Class and Type: Borg Sphere
Commissioning Date: 100,000 BC
Hull Characteristics
Size: 12
Resistance: 5 (1,200 m diameter, unknown decks)
Structural Points: 240
Operations Characteristics
Crew/Passengers: 5000/60000 [9 Power/Round]
Computers: 12 [12 Power/Round]
Transporters: 32 (all-purpose)
[16 pwr/round]
Tractor Beams: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d
[2/rating used]
Holding Beams: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d (see special rules)
[5/rating used]
Propulsion and Power Characteristics
Transwarp System: 9/9.999/10 (1 hour)
[3/warp factor]
Impulse System: .75c/.95 c
[7/9 pwr/round]
Power: 230
Sensor Systems
Long-range Sensors: +2/30 light-years
[6 pwr/round]
Lateral Sensors: +2/5 light-years
[4 pwr/round]
Navigational Sensors: +2
[5 pwr/round]
Sensors Skill: 5
Weapon Systems
Energy Beams:
Range: 10/30,000/100,000/300,000
Arc: All (720 degrees)
Accuracy: 5/6/8/11
Damage: 25
Power: [25]
High Yield Torpedoes:
Number: 200
Launchers: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d
Spread: 4
Arc: Forward or aft, but are self-guided
Range: 15/300,000/1,000,000/3,000,000
Accuracy: 4/5/7/10
Damage: 25
Power: [5]
Ion Torpedoes:
Number: 100
Launchers: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d
Spread: 4
Arc: Forward or aft, but are self-guided
Range: 15/300,000/1,000,000/3,000,000
Accuracy: 4/5/7/10
Damage: 15 (only reduces shields but when a starship hull is hit, its engines temporarily lose 5 power per hit due to ionization; a starship needs one hour to recover 5 pts. of power dropped this way, though this time can be reduced depending on engineers' skills at the narrator's discretion)
Power: [5]
Magnetometric Guided Charges:
Number: 200
Launchers: 1 f, 1 a. 1 s. 1 p, 1 v, 1d
Spread: 3
Arc: Forward or aft, but are self-guided
Range: 10/250,000/500,000/1,500,000
Accuracy: 4/5/7/10
Damage: 15 (damage has a radius of 3 space units around the detonation point; magnetometric guided charges can be detonated remotely as long as the target is within sensor range)
Power: [5]
Weapons Skill: 5
Borg Deflector Shield
Protection: 75/115
Power: [75]

Class and Type: Borg Tactical Cube, Assault Ship
Commissioning Date: 100,000 BC
Hull Characteristics
Size: 180 (approximately 1.5 km long, number of decks: unknown, grant any ship that fits normal starship scale a flat +8 to hit one)
Resistance: 4
Structural Points: 3600
Operational Characteristics
Crew/Passengers: 25,000/75,000
[9 pwr/round]
Computers: 20
[20 pwr/round]
Transporters: 50 (all-purpose)
[25 pwr/round]
Tractor Beams: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d
[2/rating used]
Holding Beams: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d (see special rules)
[5/rating used]
Propulsion and Power Characteristics
Transwarp System: 9/9.999/10 (1 hour)
[3/warp factor]
Impulse System: .78c/.95 c
[7/9 pwr/round]
Power: 450
Sensor Systems
Long-range Sensors: +2/30 light-years
[6 pwr/round]
Lateral Sensors: +2/5 light-years
[4 pwr/round]
Navigational Sensors: +2
[5 pwr/round]
Sensors Skill: 5
Weapon Systems
Energy Beams:
Range: 10/30,000/100,000/300,000
Arc: All (720 degrees)
Accuracy: 5/6/8/11
Damage: 30
Power: [30]
High Yield Torpedoes:
Number: 400
Launchers: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d
Spread: 10
Arc: Forward or aft, but are self-guided
Range: 15/300,000/1,000,000/3,000,000
Accuracy: 4/5/7/10
Damage: 30
Power: [5]
Ion Torpedoes:
Number: 275
Launchers: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d
Spread: 10
Arc: Forward or aft, but are self-guided
Range: 15/300,000/1,000,000/3,000,000
Accuracy: 4/5/7/10
Damage: 15 (only reduces shields but when a starship hull is hit, its engines temporarily lose 5 power per hit due to ionization; a starship needs one hour to recover 5 pts. of power dropped this way, though this time can be reduced depending on engineers' skills at the narrator's discretion)
Power: [5]
Magnetometric Guided Charges:
Number: 2000
Launchers: 1 f, 1 a. 1 s. 1 p, 1 v, 1d
Spread: 5
Arc: Forward or aft, but are self-guided
Range: 10/250,000/500, 000/1,500,000
Accuracy: 4/5/7/10
Damage: 15 (damage has a radius of 3 space units around the detonation point; magnetometric guided charges can be detonated remotely as long as the target is within sensor range)
Power: [5]
Weapons Skill: 5
Borg Deflector Shield
Protection: 100/150
Power: [100]

