous control over their programming, and are capable of activating and deactivating themselves as appropriate. All are loyal to their host vessel, and have sophisticated security protocols to prevent program tempering. All have the ability to appear anywhere on the vessel, though only one program of each type is available at any one time.

    New interaction protocols have been implemented concerning holographic personnel, most of which were generated from Voyagers experience with The Doctor. All holo-personnel are now considered the same as 'organic' personnel and are accorded the same rights that all Federation citizens enjoy (with-in the bounds that is dictated because of their holographic existence)
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

  4. #4
    Join Date
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    Location
    S/E Queensland Australia
    Posts
    870
    and the refit as of 2385 (5 years after the launch of the USS Falcon) utilizing emerging technologies and bringing the Falcon inline with other designs (most notably the Indomitable and Orion-classes)



    Falcon-class Strike Cruiser (CS)

    Size 8
    L 685.34m
    B 466.03m
    H 130.21m
    Decks 26
    Mass 4,000,000mt
    SU 3250
    SU 3249

    Hull (inner/outer) <64>
    Resistance (inner/outer) 10/10 <24>
    *polarizing reactive hull armour (1500 armour, 120 pwr while active, 30 sec recharge) <80>
    *replaces Deploy-able generators and ablative armour
    *atmo capability <8>
    *planet fall capability <8>
    (ventral impeller, 6 retractable landing struts)

    SIF class 7 100/150 <38>
    SIF B'up 50 <19>
    SIF B'up 50 <19>

    Crew 812/160/4060
    officers 235 enlisted 577 marines 150
    *the Falcon carry's 5 platoons of Marines, who serve as the vessels security personnel, the Marine's commanding officer serves as the vessels Chief Tactical officer. These vessels do not carry family's.

    Quarters
    basic 300 (2 berth) <30>
    expanded 200 (1-4 berth) <40>
    luxury 50 (1 berth) <50>
    unusual 20 (1 berth) <20>
    *all quarters, ergonomically adaptable, replicator terminal, computer console, sonic shower.
    *expandable, able to expand from 1 berth to 4 berth. Water shower, provisions for pets.
    *lux/unusual full environmental control.

    Basic Life Support (caters for 8000) <32>
    Reserve Life Support <16>
    Emergency Life Support (48 emergency shelters) <16>
    Gravity <8>
    Consumables 3 years worth <24>
    Replicators (food) <8>
    Replicators (industrial) a network of small terminals <8>
    Replicators (industrial large pads) 3 <9>

    Medical facilities (8) +2 <40>
    CMO 4/5 per 3/4 emk 3
    EMH MKII <15> has access to entire vessel
    *fully equipped medical bay, one holo-suite reserved for medical rehabilitation purposes.

    Recreation facilities (6) <48>
    2 holo-deck, 10 holo-suites, pleasant eating facilities, 1 large lounge, 2 small lounges, atrium <3>
    *large lounge integrated into mess hall, one small lounge is the "observation lounge" which is accessed primarily via the bridge, the other small lounge is designated for crew use.
    *the atrium is a 10000m cubed compartment with full environmental control and features flora from across the Alpha quadrant.

    Jefferies tubes, network of Turbolifts <24>
    Fire suppression system <8>
    Escape pods 180 (12 berth) <11>
    Cargo bays 133000m cubed (holds spread through out vessel) <4>

    Nacelles (2) variable geometry Type 8 <151>
    warp cruise/max/burst (emergency) 8.0/9.9/9.99
    [1024/3053/7912 TSL]
    PIS type J (48 hours) <20>
    warp uprating package max +.3, burst +.1
    *variable geometry nacelles allow optimal positioning during warp travel and planetfall. Reduces power cost of max/burst speed by 2.

    Impulse Engine (2) class VIII .75c/.95c [64pwr/engine] <80>
    (aft engineering/nacelle hull)
    class gamma 100% acceleration <16>
    RCS <8>

    MKI-ex QIC [1000pwr] <120>
    *QIC is situated in the control tower
    EPS (exomagnetic) +5100 pwr <47>
    Aux power (5) [25 pwr/rnd] <15>
    Emergency power type A [25 pwr/rnd] <25>
    available power 1144
    EEH (MKI) <15> has access to entire vessel

    Bridge <40>
    command suite, situated in the 'control tower' <8>
    Where the two pylons meet between the spars there's a large 'control tower' which oversees the return of the vessels shuttles and fighters (and has a dedicated command and control suite). This tower protects all incoming shuttles and fighters with both torpedo launchers and phaser arrays.
    *AI Avatar program <8>
    This new holographic program is the physical manifestation of the ships computer. The Avatar can also, if the need arises to act as an Emergency Command Program.The AI’s are the crew’s liaison with the ships computers and the sensor information that is processed by the AI’s analytical processors. This allows the AI to provide the crew with them most pertinent information that they need in real time.
    The ships AI is inherently loyal to the ship’s captain and the crew above all (though with in Federation law). An AI has its own personality that is its own. Most of the AI chooses their own appearance and that could be whatever the AI decides it to be.

    Computers (3 cores) Bio-neural +3 <72>
    class beta computer uprating <4>
    *two cores are mounted in the saucer, with the other mounted in the control tower. Primary core (one of the saucer cores) handles the day-today operation of the vessel, secondary saucer core is isolated from the ODN (though can be connected very quickly using a unique "breaker switch connection") and is the vessels 'emergency, protected core', the third core (control tower) is dedicated to tactical/engineering duties.

