You may or may not know this, but I'm writing some things for the new game. One of those things is already out there if you happen to be playtesting aboard the Lady Lex in the 23rd century. The recently-released-to-playtesters adventure "Adrift" was written by yours sincerely.
Prior to this, I actually written an adventure for a roleplaying game in, oh, 20 years, probably more. So this in itself is a monumental thing. My games have nearly always been blessed with players who worked with me when I said, "Okay, we're starting here. I have a few things planned for you to run into. Go." But this time I had to actually write stuff down.
What I'd like to know from you fine folks is: How'd I do? While not an official after-action report, I'd very much like to know what your thoughts (good or bad) are about "Adrift." I need feedback so that the next one is better.