M’Benga Class VII Rescue/Hospital ship
I decided to do all the Star Trek The Next Generation FASA ship for the officers manual and year one sourcebook as they a little off here and there and with a little tweaking they can be some fine ships to add to any fleet.
So I started with the M’Benga Class for no special reason. As for looks, they are kind of funky nevertheless looks aren’t everything are they. Personally, I think that the M’Benga Class looks like a bug from the top? …the side? …well most near anyway I look at it. The Pasture from All Good Things looked like a ball for toeing a boat or trailer on a vehicle.
I used Combat Transporters and dropped the Emergency Transporters but they can be easily changed over if someone wanted to. Everything is canon with the exception I doubled the shields to give it some better protection if it gets into a fight. No one wants to be scrapping bug/ships goo of their phasers do they.
Let me know what you think
M’Benga Class VII Rescue/Hospital ship
Class and Type: M’Benga Class VII Rescue/Hospital ship
Commissioning Date: the early-mid twenty-fourth century
Hull Systems
Size: 5
Length: 220 meters
Beams: 88 meters
Height: 55 meters
Decks: 12
Mass: 450,000 metric tons
SUs Available: 900 - 1900
SUs Used: 1543
Hull Outer <20>
Hull Inner <20>
Resistance Outer Hull: 8 <9>
Resistance Inner Hull: 8 <9>
Structural Integrity field [1 power/10 Protection/round]
Main: Class 4 (Protection 70/110) <26>
Backup: Class 4 (Protection 45) <13>
Backup: Class 4 (Protection 45) <13>
PERSONNEL SYSTEMS
Crew/Passengers/Evac: 130/170/1500
Crew Quarters
Basic: 150 <15>
Expanded: 75 <15>
Luxury: 45 <20>
Unusual: 30 <30>
Environmental Systems
Basic Life Support [9 Power/round] <20>
Reserve Life Support [5 Power/round] <10>
Emergency Life Support (30 emergency shelters) <10>
Gravity [3 Power/round] <5>
Consumable: two years worth <10>
Food Replicators [5 Power/round] <5>
Industrial Replicators
Type: network of small Replicators [2 Power/round] <5>
Type: two Large unit [2 Power/replicator/round] <6>
Medical Facilities: 10 (+2) [10 Power/round] <50>
Recreation Facilities: 6 (two main holodecks; ten personal holodecks; pleasant eating facilities; one large lounge; two small lounges) [12 Power/round] <48>
Personal Transport: Turbolifts, Jefferies tubes [2 Power/round] <15>
Fire Suppression System [1 Power/round when active] <5>
Cargo hold: 30,000 cubic meters <1>
Locations: Various locations (mostly emergency medical and disaster relief supplies)
Escape Pods <4>
Number: 80
Capacity: 4 persons per pod
Propulsion Systems
Warp Drive Nacelles: type 6 <80>
Speed: 6.0/7.0/8.0 [1 Power/.2 warp speed]
PIS: Type E (8 hours of Maximum warp) <10>
Impulse Engine Type: Class 3A (.5c/.75c) [5/7 Power/round] <18>
Location:
Reaction Control System (.025c) [2 Power/ round when in use] <2>
Power Systems
Warp Engine Type: Class 9/O (generates 480 Power/round) <103>
Locations:
Impulse Engine[s]: Class 3A (generate 28 power/engine/round)
Auxiliary Power: 3 reactors (generate 5 Power/reactor/round) <9>
Emergency Power: Type D (generates 40 Power/round) <40>
EPS: Standard Power flow, +200 Power transfer/round <45>
Standard Usable Power: 508
Operations systems
Bridge: <25>
Computers
Core: [5 Power/round] <10>
Core: [5 Power/round] <10>
Uprating Class Alpha (+1) [1 power/round] <4>
ODN <15>
Navigational Deflector [5 Power/round] <20>
Range: 10/20,000/50,000/150,000
Accuracy: 5/6/8/11
Location:
Sensor Systems
Long-range Sensors [5 Power/round] <43>
Range package: Type 5 (Accuracy 3/4/7/10)
High Resolution: 5 Light-years (0.5/0.6 – 1.0/1.1 – 3.7/3.8 – 5.0)
Low Resolution: 15 Light-years (1.0/1.1 – 4.0/4.1 – 12.0/12.1 – 15.0)
Strength Package: Class 7 (strength 7)