    Nav deflector (main) <32>

    Sensors
    Long Range type 8 hr6ly lr18ly +2 <58>
    10 str beta gain
    Lateral (2ly range) 10 str gamma gain +3 <29>
    *equipped with the latest, most advanced Lateral sensors of any Federation vessel, range has been extended to 2 ly
    Navigational 10 str beta gain +2 <24>
    Probes 100 <10>
    Sensor skill 5

    Auto pilot 4/3 <15>
    Nav comp class 3 +2 <4>
    Nav comp B'up's (2) <2>
    IDF main 4 <64>
    IDF B'up 2 <8>
    Attitude control <2>
    *manual steering column <1>

    Comms class 10 10 str -8 sec <26>
    *emergency comms <1>
    *holo-comms <1>

    Tractor beams (2) delta multi-phase 4/5/7/10 forward ventral, control module aft<26>
    Tractor beams (2) alpha 5/6/8/11 shuttle bay <6>

    Transporter (personnel) 4 rooms (19su) <76>
    6 pad type 6 40000km range class J e/t coils 10 str

    Transporter (emergency) 4 rooms (17su) <68>
    24 pad type 3 15000km range class H e/t coils 8 str

    Transporter (cargo) in 3 bays (17su) <51>
    800kg type 3 40000km range class J e/t coils 10 str

    Security systems (4) <16>
    CSO 4/5 per 3/4 8 brigs
    *anti intruder system <8>
    *internal force fields <8>

    Science systems (3) +2 <23>
    20 labs <4>
    *astrometrics <5>

    TA/T/TS epsilon str 11 +3 <18>
    TA/T/TS B'up <1>
    Weapon skill 5
    Auto destruct <8>

    Shuttle bay 22 sc worth of shuttles and 36 sc of fighters <116>
    6 type 18 shuttle pods(sc1), 6 type-10 shuttles(sc2) [page 148 Space Dock Federation Ship Recognition Manual], 1 Talon-class scout (sc2) [page 133 Space Dock Federation Ship Recognition Manual], 1 Danube-class runabout (sc2) [page 36 Space Dock Federation Ship Recognition Manual]
    12 Fast Attack Fighter (3 wings of 4)

    *this massive through-saucer flight deck is designed to house size class 3 vessels. The central axis of the vessels saucer includes two enormous shuttle bays that connect to an extensive repair and maintenance area. The carried ships exit the Falcon via three shuttle bay doors on the forward side of the saucer, and return via two smaller shuttle bay doors on the aft side of the saucer. The control tower oversee's all flight operations.
    *this vessel isn't equipped with a Captain's Yacht, either the Talon or Runabout serve in that capacity if the need arises.

    Tactical systems
    Primary phaser arrays (2) Type XIII <122>
    200 emitters 5 sht/rnd gamma interlock 3/4/6/9
    arc 405 degree's, modes std, cont, pulse, wide
    dam 260 pwr 26/sht
    range 10/30000/100000/300000km
    *forward ventral and dorsal saucer

    Phaser arrays (4) Type XII <296>
    80 emitters 2 sht/rnd gamma interlock 3/4/6/9
    arc 360 degree's, modes std, cont, pulse, wide
    dam 240 pwr 24/sht
    range 10/30000/100000/300000km
    *nacelle port and starboard, control tower forward and aft
    gives full 720 degree firing arc coverage of the vessel.

    Torpedo Turret (1) class VIa rapid fire high yield launcher <30>
    spread 12 gamma interlock 3/4/6/9
    arc self guided range 15/350000/1.5m/4.05m km
    *saucer ventral forward
    *this launcher is the latest Turret style which are capable of swiveling 15 degree's off axis giving them a wide field of fire. It is capable of launching up to six torpedoes per second for up to two seconds, or launching twelve torpedoes simultaneously.

    Torpedo launchers (6) class VI burst fire high yield launcher's <168>
    spread 10 gamma interlock 3/4/6/9
    arc self guided range 15/350000/1.5m/4.05m km
    2 forward prow, 2 forward/2 aft 'control tower'
    *these launchers are the standard high yield tube style. They capable of launching up to five torpedoes per second for up to two seconds, or launching ten torpedoes simultaneously.
    *like the Akira, which the Falcon-class was based on, these vessels are equipped with an impressive number of torpedo launchers and carry enough torpedoes to be able to stay in a fight for an extended period.

    Magazines
    Primary launcher
    (1) (12 transphasic, dam 1000)
    (1) (228 MKIII quantum, dam 500) (240) <24>
    Secondary launchers
    (6) 150 Type VI photon (500 dam, stratospheric) (900) <90>
    *mix of quantum and photon torpedoes, allowing these vessels to engage various targets. Transphasic torpedoes are 'special ordinance' and are only to be used when a significant threat (Borg primarily) presents itself.

    Shields (metaphasic*, regenerative) <512>
    protection 3600/5400
    threshold 1050
    regenerate 20/rnd
    B'up shields (4) <8>
    *shields allow this vessel to enter the corona of most stars

    The Falcon-class Strike Cruiser has proven themselves a potent and versatile combat vessel, with enough secondary systems to ensure a broad mission profile.
    Last edited by WaveMan; 08-09-2015 at 01:01 AM.
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

  5. #5
    Join Date
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    (2385) Fast Attack Fighter carried by (among others) the Falcon (refit)

    the Wakizashi-class Fast Attack Fighter

    http://forum.trek-rpg.net/showthread...ttack-Fighter)
    Last edited by WaveMan; 08-06-2015 at 12:24 AM.
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

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