Star Trek On line’s USS Enterprise NCC-1701-F
In generating the Enterprise-F I used some files over at Beyond the Final Frontier – CODA Star Trek RPG support. There are three of them and I made the ship that follows. I used my notes on generating future ships for this as well. In doing the generation of the ship I gave it optional standard warp drives and Quantum slipstream drives. The only thing I left out was the Ablative shield generators but gave the ship ablative armor in its place. there are other modifications here and there I have placed into the ship that makes it a little different here and there. I gave it type seven shields while I figured that there was type eight and nine shields avalable and would run the SU’s over the top.
USS Enterprise NCC-1701-F
Class and Type: Odyssey-class Heavy Exploratory Cruiser
Commissioning Date: 2409
Hull Systems
Size: 11
Length: 1090 meters
Beams: 385 meters
Height: 135 meters
Decks: 32
Mass: 8,000,000 metric tons
SU’s Available: (4000 +15% = 600) = 4600
SU’s Used: Quantum Slipstream version 4282 (Standard Warp drive version 4342)
Hull Outer <44>
Hull Inner <44>
Resistance Outer Hull: 12 <15>
Resistance Inner Hull: 12 <15>
Ablative Armor: 1000 <200>
Structural Integrity field [1 power/10 Protection/round]
Main: Class 7 (Protection 100/150) <41>
Primary Backup: Class 7 (Protection 50) <22>
Secondary Backup: Class 7 (Protection 50) <22>
PERSONNEL SYSTEMS
Crew/Passengers/Evac: 1300/1200/32000
Crew Quarters
Basic: 1250 <125>
Expanded: 875 <175>
Luxury: 250 <250>
Unusual: 125 <125>
Environmental Systems
Basic Life Support [13 Power/round] <44>
Reserve Life Support [7 Power/round] <22>
Emergency Life Support (66 emergency-shelters) <22>
Gravity [6 Power/round] <11>
Consumable: three years worth <33>
Replicators Systems
Food Replicators [11 Power/round] <11>
Industrial Replicators
Type: network of small Replicators [2 Power/round] <11>
Type: three Large unit [2 Power/replicator/round] <9>
Medical Facilities: 10 (+2) [10 Power/round] <50>
Emergency Medical Holograms Mark II [4 power/round] <15>
Recreation Facilities: 9 (five main holodecks; twenty-five holodecks; large, pleasant/luxourious eating facilities; three large lounges; six small lounges) [18 Power/round] <72>
Personal Transport: turbolift, Jefferies tubes [2 Power/round] <33>
Fire Suppression System [1 Power/round when active] <11>
Cargo hold: 300,000 cubic meters <9>
Locations:
Escape Pods <17>
Number: 320
Capacity: 8 persons per pod
Propulsion Systems
Optional Warp Drive Nacelles: Type 8 <138>
Speed: 8.0/9.6/9.95 [1 Power/.2 warp speed]
PIS: Type J (36 hours of Maximum warp) <20>
Optional Quantum Slipstream Drive [120 power/round] <80>
Impulse Engine Type: two Class 8 (.75c/.95c) [7/9 Power/round] <40 x 2 = 80>
Location:
Reaction Control System (.025c) [2 Power/ round when in use] <11>
Power Systems
Warp Engine Type: Class 19/X (generates 950 Power/round) <190>
Locations:
Impulse Engine[s]: Two Class 8 (generate 64 power/engine/round)
Auxiliary Power: 4 reactors (generate 5 Power/reactor/round) <12>
Emergency Power: Type F (generates 50 Power/round) <50>
EPS: Standard Power flow, +300 Power transfer/round <85>
Standard Usable Power: 1078
Operations systems
Bridge: dorsal saucer section <55>
Battle Bridge: dorsal secondary hull <33>
Saucer Separation: [10 Power/round] <11>
Computers (Bio-neural)
Core 1: saucer section port [7 Power/round] <33>
Core 2: saucer section starboard [7 Power/round] <33>
Core 3: engineering section [7 Power/round] <33>
Uprating: Class Beta (+2) [2 Power/computer round] <12>
ODN <33>
Navigational Deflector [5 Power/round] <44>
Range: 10/20,000/50,000/150,000
Accuracy: 5/6/8/11
Location: Engineering hull
Auxiliary Deflector: <11>
Sensor Systems
Long-range Sensors [5 Power/round] <67>
Range package: Type 8 (Accuracy 3/4/7/10)
High Resolution: 6 Light-years (0.5/0.6 – 1.0/1.1 – 4.5/4.6 – 6.0)
Low Resolution: 18 Light-years (1.0/1.1 – 6.5/6.6 – 13.5/13.6 – 18.0)
Strength Package: Class 10 (strength 10)
Gain Package: Class Gamma (+3)
Coverage: additional 1000 substances and phenomena
Lateral Sensors [5 Power/round] <35>
Strength Package: Class 10 (strength 10)
Gain Package: Class Gamma (+3)
Coverage: additional 1000 substances and phenomena