Gain Package: Class Alpha (+1)
Coverage: Can detect two thousand extra substances that are possibly harmful to biological organisms
Lateral Sensors [5 Power/Round] <23>
Strength Package: Class 7 (strength 7)
Gain Package: Class Alpha (+1)
Coverage: Can detect two thousand extra substances that are possibly harmful to biological organisms
Navigational Sensors: [5 Power/round] <15>
Strength Package: Class 7 (strength 7)
Gain Package: Class Alpha (+1)
Probes: 50 <5>
Sensor Skill: 4
Flight Control Systems
Autopilot: Shipboard systems (flight control) 2, Coordination 2 [1 Power/round in use] <8>
Navigational Computer
Main: Class 1 (+0) [0 Power/round] <0>
Backups: 2 <0>
Inertial Damping Field
Main <40>
Strength: 8 [3 Power/round]
Number: 4
Backup <10>
Strength: 5 [2 Power/round]
Number: 4
Attitude Control [2 Power/round] <2>
Communications Systems
Type: Class 7 [2 Power/round] <19>
Strength: 7
Security: -4 (Class Gamma Uprating)
Basic Uprating: Class alpha (+1)
Emergency Communications: [2 Power/round] <1>
Tractor Beams
Emitter: Class Delta [3 Power/Strength used/round] <12 x 2 = 24>
Accuracy: 4/5/7/10
Lactation: Forward and Aft
Emitter: Class [3 Power/Strength used/round] <3>
Accuracy: 5/6/8/11
Location: hanger bay
Transporters
Type: Personnel [5 Power/use] <15 x 6 = 90>
Pads: 6
Emitter/Receiver Array: Personnel Type 5 (35,000 km range)
Energizing/Transition Coils: Class G (strength 7)
Number and location:
Type: Combat [3 Power/use] <15 x 4 = 60>
Pads: 12
Emitter/Receiver Array: Combat (Personnel) Type 5 (35,000 km range)
Energizing/Transition Coils: Class G (strength 7)
Number and location:
Type: Small Cargo [2 Power/round] <10 x 2 = 20>
Pads: 200 kg
Emitter/Receiver Array: Cargo Type 2 (40,000 km range)
Energizing/Transition Coils: Class G (strength 7)
Number and location:
Type: Large Cargo [4 Power/round] <12 x 2 = 24>
Pads: 600 kg
Emitter/Receiver Array: Cargo Type 2 (40,000 km range)
Energizing/Transition Coils: Class G (strength 7)
Number and location:
Security Systems Rating: 2 <8>
Anti-Intruder System: Yes [1 Power/round] <5>
Internal Force Field [1 Power/3 Strength] <5>
Science Systems Rating: 3 (+2) [3 Power/round] <15>
Specialized Systems: biological and exobiology systems <10>
Laboratories: 30 <6>
Tactical Systems
Primary Phaser Arrays <29 x 2 = 58>
Type VIII
Damage: 160 [16 Power]
Number of Emitters: 120 (up to 3 shots per round)
Targeting Systems: Class Beta (Accuracy 4/5/7/10)
Range: 10/30,000/100,000/300,000
Location: forward upper and lower saucer
Firing Arc: 540 degrees
Firing Modes: standard, pulse, continuous, wide-beam
Primary Phaser Arrays <14 x 3 = 42>
Type VIII
Damage: 160 [16 Power]
Number of Emitters: 120 (up to 3 shots per round)
Targeting Systems: Class Beta (Accuracy 4/5/7/10)
Range: 10/30,000/100,000/300,000
Location: port and starboard and stern
Firing arc: 360 degrees
Firing Modes: standard, pulse, continuous, wide-beam
Torpedo Launcher <17>
Standard Load: Type II Photon Torpedo (200 damage)
Spread: 4
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Class Beta Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: one forward
Firing Arc: forward, but self guided
Torpedoes carried: 50 <5>
TA/T/TS: Class Beta [1 Power/round] <9>
Strength: 8
Bonus: +1
Weapon Skill: 3
Shields (Forward, Aft, Port, Starboard) <48 x 4 = 192>
Shield Generator: Class 4 (protection 760) [76 Power/shield/round]
Shield grid: Type B (33% increase to 1011 Protection)
Subspace field Distortion Amplifiers: Class zeta (Threshold 253)
Recharging System: Class 1 (45 seconds)
Backup Shield Generators: 4 (1 per shield) <8>
Auto-Destruct System <5>
Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 8 Size worth of ships <16>
Standard Complement: four shuttlecrafts
Location(s):