Page 2 of 2 FirstFirst 12
Results 16 to 24 of 24

Thread: Other Science fiction starships in basic Icon Version

  1. #16
    Centauri Republic - Orbital Orbital Anti-Ship Mines
    Class and Type: Centauri Republic Orbital Anti-Ship Mines
    Location: Ragesh III
    Commissioning Date: 2250’s

    Hull Characteristics
    Size: 1
    Resistance: 1
    Structural Points: 20

    Operations Characteristics
    Crew/Passengers/Evac: 0 [0 power/round]
    Computers: 6 [6 power/round]

    Propulsion and Power Characteristics
    Power: 15

    Sensor Systems:
    Lateral Sensors: +0/1 light-year [4 power/round]
    Sensors Skill: 3

    Weapons Systems
    Warhead
    Damage 40
    Power [5]


    Earth Alliance Corporation Space Liner
    Class and Type: Earth Alliance Corporation Space Liner
    Commissioning Date: 23rd century (Babylon 5 universe)

    Hull Characteristics
    Size: 8
    Resistance: 3
    Structural Points: 160

    Operations Characteristics
    Crew/Passengers/Evac: 39/512/3800 [7 power/round]
    Computers: 4 [4 power/round]
    Tractor Beams: 1fd, 1av [2/rating used]

    Propulsion and Power Characteristics
    Impulse System: .25c/.5c [2/5 power/round]
    Power: 40

    Sensor Systems:
    Long-Range Sensors: +1 /12 light-years [6 power/round]
    Lateral Sensors: +1/1 light-year [4 power/round]
    Navigational Sensors: +1 [5 power/round]
    Sensors Skill: 3

    Weapons Systems
    Four Particle Beam
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 4
    Power: [4]
    Weapons Skill: 3

    Auxiliary Craft: 4 shuttles, 2 atmosphereic shuttles


    Raider fighter
    Class and Type: Delta-V Light fighter
    Commissioning Date:

    Hull Characteristics
    Size: 2
    Resistance: 2
    Structural Points: 40

    Operations Characteristics
    Crew/Passengers/Evac: 1/1/0 [1 power/round]
    Computers: 2 [2 power/round]

    Propulsion and Power Characteristics
    Impulse System: .5c/.5c [5/5 power/round]
    Power: 30

    Sensor Systems:
    Long-Range Sensors: +0/12 light-years [6 power/round]
    Lateral Sensors: +0/1 light-year [4 power/round]
    Navigational Sensors: +0 [5 power/round]
    Sensors Skill: 5

    Weapons Systems
    Twin-linked Particle Gun
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 3
    Power: [3]

    Anti-ship missiles
    Number: 6
    Launchers: 2 ad, 2 fv
    Spread: 2
    Arc: Forward, but are self-guided
    Range: 15/300000/1000000/3500000
    Accuracy: 4/5/7/10
    Damage: 6
    Power: [5]
    Weapons Skill: 5


    Narn base
    Class and Type:
    Commissioning Date:

    Hull Characteristics
    Size: 14
    Resistance: 9 + 28
    Structural Points: 1050

    Operations Characteristics
    Crew/Passengers/Evac: 500/1000/11000 [12 power/round]
    Computers: 8 [8 power/round]

    Propulsion and Power Characteristics
    Power: 75

    Sensor Systems:
    Long-Range Sensors: +2 /15 light-years [6 power/round]
    Lateral Sensors: +2/1 light-year [4 power/round]
    Sensors Skill: 5

    Weapons Systems
    Twin linked Heavy laser cannons24 270 162
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 14
    Power: [14]

    Light Pulse cannons
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 8
    Power: [8]

    Light Particle Beams
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 4
    Power: [4]
    Weapons Skill: 5

    Auxiliary Craft: 24 Narn Fighters, 1 shuttle


    Raider Battlewagon
    Class and Type:
    Commissioning Date:

    Hull Characteristics
    Size: 9
    Resistance: 3 + 4
    Structural Points: 180

    Operations Characteristics
    Crew/Passengers/Evac: 152/30/1300 [9 power/round]
    Computers: 4 [4 power/round]
    Tractor Beams: 1fd, 1av [ 2/rating used]

    Propulsion and Power Characteristics
    Jump System: [27/per jump]
    Impulse System: .25c/.5c [2/5 power/round]
    Power: 60

    Sensor Systems:
    Long-Range Sensors: +2/15 light-years [6 power/round]
    Lateral Sensors: +2/1 light-year [4 power/round]
    Navigational Sensors: +2 [5 power/round]
    Sensors Skill: 4

    Weapons Systems
    Medium Laser Cannon
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 10
    Power: [10]

    Particle beams
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 3
    Power: [3]

    Mark II Interceptors
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 1 offense of 5 intercept
    Power: [5]
    Weapons Skill: 4

    Auxiliary Craft: 2 light shuttles, 24 delta-V Fighter


    Corporate Tanker/Freighter
    Class and Type:
    Commissioning Date:

    Hull Characteristics
    Size: 4
    Resistance: 2
    Structural Points: 80

    Operations Characteristics
    Crew/Passengers/Evac: 7/21/200 [5 power/round]
    Computers: 2 [2 power/round]
    Tractor Beams: 1fd, 1av [ 2/rating used]

    Propulsion and Power Characteristics
    Impulse System: .1c/.2c [1/2 power/round]
    Power: 30

