Results 1 to 2 of 2

Thread: Star Trek On line’s USS Enterprise NCC-1701-F

  1. #1

    Star Trek On line’s USS Enterprise NCC-1701-F

    Star Trek On line’s USS Enterprise NCC-1701-F

    In generating the Enterprise-F I used some files over at Beyond the Final Frontier – CODA Star Trek RPG support. There are three of them and I made the ship that follows. I used my notes on generating future ships for this as well. In doing the generation of the ship I gave it optional standard warp drives and Quantum slipstream drives. The only thing I left out was the Ablative shield generators but gave the ship ablative armor in its place. there are other modifications here and there I have placed into the ship that makes it a little different here and there. I gave it type seven shields while I figured that there was type eight and nine shields avalable and would run the SU’s over the top.

    USS Enterprise NCC-1701-F
    Class and Type: Odyssey-class Heavy Exploratory Cruiser
    Commissioning Date: 2409

    Hull Systems
    Size: 11
    Length: 1090 meters
    Beams: 385 meters
    Height: 135 meters
    Decks: 32
    Mass: 8,000,000 metric tons
    SU’s Available: (4000 +15% = 600) = 4600
    SU’s Used: Quantum Slipstream version 4282 (Standard Warp drive version 4342)

    Hull Outer <44>
    Hull Inner <44>
    Resistance Outer Hull: 12 <15>
    Resistance Inner Hull: 12 <15>
    Ablative Armor: 1000 <200>

    Structural Integrity field [1 power/10 Protection/round]
    Main: Class 7 (Protection 100/150) <41>
    Primary Backup: Class 7 (Protection 50) <22>
    Secondary Backup: Class 7 (Protection 50) <22>

    PERSONNEL SYSTEMS
    Crew/Passengers/Evac: 1300/1200/32000
    Crew Quarters
    Basic: 1250 <125>
    Expanded: 875 <175>
    Luxury: 250 <250>
    Unusual: 125 <125>

    Environmental Systems
    Basic Life Support [13 Power/round] <44>
    Reserve Life Support [7 Power/round] <22>
    Emergency Life Support (66 emergency-shelters) <22>
    Gravity [6 Power/round] <11>
    Consumable: three years worth <33>
    Replicators Systems
    Food Replicators [11 Power/round] <11>
    Industrial Replicators
    Type: network of small Replicators [2 Power/round] <11>
    Type: three Large unit [2 Power/replicator/round] <9>
    Medical Facilities: 10 (+2) [10 Power/round] <50>
    Emergency Medical Holograms Mark II [4 power/round] <15>
    Recreation Facilities: 9 (five main holodecks; twenty-five holodecks; large, pleasant/luxourious eating facilities; three large lounges; six small lounges) [18 Power/round] <72>
    Personal Transport: turbolift, Jefferies tubes [2 Power/round] <33>
    Fire Suppression System [1 Power/round when active] <11>
    Cargo hold: 300,000 cubic meters <9>
    Locations:
    Escape Pods <17>
    Number: 320
    Capacity: 8 persons per pod

    Propulsion Systems
    Optional Warp Drive Nacelles: Type 8 <138>
    Speed: 8.0/9.6/9.95 [1 Power/.2 warp speed]
    PIS: Type J (36 hours of Maximum warp) <20>
    Optional Quantum Slipstream Drive [120 power/round] <80>
    Impulse Engine Type: two Class 8 (.75c/.95c) [7/9 Power/round] <40 x 2 = 80>
    Location:
    Reaction Control System (.025c) [2 Power/ round when in use] <11>

    Power Systems
    Warp Engine Type: Class 19/X (generates 950 Power/round) <190>
    Locations:
    Impulse Engine[s]: Two Class 8 (generate 64 power/engine/round)
    Auxiliary Power: 4 reactors (generate 5 Power/reactor/round) <12>
    Emergency Power: Type F (generates 50 Power/round) <50>
    EPS: Standard Power flow, +300 Power transfer/round <85>
    Standard Usable Power: 1078

    Operations systems
    Bridge: dorsal saucer section <55>
    Battle Bridge: dorsal secondary hull <33>

    Saucer Separation: [10 Power/round] <11>

    Computers (Bio-neural)
    Core 1: saucer section port [7 Power/round] <33>
    Core 2: saucer section starboard [7 Power/round] <33>
    Core 3: engineering section [7 Power/round] <33>
    Uprating: Class Beta (+2) [2 Power/computer round] <12>
    ODN <33>

    Navigational Deflector [5 Power/round] <44>
    Range: 10/20,000/50,000/150,000
    Accuracy: 5/6/8/11
    Location: Engineering hull
    Auxiliary Deflector: <11>

    Sensor Systems
    Long-range Sensors [5 Power/round] <67>
    Range package: Type 8 (Accuracy 3/4/7/10)
    High Resolution: 6 Light-years (0.5/0.6 – 1.0/1.1 – 4.5/4.6 – 6.0)
    Low Resolution: 18 Light-years (1.0/1.1 – 6.5/6.6 – 13.5/13.6 – 18.0)
    Strength Package: Class 10 (strength 10)
    Gain Package: Class Gamma (+3)
    Coverage: additional 1000 substances and phenomena

    Lateral Sensors [5 Power/round] <35>
    Strength Package: Class 10 (strength 10)
    Gain Package: Class Gamma (+3)
    Coverage: additional 1000 substances and phenomena

    Navigational Sensors: [5 Power/round] <28>
    Strength Package: Class 10 (strength 10)
    Gain Package: Class Gamma (+3)
    Probes: 100 <10>
    Sensor Skill: 5