Navigational Sensors: [5 Power/round] <28>
Strength Package: Class 10 (strength 10)
Gain Package: Class Gamma (+3)
Probes: 100 <10>
Sensor Skill: 5
Flight Control Systems
Autopilot: Shipboard systems (flight control) 4, Coordination 3 [1 Power/round in use] <15>
Navigational Computer
Main: Class 3 (+2) [2 Power/round] <4>
Backups: 4 <4>
Inertial Damping Field
Main <132>
Strength: [3 Power/round]
Number: 6
Backup <33>
Strength: [2 Power/round]
Number: 6
Attitude Control [3 Power/round] <3>
Communications Systems
Type: Class 10 [2 Power/round] <32>
Strength: 10
Security: -8 Security Class Epsilon Uprating
Basic Uprating: Class Beta (+2)
Emergency Communications: [2 Power/round] <1>
Tractor Beams
Emitter: Class Delta [3 Power/Strength used/round] <12 x 4 = 48>
Accuracy: 4/5/7/10
Location: forward dorsal, forward ventral, aft dorsal, aft ventral
Emitter: Class Alpha [3 Power/Strength used/round] <3 x 2 = 6>
Accuracy: 5/6/8/11
Location: main and secondary shuttle bays
Transporters
Type: Personnel [7 Power/use] <21 x 6 = 126>
Pads: 8
Emitter/Receiver Array: Personnel Type 7 (50,000 km range)
Energizing/Transition Coils: Class J (strength 10)
Number and location:
Type: Emergency [6 Power/round] <20 x 6 = 120>
Pads: 24
Emitter/Receiver Array: Emergency Type 4 (20,000 km range)
Energizing/Transition Coils: Class J (strength 10)
Number and location:
Type: Cargo [5 Power/round] <16 x 4 = 64>
Pads: 600 kg
Emitter/Receiver Array: Cargo Type 3 (40,000 km range)
Energizing/Transition Coils: Class J (strength 10)
Number and location:
Security Systems Rating: 3 <12>
Anti-Intruder System: [1 Power/round] <11>
Internal Force Field: [1 Power/3 Strength] <11>
Science Systems Rating: 4 (+3) [5 Power/round] <31>
Specialized Systems: Planetary analysis, Astronomical analysis, Stellar Analysis <10>
Laboratories: 50 <10>
Tactical Systems
Dorsal Saucer Sections Phaser Array <67>
Type XIV
Damage: 280 [28 Power]
Number of Emitters: 200 (up to 5 shots per round)
Targeting Systems: Class Gamma (Accuracy 3/4/6/9)
Range: 10/30,000/100,000/300,000
Location: saucer dorsal, saucer ventral
Firing arc: 560 degrees
Firing Modes: Standard, pulse, continuous, wide-beam
Ventral Saucer Sections Phaser Array <66>
Type XIV
Damage: 280 [28 Power]
Number of Emitters: 200 (up to 5 shots per round)
Targeting Systems: Class Gamma (Accuracy 3/4/6/9)
Range: 10/30,000/100,000/300,000
Location: saucer dorsal, saucer ventral
Firing arc: 560 degrees
Firing Modes: Standard, pulse, continuous, wide-beam
Ventral Engineering Hull Phaser Array <45>
Type XIV
Damage: 280 [28 Power]
Number of Emitters: 120 (up to 3 shots per round)
Targeting Systems: Class Gamma (Accuracy 3/4/6/9)
Range: 10/30,000/100,000/300,000
Location: Ventral Engineering Hull
Firing arc: 540 degrees
Firing Modes: Standard, pulse, continuous, wide-beam
Dorsal Engineering Hull Phaser Array <45>
Type XIV
Damage: 280 [28 Power]
Number of Emitters: 120 (up to 3 shots per round)
Targeting Systems: Class Gamma (Accuracy 3/4/6/9)
Range: 10/30,000/100,000/300,000
Location: Dorsal Engineering Hull (hidden by saucer when connected)
Firing arc: 540 degrees
Firing Modes: Standard, pulse, continuous, wide-beam
Torpedo Launcher <30 x 3 = 90>
Standard Load: Type II Photon torpedo (200 damage), Mark I Quantum torpedo (400 damage)
Spread: 12
Range: 15/350,000/1,500,000/4,050,000
Targeting Systems: Class Gamma (Accuracy 3/4/6/9)
Power: [20 + 5 per torpedo fired]
Location: two forward, one forward dorsal saucer section and one ventral engineering section, and one aft secondary hull
Firing Arc: but are self-guided
Torpedoes carried: 400 <40>
TA/T/TS: Class Delta [4 Power/round] <15>
Strength: 10
Bonus: +3
Weapon Skill: 5
Shields (Forward, Aft, Port, Starboard) <179 x 4 = 719>
Shield Generator: Class 7 (protection 1400) [140 Power/shield/round]
Shield grid: Type C (50% increase to 2100 Protection)
Subspace field Distortion Amplifiers: Class Iota (Threshold 450)
Regenerating System: Class 1 (20 points) [1 power/1 point regenerated/round]
Backup Shield Generators: 4 (1 per shield) <12>
Auto-Destruct System <11>
Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 54 Size worth of ships <108>
Standard Complement: 27 shuttlecraft
Location(s):
Captains Yacht: Ventral Saucer section <10>
Enjoy.