    Sensor Systems:
    Long-Range Sensors: +1/10 light-years [6 power/round]
    Lateral Sensors: +0/1 light-year [4 power/round]
    Navigational Sensors: +0 [5 power/round]
    Sensors Skill: 3

    Weapons Systems
    Particle beams
    Range: 10/30000/100000/300000
    Arc: forward and aft (120 degrees)
    Accuracy: 4/5/7/10
    Damage: 4
    Power: [4]
    Weapons Skill: 3

    Auxiliary Craft: 1 light shuttle


    Raider Strike Carrier
    Class and Type:
    Commissioning Date:

    Hull Characteristics
    Size: 8
    Resistance: 3 + 4
    Structural Points: 160

    Operations Characteristics
    Crew/Passengers/Evac: 45/10/500 [4 power/round]
    Computers: 4 [4 power/round]
    Tractor Beams: 1fd, 1av [ 2/rating used]

    Propulsion and Power Characteristics
    Jump System: [24/per jump]
    Impulse System: .2c/.4c [2/4 power/round]
    Power: 50

    Sensor Systems:
    Long-Range Sensors: +1/12 light-years [6 power/round]
    Lateral Sensors: +1/1 light-year [4 power/round]
    Navigational Sensors: +1 [5 power/round]
    Sensors Skill: 4

    Weapons Systems
    Medium Pulse Cannon
    Range: 10/30000/100000/300000
    Arc: forward (360 degrees)
    Accuracy: 4/5/7/10
    Damage: 10
    Power: [10]

    Particle Beam
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 4
    Power: [4]
    Weapons Skill: 4

    Craft (24): 8 Light Shuttles (internal hangar), 24 Delta-V Light Fighters or 24 Double-V Fighters or 24 Delta-V2 Combat Fighters



    Soul Hunter Transport
    Commissioning Date: 2250’s

    Hull Characteristics
    Size: 2
    Resistance: 3 +6
    Structural Points: 40

    Operations Characteristics
    Crew/Passengers/Evac: 1/2/12 [3 power/round]
    Computers: 4 [4 power/round]
    Tractor Beams: [2/rating used]

    Propulsion and Power Characteristics
    Jump System: [6/per jump]
    Impulse System: .5c/.5c [5/5 power/round]
    Power: 110

    Sensor Systems:
    Long-Range Sensors: +1/12 light-years [6 power/round]
    Lateral Sensors: +1/1 light-year [4 power/round]
    Navigational Sensors: +1 [5 power/round]
    Sensors Skill: 4

    Weapons Systems
    Plasma Blast
    Range: 10/30000/100000/300000
    Arc: forward (180 degrees)
    Accuracy: 4/5/7/10
    Damage: 31
    Power: [31]
    Weapon Skill: 4


    Techno-Mage Pinnace
    Class and Type:
    Commissioning Date:

    Hull Characteristics
    Size: 2
    Resistance:5 + 7
    Structural Points: 40

    Operations Characteristics
    Crew/Passengers/Evac: 1/1/4 [2 power/round]
    Computers: 8 [8 power/round]

    Propulsion and Power Characteristics
    Jump System: [6/per jump]
    Impulse System: .5c/.75c [5/7 power/round]
    Power: 75

    Sensor Systems:
    Long-Range Sensors: +3/15 light-years [6 power/round]
    Lateral Sensors: +3/1 light-year [4 power/round]
    Navigational Sensors: +3 [5 power/round]
    Sensors Skill: 5

    Weapons Systems
    Veriable Energy weapon
    Range: 10/30000/100000/300000
    Arc: forward (360 degrees)
    Accuracy: 4/5/7/10
    Damage: 24
    Power: [24]
    Weapons Skill: 5


    Breaching Pod
    Class and Type:
    Commissioning Date:

    Hull Characteristics
    Size: 2
    Resistance: 3
    Structural Points: 40

    Operations Characteristics
    Crew/Passengers/Evac: 1/12/14 [3 power/round]
    Computers: 2 [2 power/round]

    Propulsion and Power Characteristics
    Impulse System: .2c/.4c [2/4 power/round]
    Power: 20

    Sensor Systems:
    Lateral Sensors: +0/1 light-year [4 power/round]
    Navigational Sensors: +0 [5 power/round]
    Sensors Skill: 3

    Weapons Systems None

  2. #17
    Drakh Mother ship Carrier
    Class and Type:
    Commissioning Date:

    Hull Characteristics
    Size: 16
    Resistance: 5 + 10
    Structural Points: 3200

    Operations Characteristics
    Crew/Passengers/Evac: 3,350/2,000,000/7,000,000[22 power/round]
    Computers: 10 [10 power/round]
    Tractor Beams: 1fd, 1av [2/rating used]

    Propulsion and Power Characteristics
    Jump System: [48/per jump]
    Impulse System: .1c/.2c [1/2 power/round]
    Power: 110

    Sensor Systems:
    Long-Range Sensors: +3/15 light-years [6 power/round]
    Lateral Sensors: +3/1 light-year [4 power/round]
    Navigational Sensors: +3 [5 power/round]
    Sensors Skill: 5

    Weapons Systems
    Heavy Neutron Cannon
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 25
    Power: [25]

    Twin-linked Medium Pulse Cannon
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 8
    Power: [8]
    Weapons Skill: 5