    Flight Control Systems
    Autopilot: Shipboard systems (flight control) 4, Coordination 3 [1 Power/round in use] <15>

    Navigational Computer
    Main: Class 3 (+2) [2 Power/round] <4>
    Backups: 4 <4>

    Inertial Damping Field
    Main <132>
    Strength: [3 Power/round]
    Number: 6
    Backup <33>
    Strength: [2 Power/round]
    Number: 6
    Attitude Control [3 Power/round] <3>

    Communications Systems
    Type: Class 10 [2 Power/round] <32>
    Strength: 10
    Security: -8 Security Class Epsilon Uprating
    Basic Uprating: Class Beta (+2)
    Emergency Communications: [2 Power/round] <1>

    Tractor Beams
    Emitter: Class Delta [3 Power/Strength used/round] <12 x 4 = 48>
    Accuracy: 4/5/7/10
    Location: forward dorsal, forward ventral, aft dorsal, aft ventral

    Emitter: Class Alpha [3 Power/Strength used/round] <3 x 2 = 6>
    Accuracy: 5/6/8/11
    Location: main and secondary shuttle bays

    Transporters
    Type: Personnel [7 Power/use] <21 x 6 = 126>
    Pads: 8
    Emitter/Receiver Array: Personnel Type 7 (50,000 km range)
    Energizing/Transition Coils: Class J (strength 10)
    Number and location:

    Type: Emergency [6 Power/round] <20 x 6 = 120>
    Pads: 24
    Emitter/Receiver Array: Emergency Type 4 (20,000 km range)
    Energizing/Transition Coils: Class J (strength 10)
    Number and location:

    Type: Cargo [5 Power/round] <16 x 4 = 64>
    Pads: 600 kg
    Emitter/Receiver Array: Cargo Type 3 (40,000 km range)
    Energizing/Transition Coils: Class J (strength 10)
    Number and location:

    Security Systems Rating: 3 <12>
    Anti-Intruder System: [1 Power/round] <11>
    Internal Force Field: [1 Power/3 Strength] <11>
    Science Systems Rating: 4 (+3) [5 Power/round] <31>
    Specialized Systems: Planetary analysis, Astronomical analysis, Stellar Analysis <10>
    Laboratories: 50 <10>

    Tactical Systems
    Dorsal Saucer Sections Phaser Array <67>
    Type XIV
    Damage: 280 [28 Power]
    Number of Emitters: 200 (up to 5 shots per round)
    Targeting Systems: Class Gamma (Accuracy 3/4/6/9)
    Range: 10/30,000/100,000/300,000
    Location: saucer dorsal, saucer ventral
    Firing arc: 560 degrees
    Firing Modes: Standard, pulse, continuous, wide-beam

    Ventral Saucer Sections Phaser Array <66>
    Type XIV
    Damage: 280 [28 Power]
    Number of Emitters: 200 (up to 5 shots per round)
    Targeting Systems: Class Gamma (Accuracy 3/4/6/9)
    Range: 10/30,000/100,000/300,000
    Location: saucer dorsal, saucer ventral
    Firing arc: 560 degrees
    Firing Modes: Standard, pulse, continuous, wide-beam

    Ventral Engineering Hull Phaser Array <45>
    Type XIV
    Damage: 280 [28 Power]
    Number of Emitters: 120 (up to 3 shots per round)
    Targeting Systems: Class Gamma (Accuracy 3/4/6/9)
    Range: 10/30,000/100,000/300,000
    Location: Ventral Engineering Hull
    Firing arc: 540 degrees
    Firing Modes: Standard, pulse, continuous, wide-beam

    Dorsal Engineering Hull Phaser Array <45>
    Type XIV
    Damage: 280 [28 Power]
    Number of Emitters: 120 (up to 3 shots per round)
    Targeting Systems: Class Gamma (Accuracy 3/4/6/9)
    Range: 10/30,000/100,000/300,000
    Location: Dorsal Engineering Hull (hidden by saucer when connected)
    Firing arc: 540 degrees
    Firing Modes: Standard, pulse, continuous, wide-beam

    Torpedo Launcher <30 x 3 = 90>
    Standard Load: Type II Photon torpedo (200 damage), Mark I Quantum torpedo (400 damage)
    Spread: 12
    Range: 15/350,000/1,500,000/4,050,000
    Targeting Systems: Class Gamma (Accuracy 3/4/6/9)
    Power: [20 + 5 per torpedo fired]
    Location: two forward, one forward dorsal saucer section and one ventral engineering section, and one aft secondary hull
    Firing Arc: but are self-guided
    Torpedoes carried: 400 <40>

    TA/T/TS: Class Delta [4 Power/round] <15>
    Strength: 10
    Bonus: +3
    Weapon Skill: 5

    Shields (Forward, Aft, Port, Starboard) <179 x 4 = 719>
    Shield Generator: Class 7 (protection 1400) [140 Power/shield/round]
    Shield grid: Type C (50% increase to 2100 Protection)
    Subspace field Distortion Amplifiers: Class Iota (Threshold 450)
    Regenerating System: Class 1 (20 points) [1 power/1 point regenerated/round]
    Backup Shield Generators: 4 (1 per shield) <12>
    Auto-Destruct System <11>

    Auxiliary Spacecraft systems
    Shuttlebay(s): Capacity for 54 Size worth of ships <108>
    Standard Complement: 27 shuttlecraft
    Location(s):
    Captains Yacht: Ventral Saucer section <10>

    Enjoy.

  2. #2
    Join Date
    Nov 2014
    Location
    S/E Queensland Australia
    Posts
    870
    I really like the look of the Odyssey-class, and over all this write looks to fit very well.



    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •