I was flipping through The Game book The Price of Freedom and one pages 120 and 121 there is a version of the Apollo class. I wanted to compare the version against the Spacedock version and discovered that they were different as night and day. So, I have taken it upon myself to generate the ship doing some math to come up with the dimensions of the ship. Using the Icon basic information, I have created the ship in that follows.
There is another version that I want to make sometime in the future that is a Miranda & Nebula class version using the Ambassador class saucer and secondary hull as well at the two nacelles in a version of the starship. This has been something that I have wanted to do but never have taken the time sometime in the future.
Though this is not the spacedock version of the Apollo it is a type of starship that can be included into the Starfleet in some form as it is here. With its armaments and the time that it was constructed I would have said that it was a Heavy Cruiser rather than a Light Cruiser though it is only slightly larger than the Constitution class Heavy Cruisers that were being replaced by the Excelsior class starships.
What do you think?
Apollo Class Starship
Class and Type: Apollo-Class Light Cruiser
Commissioning Date: 2325
Hull Systems
Size: 6
Length: 315 meters
Beams: 203.54 meters
Height: 30.88 meters
Decks: 20
Mass: 850,000 metric tons
SUs Available: 1300 - 2500
SUs Used: 2001
Environmental Systems
Basic Life Support [10 Power/round] <24>
Reserve Life Support [5 Power/round] <12>
Emergency Life Support (36 emergency shelters) <12>
Gravity [3 Power/round] <6>
Consumable: three years worth <18>
Food Replicators [5 Power/round] <6>
Industrial Replicators
Type: network of small Replicators [2 Power/round] <66>
Type: one Large unit [2 Power/replicator/round] <3>
Medical Facilities: 7 (+2) [7 Power/round] <35>
Recreation Facilities: 6 (two main holodecks; ten personal holodecks; pleasant eating facilities; one large lounge; two small lounges) [12 Power/round] <46>
Personal Transport: Turbolifts; Jefferies tubes [2 Power/round] <18>
Fire Suppression System [1 Power/round when active] <6>
Cargo hold: 20,000 cubic meters <1>
Locations: two main cargo holds and several various smaller storage areas around the ship
Escape Pods <7>
Number: 120
Capacity: 8 persons per pod
Propulsion Systems
Warp Drive Nacelles: Type 6D <105>
Speed: 6.0/9.2/9.6 [1 Power/.2 warp speed]
PIS: Type H (12 hours of Maximum warp) <16>
Impulse Engine Type: one Class 8 (.75c/.95c) [7/9 Power/round] <40>
Location:
Reaction Control System (.025c) [2 Power/ round when in use] <6>
Power Systems
Warp Engine Type: Class 11/Q (generates 570 Power/round) <122>
Locations:
Impulse Engine[s]: one Class 8 (generate 64 power/engine/round)
Auxiliary Power: 3 reactors (generate 5 Power/reactor/round) <9>
Emergency Power: Type D (generates 40 Power/round) <40>
EPS: Standard Power flow, +250 Power transfer/round <55>
Standard Usable Power: 634
Operations systems
Bridge: <30>
Auxiliary Bridge: <18>
Emitter: Class Alpha [3 Power/Strength used/round] <2 x 2 = 6>
Accuracy: 5/6/8/11
Location: Shuttlebays
Transporters
Type: Personnel [5 Power/use] <14 x 4 = 56>
Pads: 6
Emitter/Receiver Array: Personnel Type 4 (30,000 km range)
Energizing/Transition Coils: Class G (strength 7)
Number and location:
Type: Emergency [6 Power/round] <15 x 3 = 45>
Pads: 18
Emitter/Receiver Array: Emergency Type 2 (10,000 km range)
Energizing/Transition Coils: Class G (strength 7)
Number and location:
Type: Cargo [3 Power/round] <11 x 3 = 33>
Pads: 400 kilograms
Emitter/Receiver Array: Cargo Type 2 (20,000 km range)
Energizing/Transition Coils: Class G (strength 7)
Number and location:
Security Systems Rating: 3 <12>
Anti-Intruder System: Yes [1 Power/round] <6>
Internal Force Field [1 Power/3 Strength] <6>
Science Systems Rating: 2 (+1) [2 Power/round] <16>
Specialized Systems: two <10>
Laboratories: 15 <4>
Tactical Systems
Dorsal Saucer Phaser Arrays <20 x 3 = 60>
Type VIII
Damage: 160 [16 Power]
Number of Emitters: 80 (up to 2 shots per round)
Targeting Systems: Class Beta Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: one forward, one port, one starboard dorsal
Firing arc: 360 degrees
Firing Modes: Standard, Pulse, continuous and wide beam
Dorsal Saucer Phaser Arrays <20 x 3 = 60>
Type VIII
Damage: 160 [16 Power]
Number of Emitters: 80 (up to 2 shots per round)
Targeting Systems: Class Beta Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: one forward, one port, one starboard dorsal
Firing arc: 360 degrees
Firing Modes: Standard, Pulse, continuous and wide beam
Ventral Engineering Phaser Array <20>
Type VIII
Damage: 160 [16 Power]
Number of Emitters: 80 (up to 2 shots per round)
Targeting Systems: Class Beta Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: one Ventral engineering
Firing arc: 360 degrees
Firing Modes: Standard, Pulse, continuous and wide beam
Port and Starboard Nacelle pylon struts Phaser Array <14 x 2 = 28>
Type VIII
Damage: 160 [16 Power]
Number of Emitters: 80 (up to 2 shots per round)
Targeting Systems: Class Beta Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: one Ventral engineering
Firing arc: 360 degrees
Firing Modes: Standard, Pulse, continuous and wide beam
Dorsal Aft Secondary Engineering Hull Phaser Array <14>
Type VIII
Damage: 160 [16 Power]
Number of Emitters: 80 (up to 2 shots per round)
Targeting Systems: Class Beta Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: one Ventral engineering
Firing arc: 360 degrees
Firing Modes: Standard, Pulse, continuous and wide beam
Torpedo Launcher <14 x 2 = 28>
Standard Load: Type II Photon torpedo (200 damage)
Spread: 4
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Class Beta Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location:
Firing Arc: one forward and one aft
Torpedoes carried: 150 <15>
Shields (Forward, Aft, Port, Starboard) <67 x 4 = 268>
Shield Generator: Class 5 (protection 1000) [100 Power/shield/round]
Shield grid: Type (33% increase to Protection 1330)
Subspace field Distortion Amplifiers: Class Eta (Threshold 333)
Recharging System: Class 1 (45 seconds)
Backup Shield Generators: 4 (1 per shield) <8>
Auto-Destruct System <6>
Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 16 Size worth of ships <32>
Standard Complement: 4 Shuttlepods and 6 shuttlecrafts
Location(s): one aft of secondary hall and one saucer dorsal aft
Captains Yacht: none