    Auxiliary Craft: Varies; generally four Battle Cruisers, 120 Light Raiders and innumerable Shuttles


    Drakh Shuttle
    Class and Type:
    Commissioning Date:

    Hull Characteristics
    Size: 2
    Resistance: 2
    Structural Points: 40

    Operations Characteristics
    Crew/Passengers/Evac: 1/24/75 [4 power/round]
    Computers: 2 [2 power/round]
    Tractor Beams: 1fd, 1av [2/rating used]

    Propulsion and Power Characteristics
    Impulse System: .2c/.4c [2/4 power/round]
    Power: 25

    Sensor Systems:
    Long-Range Sensors: +2/12 light-years [6 power/round]
    Lateral Sensors: +2/1 light-year [4 power/round]
    Navigational Sensors: +2 [5 power/round]
    Sensors Skill: 3

    Weapons Systems None


    Drakh Heavy Raider
    Class and Type:
    Commissioning Date:

    Hull Characteristics
    Size: 4
    Resistance: 4 + 6
    Structural Points: 80

    Operations Characteristics
    Crew/Passengers/Evac: 13/3/120 [5 power/round]
    Computers: 4 [4 power/round]
    Tractor Beams: 1fd, 1av [ 2/rating used]

    Propulsion and Power Characteristics
    Impulse System: .5c/.75c [5/7 power/round]
    Power: 40

    Sensor Systems:
    Long-Range Sensors: +2/15 light-years [6 power/round]
    Lateral Sensors: +2/1 light-year [4 power/round]
    Navigational Sensors: +2 [5 power/round]
    Sensors Skill: 5

    Weapons Systems
    Heavy Neutron Cannon
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 9
    Power: [9]
    Weapons Skill: 5


    Earth Force Explorer-class Survey Ship
    Class and Type: Explorer-class Survey Ship
    Commissioning Date: 23rd century

    Hull Characteristics
    Size: 17 (6104 meters)
    Resistance: 5 + 12
    Structural Points: 340

    Operations Characteristics
    Crew/Passengers/Evac: 330/66/2700 [10 power/round]
    Computers: 8 [8 power/round]
    Tractor Beams: [2/rating used]

    Propulsion and Power Characteristics
    Jump System: [51/power round to open]
    Impulse System: .5c/.5c [5/5 power/round]
    Power: 90

    Sensor Systems:
    Long-Range Sensors: +2/15 light-years [6 power/round]
    Lateral Sensors: +2/1 light-year [4 power/round]
    Navigational Sensors: +2 [5 power/round]
    Sensors Skill: 5

    Weapons Systems
    Twin-Linked Heavy Pulse Cannon
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 9
    Power: [9]

    Mark II Interceptors
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: offense 1 or intercept 5
    Power: [5]
    Weapons Skill: 4


    Void Shuttle
    Class and Type: shuttle
    Commissioning Date: 23rd century

    Hull Characteristics
    Size: 2
    Resistance: 1
    Structural Points: 40

    Operations Characteristics
    Crew/Passengers/Evac: 2/5/7 [3 power/round]
    Computers: 2 [2 power/round]
    Tractor Beams: None

    Propulsion and Power Characteristics
    Jump System: [6/power round to open]
    Impulse System: .5c/.5c [5/5 power/round]
    Power: 90

    Sensor Systems:
    Long-Range Sensors: +1/12 light-years [6 power/round]
    Lateral Sensors: +1/1 light-year [4 power/round]
    Navigational Sensors: +1 [5 power/round]
    Sensors Skill: 5

    Weapons Systems
    Burst Pulse Array
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 9
    Power: [9]
    Weapons Skill: 4


    Void War Cruiser
    Class and Type: shuttle
    Commissioning Date: 23rd century

    Hull Characteristics
    Size: 10
    Resistance: 5 + 9
    Structural Points: 200

    Operations Characteristics
    Crew/Passengers/Evac: 4/45/700 [8 power/round]
    Computers: 6 [6 power/round]
    Tractor Beams: None

    Propulsion and Power Characteristics
    Jump System: [30/power round to open]
    Impulse System: .5c/.75c [5/7 power/round]
    Power: 140

    Sensor Systems:
    Long-Range Sensors: +1/12 light-years [6 power/round]
    Lateral Sensors: +1/1 light-year [4 power/round]
    Navigational Sensors: +1 [5 power/round]
    Sensors Skill: 5

    Weapons Systems
    Focussed Void Projector
    Range: 10/30000/100000/300000
    Arc: dorsal (360 degrees)
    Accuracy: 4/5/7/10
    Damage: 8 (24)
    Power: [8 (24)]

    Energic Bombard
    Range: 10/30000/100000/300000
    Arc: forward (120 degrees)
    Accuracy: 4/5/7/10
    Damage: 46
    Power: [46]

    Burst Pulse Array
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 9
    Power: [9]

    Mine Cluster Launcher
    Range: 10/30000/100000/300000
    Arc: ventral (360 degrees)
    Accuracy: 4/5/7/10
    Damage: 6
    Power: [6]
    Weapons Skill: 4


    Thirdspace Gate
    Commissioning Date: Ancient time

    Hull Characteristics
    Size: 12
    Resistance: 10 + 30
    Structural Points: 900

    Operations Characteristics
    Crew/Passengers/Evac: 0 [0 power/round]
    Computers: 6 [6 power/round]