Class and Type: Borg Diamond, Special Ship
Commissioning Date: 100,000 BC
Hull Characteristics
Size: 9 (approximately 820 m diameter, number of decks: unknown)
Resistance: 4
Structural Points: 180
Operational Characteristics
Crew/Passengers: 6,000/10,000
[8 pwr/round]
Computers: 25
[25 pwr/round]
Transporters: 15 (all-purpose)
[15 pwr/round]
Tractor Beams: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d
[2/rating used]
Holding Beams: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d (see special rules)
[5/rating used]
Propulsion and Power Characteristics
Transwarp System: 9/9.99999/10 (1 hour)
[3/warp factor]
Impulse System: .7c/.9 c
[7/9 pwr/round]
Power: 260
Sensor Systems
Long-range Sensors: +3/30 light-years
[6 pwr/round]
Lateral Sensors: +3/5 light-years
[4 pwr/round]
Navigational Sensors: +3
[5 pwr/round]
Sensors Skill: 5
Weapon Systems
Energy Beams:
Range: 10/30,000/100,000/300,000
Arc: All (720 degrees)
Accuracy: 5/6/8/11
Damage: 18
Power: [18]
High Yield Torpedoes:
Number: 160
Launchers: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d
Spread: 5
Arc: Forward or aft, but are self-guided
Range: 15/300,000/1,000,000/3,000,000
Accuracy: 4/5/7/10
Damage: 30
Power: [5]
Ion Torpedoes:
Number: 40
Launchers: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d
Spread: 5
Arc: Forward or aft, but are self-guided
Range: 15/300,000/1,000,000/3,000,000
Accuracy: 4/5/7/10
Damage: 15 (only reduces shields but when a starship hull is hit, its engines temporarily lose 5 power per hit due to ionization; a starship needs one hour to recover 5 pts. of power dropped this way, though this time can be reduced depending on engineers' skills at the narrator's discretion)
Power: [5]
Magnetometric Guided Charges:
Number: 100
Launchers: 1 f, 1 a. 1 s. 1 p, 1 v, 1d
Spread: 2
Arc: Forward or aft, but are self-guided
Range: 10/250,000/500,000/1,500,000
Accuracy: 4/5/7/10
Damage: 15 (damage has a radius of 3 space units around the detonation point; magnetometric guided charges can be detonated remotely as long as the target is within sensor range)
Power: [5]
Weapons Skill: 5
Borg Deflector Shield
Protection: 70/90
Power: [70]

Class and Type: Borg Assimilator, Assimilation Ship
Commissioning Date: 100,000 BC
Hull Characteristics
Size: 120 (approximately 15 km long, number of decks: unknown, grant any ship that fits normal starship scale a flat +6 to hit one)
Resistance: 3
Structural Points: 2400
Operational Characteristics
Crew/Passengers: 3,440/130,000
[9 pwr/round]
Computers: 16
[16 pwr/round]
Transporters: 40 (all-purpose)
[20 pwr/round]
Tractor Beams: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d
[2/rating used]
Holding Beams: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d (see special rules)
[5/rating used]
Propulsion and Power Characteristics
Transwarp System: 9/9.999/10 (1 hour)
[3/warp factor]
Impulse System: .6c/.85 c
[6/8 pwr/round]
Power: 280
Sensor Systems
Long-range Sensors: +2/25 light-years
[6 pwr/round]
Lateral Sensors: +1/4 light-years
[4 pwr/round]
Navigational Sensors: +2
[5 pwr/round]
Sensors Skill: 4
Weapon Systems
Energy Beams:
Range: 10/30,000/100,000/300,000
Arc: All (720 degrees)
Accuracy: 5/6/8/11
Damage: 20
Power: [20]
High Yield Torpedoes:
Number: 250
Launchers: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d
Spread: 6
Arc: Forward or aft, but are self-guided
Range: 15/300,000/1,000,000/3,000,000
Accuracy: 4/5/7/10
Damage: 30
Power: [5]
Ion Torpedoes:
Number: 150
Launchers: 1 f, 1 a, 1 s, 1 p, 1 v, 1 d
Spread: 5
Arc: Forward or aft, but are self-guided
Range: 15/300,000/1,000,000/3,000,000
Accuracy: 4/5/7/10
Damage: 15 (only reduces shields but when a starship hull is hit, its engines temporarily lose 5 power per hit due to ionization; a starship needs one hour to recover 5 pts. of power dropped this way, though this time can be reduced depending on engineers' skills at the narrator's discretion)
Power: [5]
Magnetometric Guided Charges:
Number: 600
Launchers: 1 f, 1 a. 1 s. 1 p, 1 v, 1d
Spread: 4
Arc: Forward or aft, but are self-guided
Range: 10/250,000/500, 000/1,500,000
Accuracy: 4/5/7/10
Damage: 15 (damage has a radius of 3 space units around the detonation point; magnetometric guided charges can be detonated remotely as long as the target is within sensor range)
Power: [5]
Weapons Skill: 6
Borg Deflector Shield
Protection: 65/85
Power: [65]