    Propulsion and Power Characteristics
    Power: 210

    Sensor Systems:
    Lateral Sensors: +0/1 light-year [4 power/round]
    Sensors Skill: 3

    Weapons Systems None

    Defensive Systems
    Energy Shields
    Protection: 200
    Power: [200]


    Thirdspace Battle Crusier
    Commissioning Date: 2250’s

    Hull Characteristics
    Size: 13
    Resistance: 5 +12
    Structural Points: 260

    Operations Characteristics
    Crew/Passengers/Evac: 287/30/2500 [10 power/round]
    Computers: 10 [10 power/round]
    Tractor Beams: [2/rating used]

    Propulsion and Power Characteristics
    Jump System: [39/per jump]
    Impulse System: .5c/.75c [5/7 power/round]
    Power: 180

    Sensor Systems:
    Long-Range Sensors: +3/15 light-years [6 power/round]
    Lateral Sensors: +3/1 light-year [4 power/round]
    Navigational Sensors: +3 [5 power/round]
    Sensors Skill: 5

    Weapons Systems
    Heavy Plasma Incenerator
    Range: 10/30000/100000/300000
    Arc: forward (180 degrees)
    Accuracy: 4/5/7/10
    Damage: 34
    Power: [34]

    Medium Plasma Incinerator111
    Range: 10/30000/100000/300000
    Arc: all (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 22
    Power: [22]

    Plasma Blast
    Range: 10/30000/100000/300000
    Arc: forward and aft (180 degrees)
    Accuracy: 4/5/7/10
    Damage: 8
    Power: [8]

    Plasma Sheath
    Range: 10/30000/100000/300000
    Arc: forward and aft (180 degrees)
    Accuracy: 4/5/7/10
    Damage: 20
    Power: [20]
    Weapon Skill: 5

    Defensive Systems
    Energy Shield
    Protection 80
    Power: [80]

    Standard Complement: Three shuttles and Twenty-four Starfuries star fighters

    Description: The Third Space ships are large and powerful weapons. The ships are not residents of the universe.


    Thirdspace Attack Craft
    Commissioning Date: 2250’s

    Hull Characteristics
    Size: 8
    Resistance: 4 +8
    Structural Points: 160

    Operations Characteristics
    Crew/Passengers/Evac: 87/17/700 [7 power/round]
    Computers: 10 [10 power/round]
    Tractor Beams: [2/rating used]

    Propulsion and Power Characteristics
    Jump System: [24/per jump]
    Impulse System: .5c/.75c [5/7 power/round]
    Power: 110

    Sensor Systems:
    Long-Range Sensors: +3/15 light-years [6 power/round]
    Lateral Sensors: +3/1 light-year [4 power/round]
    Navigational Sensors: +3 [5 power/round]
    Sensors Skill: 5

    Weapons Systems
    Plasma Blast
    Range: 10/30000/100000/300000
    Arc: forward and aft (180 degrees)
    Accuracy: 4/5/7/10
    Damage: 8
    Power: [8]
    Weapon Skill: 5

    Defensive Systems
    Energy Shield
    Protection 30
    Power: [30]

  3. #18
    Last Star Fighter Movie

    Star League Gunstar
    Class and Type: Gunstar All-purpose starfighter
    Commissioning Date: 20th century

    Hull Characteristics
    Size: 2 (18.5 meters)
    Resistance: 2
    Structural Points: 40

    Operational Characteristics
    Crew/Passengers: 2/1 [2 power/round]
    Computers: 2 [2 power/round]

    Propulsion and Power Characteristics
    Warp Engine: 5/7/9 (48 hours)
    Impulse System: .5c/.75c [5/7 power/round]
    Power: 78

    Sensor Systems
    Long-range Sensors: +1/5 light-years [6 power/round]
    Lateral Sensors: +1/1 light-years [4 power/round]
    Navigational Sensors: +1 [5 power/round]
    Sensor Skill: 5

    Weapons Systems
    Laser Turrets
    Range: 10/30,000/100,000/300,000
    Arc: All (720 degrees)
    Accuracy: 5/6/8/11
    Damage: 10
    Power: [10]

    Particle Beam
    Range: 10/30,000/100,000/300,000
    Arc: All (720 degrees)
    Accuracy: 5/6/8/11
    Damage: 6
    Power: [6]

    Photon Bolt launcher:
    Number: 6
    Launchers: 2 fv, 1ad,
    Spread: 6
    Arc: Forward, but are self-guided
    Range: 15/300,000/1,000,000/3,500,000
    Accuracy: 5/6/8/11
    Damage: 6
    Power: [5]

    "Death Blossom"
    Range: 10/30,000/100,000/300,000
    Location: four panels along the front of the side portions that open and reveal rows of energy weapon ports
    Arc: All (720 degrees)
    Accuracy: 5/6/8/11
    Damage: 10
    Power: [10]
    Weapons Skill: 5

    Defensive Systems
    Deflector Shield
    Protection: 10/15
    Power: [10]
    Ships: none

    Xurian Ship
    Class and Type: Xurian Supporter Spaceship, Converted Rylos cargo transporter
    Commissioning Date: 20th century

    Hull Characteristics
    Size: 2 (19.5 meters)
    Resistance: 2
    Structural Points: 40

    Operational Characteristics
    Crew/Passengers: 2/4 [3 power/round]
    Computers: 2 [2 power/round]

    Propulsion and Power Characteristics
    Warp Engine: 5/7/9 (48 hours)
    Impulse System: .5c/.75c [5/7 power/round]
    Power: 78

    Sensor Systems
    Long-range Sensors: +1/5 light-years [6 power/round]
    Lateral Sensors: +1/1 light-years [4 power/round]
    Navigational Sensors: +1 [5 power/round]
    Sensor Skill: 5

    Weapons Systems
    Double Laser Turret
    Range: 10/30,000/100,000/300,000
    Arc: All (720 degrees)
    Accuracy: 5/6/8/11
    Damage: 10
    Power: [10]

    Particle Beam
    Range: 10/30,000/100,000/300,000
    Arc: All (720 degrees)
    Accuracy: 5/6/8/11
    Damage: 6
    Power: [6]

    Photon Bolt launcher:
    Number: 6
    Launchers: 2 fv, 1ad,
    Spread: 6
    Arc: Forward, but are self-guided
    Range: 15/300,000/1,000,000/3,500,000
    Accuracy: 5/6/8/11
    Damage: 6
    Power: [5]
    Weapons Skill: 5

    Defensive Systems
    Deflector Shield
    Protection: 10/15
    Power: [10]
    Ships: none

    Centauri's Starcar
    Class and Type: Starcar Custom flying space car
    Commissioning Date: 20th century

    Hull Characteristics
    Size: 1 (19.5 meters)
    Resistance: 1
    Structural Points: 20

    Operational Characteristics
    Crew/Passengers: 1/4 [3 power/round]
    Computers: 2 [2 power/round]

    Propulsion and Power Characteristics
    Warp Engine: 5/7/9 (48 hours)
    Impulse System: .5c/.5c [5/5 power/round]
    Power: 78

    Sensor Systems
    Long-range Sensors: +1/5 light-years [6 power/round]
    Lateral Sensors: +1/1 light-years [4 power/round]
    Navigational Sensors: +1 [5 power/round]
    Sensor Skill: 5

    Weapons Systems
    None

    Defensive Systems
    Deflector Shield: None
    Ships: none

    Kodan Space Fighter
    Class and Type: Kodan standard space combat fighter Mass produced multi-purpose space combat fighter
    Commissioning Date: 20th century

    Hull Characteristics
    Size: 2
    Resistance: 2
    Structural Points: 40

    Operational Characteristics
    Crew/Passengers: 1/0 [1 power/round]
    Computers: [ power/round]

    Propulsion and Power Characteristics
    Jump engine: None
    Impulse System: .5c/.75c [5/7 power/round]
    Power:

    Sensor Systems
    Long-range Sensors: +1/5 light-years [6 power/round]
    Lateral Sensors: +1/1 light-years [4 power/round]
    Navigational Sensors: +1 [5 power/round]
    Sensor Skill: 5

    Weapons Systems
    Laser Cannon
    Range: 10/30,000/100,000/300,000
    Arc: forward (120 degrees)
    Accuracy: 5/6/8/11
    Damage: 12
    Power: [12]

    Anti-Ship Missile Launcher
    Number: 6
    Launchers: 2 fv, 1ad,
    Spread: 2
    Arc: Forward, but are self-guided
    Range: 15/300,000/1,000,000/3,500,000
    Accuracy: 5/6/8/11
    Damage: 14
    Power: [5]
    Weapons Skill: 5

    Defensive Systems
    Deflector Shield
    Protection: 10/15
    Power: [10]
    Ships: None

    Kodan Command Ship
    Class and Type: Kodan Empire Fleet Command Ship Assault command vessel
    Commissioning Date: 20th century

    Hull Characteristics
    Size: 6
    Resistance: 4
    Structural Points: 120

    Operational Characteristics
    Crew/Passengers: 700/1000 [10 power/round]
    Computers: 6 [6 power/round]

    Propulsion and Power Characteristics
    Warp Engine: 5/7/9 (48 hours)
    Impulse System: .5c/.5c [5/5 power/round]
    Power:

    Sensor Systems
    Long-range Sensors: +1/5 light-years [6 power/round]
    Lateral Sensors: +1/1 light-years [4 power/round]
    Navigational Sensors: +1 [5 power/round]
    Sensor Skill: 5

    Weapons Systems
    Laser Canons
    Range: 10/30,000/100,000/300,000
    Arc: All (720 degrees)
    Accuracy: 5/6/8/11
    Damage: 10
    Power: [10]

    Meteor Gun:
    Number: 20
    Launchers: 1 Mounted on the upper front hull,
    Spread: 1
    Arc: Forward, but are self-guided
    Range: 15/300,000/1,000,000/3,500,000
    Accuracy: 5/6/8/11
    Damage: 20
    Power: [5]
    Weapons Skill: 5

    Defensive Systems
    Deflector Shield
    Protection: 35/50
    Power: [35]
    Ships: 24 Kodan Fighters

  4. #19
    Stargate Atlantis
    The Ancient City of Atlantis
    Class and Type: Atlantis-class Ancient City Ship
    Commissioning Date: unknown
    Hull Characteristics
    Size: 16 (4500 Diameter x 1314.5 meters; decks 200; 100,000,000 metric tonnes)
    Resistance: 5
    Structural Points: 320
    Crew/Passengers/Evac: 660/5000/90,000 [16]
    Computers: 10 [10]
    Transporters: Stargate [20]
    Tractor Beams: none
    Propulsion and Power Characteristics
    Hyper drive System: ancient hyper drive (10 light-years per round) [50]
    Sub-light System: .5c/.75c [5/7]
    Power: 1100
    Sensor Systems
    Long-range Sensors: +3/25 light-years [6]
    Lateral Sensors: +3/2 light-year [4]
    Navigational Sensors: +3 [5]
    Cloaking device Class 12 [48]
    Sensor Skill: 5
    Ancient defense weapon (acts as a torpedo)
    Number: 15000
    Launchers: forward
    Spread: 20
    Arc: Forward, but are self-guided
    Range: 15/300,000/1,000,000/3,500,000
    Accuracy: 3/4/6/9
    Damage: 50
    Power: [5]
    Weapon Skill: 5
    Defensive Systems
    Deflector Shield
    Protection: 300/450
    Power: [300]
    Small craft: 98 ancient puddle jumpers

    Atlantis Gatgeship
    Class and Type: small Stargate shuttle transport
    Commissioning Date: A long time ago…
    Hull Characteristics
    Size: 2 (8 x 2.8 (3.5 with weapons pods deployed) x 2.8 meters; decks 1; 5 metric tonnes)
    Resistance: 2
    Structural Points: 40
    Crew/Passengers/Evac: 1/7/16 [3]
    Computers: 2 [2]
    Tractor Beams: none
    Propulsion and Power Characteristics
    Hyper drive System: none
    Sub-light System: .5c/.7c [5/7]
    Power: 60
    Sensor Systems
    Long-range Sensors: none
    Lateral Sensors: +1/1 light-year [4]
    Navigational Sensors: +1 [5]
    Cloak Class 5 [20]
    Sensor Skill: 3
    Small Ancient squid torpedoes
    Number: 6
    Launchers: forward
    Spread: 2
    Arc: Forward, but are self-guided
    Range: 8/30,000/100,000/500,000
    Accuracy: 4/5/7/10
    Damage: 30
    Power: [5]
    Weapon Skill: 3
    Defensive Systems
    Deflector Shield
    Protection: 10/15
    Power: [10]

    Prometheus
    Class and Type: BC-303 (aka Prometheus-class) Cruiser
    Commissioning Date: 21st century
    Hull Characteristics
    Size: 5 (195 x 80 x 65 meters; decks 14; 250,000 metric tonnes)
    Resistance: 3
    Structural Points: 100
    Crew/Passengers/Evac: 115/20/1000 [6]
    Computers: 1 [1]
    Transporters: ring transport [1]
    Tractor Beams: none
    Propulsion and Power Characteristics
    Hyper drive System: Class 10 (784c) [20]
    Sub-light System: .25c/.5c [2/5]
    Power: 100
    Sensor Systems
    Long-range Sensors: +0/5 light-years [6]
    Lateral Sensors: +0/1 light-year [4]
    Navigational Sensors: +0 [5]
    Sensor Skill: 3
    Heavy rail guns
    Range: 5/15,000/50,000/100,000
    Arc: forward and aft (120 degrees)
    Accuracy: 6/7/9/12
    Damage: 4 [4]
    Close in weapons rail gun
    Range: 10/30,000/100,000/300,000
    Arc: All (720 degrees)
    Accuracy: 6/7/9/12
    Damage: 2 [2]
    Missile launcher
    Number: 300
    Launchers: forward
    Spread: 2
    Arc: Forward, but are self-guided
    Range: 8/30,000/100,000/500,000
    Accuracy: 6/7/9/12
    Damage: Standard Anti-ship Missile (5 damage),
    Naquadah Enhanced Anti-ship missile (10 damage),
    Naquadria Enhanced Anti-ship missile (14 damage)
    Power: [5]
    Weapon Skill: 3
    Defensive Systems
    Deflector Shield
    Protection: 30/30
    Power: [30]
    Small craft: 8 fighters (F-302’s)

    Daedalus class battle cruiser
    Class and Type: BC-304 Deadalus class battle Cruiser
    Commissioning Date: 21st century
    Hull Characteristics
    Size: 6 (320 x 193 x 68 meters; decks 15; 400,000 metric tonnes)
    Resistance: 3
    Structural Points: 120
    Crew/Passengers/Evac: 223/80/2000 [10]
    Computers: 1 [1]
    Transporters: ring transport [1]
    Tractor Beams: none
    Propulsion and Power Characteristics
    Hyper drive System: Class 10 (784c) [20]
    Sub-light System: .25c/.5c [2/5]
    Power: 120
    Sensor Systems
    Long-range Sensors: +1/10 light-years [6]
    Lateral Sensors: +1/1 light-year [4]
    Navigational Sensors: +1 [5]
    Sensor Skill: 3
    Heavy rail guns
    Range: 5/15,000/50,000/100,000
    Arc: forward and aft (120 degrees)
    Accuracy: 6/7/9/12
    Damage: 4 [4]
    Close in weapons railgun
    Range: 10/30,000/100,000/300,000
    Arc: All (720 degrees)
    Accuracy: 6/7/9/12
    Damage: 2 [2]
    Missile launcher
    Number: 300
    Launchers: forward
    Spread: 4
    Arc: Forward, but are self-guided
    Range: 8/30,000/100,000/500,000
    Accuracy: 6/7/9/12
    Damage: Standard Nuclear Anti-ship Missile (5 damage),
    Naquadah Enhanced Nuclear Anti-ship missile (10 damage),
    Naquadria Enhanced Nuclear Anti-ship missile (14 damage)
    Power: [5]
    Weapon Skill: 3
    Defensive Systems
    Deflector Shield
    Protection: 40/40
    Power: [40]
    Small craft: 8 fighters (F-302’s)


    X-302 and F-302 fighters
    Class and Type: fighter
    Commissioning Date: 21st century
    Hull Characteristics
    Size: 2
    Resistance: 1
    Structural Points: 40
    Crew/Passengers/Evac: 1/1/0 [2]
    Computers: 1 [1]
    Tractor Beams: none
    Propulsion and Power Characteristics
    Hyper drive System: modified Goe’ald hyper drive (4704c) [12]
    Sub-light System: .5c/.75c [5/7]
    Power: 25
    Sensor Systems
    Long-range Sensors: none
    Lateral Sensors: +0/1 light-year [4]
    Navigational Sensors: +0 [5]
    Sensor Skill: 3
    Rail gun
    Range: 10/30,000/100,000/300,000
    Arc: forward (20 degrees)
    Accuracy: 6/7/9/12
    Damage: 2 [2]
    Missiles
    Number: 6
    Launchers: forward
    Spread: 2
    Arc: Forward, but are self-guided
    Range: 8/30,000/100,000/500,000
    Accuracy: 4/5/7/10
    Damage: 2
    Power: [5]
    Weapon Skill: 3
    Defensive Systems
    Deflector Shield None

    Asguard Enhansed Daedalus class battle cruiser
    Class and Type: BC-304 Deadalus class Battle Cruiser Asguard enhanced systems
    Commissioning Date: 21st century
    Hull Characteristics
    Size: 6 (320 x 193 x 68 meters; decks 15; 400,000 metric tonnes)
    Resistance: 3
    Structural Points: 120
    Crew/Passengers/Evac: 223/80/2000 [10]
    Computers: 4 [4]
    Transporters: ring transport [1]
    Tractor Beams: none
    Propulsion and Power Characteristics
    Hyper drive System: Class 5 (2744c) [25]
    Sub-light System: .25c/.5c [2/5]
    Power: 200
    Sensor Systems
    Long-range Sensors: +2/15 light-years [6]
    Lateral Sensors: +2/1 light-year [4]
    Navigational Sensors: +2 [5]
    Sensor Skill: 3
    Asguard energy weapons
    Range: 10/30,000/100,000/300,000
    Arc: forward and aft (120 degrees)
    Accuracy: 6/7/9/12
    Damage: 20 [20]
    Heavy rail guns
    Range: 5/15,000/50,000/100,000
    Arc: forward and aft (120 degrees)
    Accuracy: 6/7/9/12
    Damage: 4 [4]
    Close in weapons rail gun
    Range: 10/30,000/100,000/300,000
    Arc: All (720 degrees)
    Accuracy: 6/7/9/12
    Damage: 2 [2]
    Missile launcher
    Number: 300
    Launchers: forward
    Spread: 4
    Arc: Forward, but are self-guided
    Range: 8/30,000/100,000/500,000
    Accuracy: 6/7/9/12
    Damage: Standard Anti-ship Missile (5 damage),
    Naquadah Enhanced Anti-ship missile (10 damage),
    Naquadria Enhanced Anti-ship missile (14 damage)
    Power: [5]
    Weapon Skill: 3
    Defensive Systems
    Deflector Shield
    Protection: 60/75
    Power: [60]
    Small craft: 8 fighters (F-302’s)


    Goa’uld Death Glider fighters
    Class and Type: fighter
    Commissioning Date: unknown
    Hull Characteristics
    Size: 2
    Resistance: 1
    Structural Points: 40
    Crew/Passengers/Evac: 1/1/0 [2]
    Computers: 2 [1]
    Tractor Beams: none
    Propulsion and Power Characteristics
    Hyper drive System: Goa’uld hyper drive (x2) [12]
    Sub-light System: .5c/.7c [5/7]
    Power: 60
    Sensor Systems
    Long-range Sensors: none
    Lateral Sensors: +0/1 light-year [4]
    Navigational Sensors: +0 [5]
    Sensor Skill: 3
    railgun
    Range: 10/30,000/100,000/300,000
    Arc: forward (20 degrees)
    Accuracy: 6/7/9/12
    Damage: 4 [4]
    Weapon Skill: 3
    Defensive Systems
    Deflector Shield None


    Goa’uld Ha’Tak Mother ship
    Class and Type: Ha’Tak-class warship
    Commissioning Date: unknown
    Hull Characteristics
    Size: 9 (700 x 650 x 315 meters; decks 70; 5,400,000 metric tonnes)
    Resistance: 5
    Structural Points: 180
    Crew/Passengers/Evac: 12/2000/20,000 [13]
    Computers: 6 [6]
    Transporters: ring transports [1] Stargate [20]
    Tractor Beams: none
    Propulsion and Power Characteristics
    Hyper drive System: Class 1 (4704c) [30]
    Sub-light System: .25c/.5c [2/5]
    Power: 175
    Sensor Systems
    Long-range Sensors: +2/12 light-years [6]
    Lateral Sensors: +2/1 light-year [4]
    Navigational Sensors: +2 [5]
    Sensor Skill: 3
    Guo’ald energy weapons
    Range: 10/30,000/100,000/300,000
    Arc: forward and aft (120 degrees)
    Accuracy: 4/5/7/10
    Damage: 12 [12]
    Missile launcher
    Number: 300
    Launchers: forward
    Spread: 4
    Arc: Forward, but are self-guided
    Range: 8/30,000/100,000/500,000
    Accuracy: 4/5/7/10
    Damage: Naquadria bombs (16 damage)
    Power: [5]
    Weapon Skill: 3
    Defensive Systems
    Deflector Shield
    Protection: 60/80
    Power: [60]
    Small craft: 54 Death gliders and 12 Al’Kesh Bombers or Tel’tak transports


    Goa’uld Al’Kesh
    Class and Type: Al’Kesh bomber/troop carrier
    Commissioning Date: Varies
    Hull Characteristics
    Size: 2 (35 x 19.5 x 15 meters; decks 1; 50 metric tonnes)
    Resistance: 2
    Structural Points: 40
    Crew/Passengers/Evac: 2/50/200 [4]
    Computers: 2 [2]
    Transporters: ring transports [1]
    Tractor Beams: none
    Propulsion and Power Characteristics
    Hyper drive System: none
    Sub-light System: .5c/.5c [5/5]
    Power: 78
    Sensor Systems
    Long-range Sensors: +1/10 light-years [6]
    Lateral Sensors: +1/1 light-year [4]
    Navigational Sensors: +1 [5]
    Cloak Class 5 [20]
    Sensor Skill: 3
    Guo’ald energy weapons
    Range: 10/30,000/100,000/300,000
    Arc: forward and aft (120 degrees)
    Accuracy: 5/6/8/11
    Damage: 6 [6]
    Guo’ald bombs
    Number: 20
    Launchers: vental
    Spread: 2
    Arc: Forward, but are self-guided
    Range: 8/30,000/100,000/500,000
    Accuracy: 5/6/8/11
    Damage: 10
    Power: [5]
    Weapon Skill: 3
    Defensive Systems
    Deflector Shield
    Protection: 18/18
    Power: [18]

    These are the last of the ships. I threw in some Stargate ships at the last minute. Use and enjoy.

  5. #20
    Join Date
    Nov 2014
    Location
    S/E Queensland Australia
    Posts
    870
    they all look good, the Vorlon ships are very interesting, I will admit I had to look up 'discharge gun', their full name seems to be the 'Quantum Gravitic Discharge Cannon' and the 'lightning gun' is the 'Gravitic Lightning Guns'. I will say I prefer the full Space Dock write ups to the very sparse ICON write ups...LoL
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

  6. #21
    I personally like Spacedock better than any other system for starship as it works the best for ships even beyond Star Trek. I would suggest using Basic for Mass Battles than Spacedock as it take less paper work to say to keep track of the ship this way. Fasa was the first system I learned but it was no where near the use of Spacedock.

    Sometimes I shorten the names when making notes and forget to make the change to the proper name.

    I hope all of you get good use to these ships.

  7. #22
    Join Date
    Nov 2014
    Location
    S/E Queensland Australia
    Posts
    870
    I agree Omega, Space Dock is the premier ship builder that I have found and IMHO the best system for writing up and quantifying star ships. I have been playing around with Star Wars ships lately, and trying to convert some unconventional vehicles into Space Dock (power armour) which has been really interesting, I am also interested in trying to do a write up of a starship that conforms to FutureTimeLine predictions but using Space Dock parameters.

    http://www.futuretimeline.net/23rdcentury/2200-2249.htm#antimatter-fueled-starships
    AKA-Dean
    "I will never make excuses for who I am. It is the way I was born. I am a HUNTER. a BONE COLLECTOR."
    Wave Man, the term "wave man" is the English translation of 'Ronin' (Japanese word) and literately translates to "wandering person" and in a modern context a WaveMan is one who is socially adrift or a SalaryMan who is between employers.

  8. #23
    Quote Originally Posted by Omega1967 View Post
    I personally like Spacedock better than any other system for starship as it works the best for ships even beyond Star Trek. I would suggest using Basic for Mass Battles than Spacedock as it take less paper work to say to keep track of the ship this way. Fasa was the first system I learned but it was no where near the use of Spacedock.
    How do you handle teaching it to new players?
    Portfolio | Blog Currently Running: Call of Cthulhu, Star Trek GUMSHOE Currently Playing: DramaSystem, Swords & Wizardry

  9. #24
    usually on the fly with someone handholding and after they have read at least the Star Trek Roleplaying game book rules and then a brief covering the house rules. The new players catch on after awhile and somewhere along the ling they finger their way through the three ring binder that I have printed out and it sits on the podium with all four Spacedock construction note section. Standing nest to it is a very large book with the main starships and all the alien starships that litter the Star Trek Universe. The other universes such as Star Wars, Battlestar Galactica, Andromeda, and other universes in between the two on Podium. For the construction of the ships I walk them through the method I use to build a ship while they are building their first ship, yet they sometimes want to try to generate their first ship on their own. Though most usually play with a pregenerated ship or character to start with. I hope this helps you.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •