Klingon BeH'noQ Class Fast Attack Ship.png

This is a new Klingon Ship I drew entirely from scratch, to give the Klingons a primarily Spacedock System Fast Attack Ship:

Class and Type: Beh'noQ-Class Fast Attack Ship
Commissioning Date: 23774

Hull Systems
Size: 3
Length: 89 meters
Beams: 63 meters
Height: 9.75 meters
Decks: 3
Mass: 50,000 metric tons
SUs Available: 800
SUs Used: 740

Hull Outer <12>
Hull Inner <12>
Resistance Outer Hull: 4 <3>
Resistance Inner Hull: 4 <3>
Ablative Armor: None <N/A>

Structural Integrity field [1 power/10 Protection/round]
Main: Class 2 (Protection 50/80) <18>
Backup: Class 2 (Protection 25) <9>
Backup: Class 2 (Protection 25) <9>
Specialized hull: Atmospheric Entry <3> Planetfall <3>

PERSONNEL SYSTEMS
Crew/Passengers/Troops/Evac: 40/20/20/500
Crew Quarters
Spartan: 40 <2>

Environmental Systems
Basic Life Support [7 Power/round] <12>
Reserve Life Support [3 Power/round] <6>
Emergency Life Support (4 emergency shelters) <6>
Gravity [3 Power/round] <3>
Consumable: 1 year worth <3>
Food Replicators [3 Power/round] <3>
Industrial Replicators
Type: network of small Replicators [2 Power/round] <3>
Type: Large unit [2 Power/replicator/round] <3>
Medical Facilities: Type II (+0) [2 Power/round] <10>
Recreation Facilities: Type I [2 Power/round] <8>
(spartan mess hall; no lounges; a gym)
Personal Transport: stairs, Jefferies tubes <3>
Fire Suppression System [1 Power/round when active] <3>
Cargo hold: 5,000 cubic meters <1>
Locations: two cargo holds
Escape Pods <1>
Number: 8
Capacity: 8 persons per pod

Propulsion Systems
Warp Drive Nacelles: Type 5.6 <53>
Speed: 5.0/6.0/7.6 [1 Power/.2 warp speed]
PIS: Class J (36 hours of Maximum warp) <20>
Impulse Engine Type: Class 4B (.65c/.85c) [6/8 Power/round] <23>
Acceleration Uprating: Class Alpha <2>
Location: 1 aft ventral
Reaction Control System (.025c) [2 Power/ round when in use] <3>

Power Systems
Warp Engine Type: Class 3/E (generates 150 Power/round) <40>
Locations: center of main hull
Impulse Engine[s]: Class 4B (generate 38 power/engine/round)
Auxiliary Power: 3 reactors (generate 5 Power/reactor/round) <9>
Emergency Power: Type A (generates 25 Power/round) <25>
EPS: Standard Power flow, +60 Power transfer/round <21>
Standard Usable Power: 188

Operations systems
Bridge: <15>

Computers Core: one core [2 Power/core/round] <6>
ODN <9>

Navigational Deflector [Power/round] <12>
Range: 10/20,000/50,000/150,000
Accuracy: 5/6/8/11
Location: Forward Ventral on Command Pod

Sensor Systems
Long-range Sensors [5 Power/round] <19>
Range package: Type 2 (Accuracy 3/4/7/10)
High Resolution: 4 Light-years
Low Resolution: 12 Light-years
Strength Package: Class 4 (strength 4)
Gain Package: Class Alpha (+1)

Lateral Sensors [5 Power/round] <11>
Strength Package: Class 4 (strength 4)
Gain Package: Class Alpha (+1)

Navigational Sensors: [5 Power/round] <10>
Strength Package: Class 4 (strength 4)
Gain Package: Class Alpha (+1)

Cloaking Device: Class 2 (+2 to Detect) [80 Power/Round] <12>

Probes: 5 <.5>

Sensor Skill: 4

Flight Control Systems
Autopilot: Shipboard systems (flight control) 4, Coordination 4 [1 Power/round in use] <18>

Navigational Computer
Main: Class 1 (+0) [0 Power/round] <0>
Backups: one <0>

Manual Steering Column <1>

Inertial Damping Field
Main <6>
Strength: 7 [3 Power/round]
Number: one
Backup <3>
Strength: 3 [2 Power/round]
Number: two
Attitude Control [2 Power/round] <3>

Communications Systems
Type: Class 3 [2 Power/round] <11>
Strength: 3
Security: -2 (Class Gamma Uprating)
Basic Uprating: Class Alpha (+1)
Emergency Communications: [1 Power/round] <3>

Tractor Beams

Emitter: Class Beta [3 Power/Strength used/round] <6>
Accuracy: 5/6/8/11
Location: Aft Ventral

Transporters
Type: Personnel [7 Power/use] <16>
Emitter/Receiver Array: Personnel Type 5 (35,000 km range)
Energizing/Transition Coils: Class F (strength 6)
Number and location: one in main hull

Type: Cargo [2 Power/round] <8>
Emitter/Receiver Array: Cargo Type 1 (10,000 km range)
Energizing/Transition Coils: Class B (strength 2)
Number and location: two in main hull

Security Systems Rating: 2 <8>
Anti-Intruder System: Yes [1 Power/round] <3>
Internal Force Field [1 Power/3 Strength] <3>

Science Systems: Type 1 (Rating +0) [1 Power/round] <8>
Laboratories: 1 <2>

Tactical Systems

<50>
Type XI Disruptor Cannon
Damage: 240 [24 Power]
Number of Emitters: (up to 5 shots per round)
Targeting Systems: Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: Forward ventral
Firing arc: 360 degrees
Firing Modes: Standard, Pulse

<50>
Type XI Disruptor Cannon
Damage: 240 [24 Power]
Number of Emitters: (up to 5 shots per round)
Targeting Systems: Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: Forward ventral
Firing arc: 360 degrees
Firing Modes: Standard, Pulse

<50>
Type XI Disruptor Cannon
Damage: 240 [24 Power]
Number of Emitters: (up to 5 shots per round)
Targeting Systems: Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: Forward ventral
Firing arc: 360 degrees
Firing Modes: Standard, Pulse

<50>
Type XI Disruptor Cannon
Damage: 240 [24 Power]
Number of Emitters: (up to 5 shots per round)
Targeting Systems: Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: Forward ventral
Firing arc: 360 degrees
Firing Modes: Standard, Pulse

Torpedo Launcher <10>
Standard Load: type II photon torpedo (200 damage), mark I quantum torpedo (400 damage)
Spread: 4
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: command pod forward ventral
Firing Arc: Forward, but are self-guided

Torpedoes carried: 175 <17.5>

TA/T/TS: Class Delta [5 Power/round] <15>
Strength: 10
Bonus: +3
Weapon Skill: 5

Shields (Forward, Aft, Port, Starboard) < (16 x 4 = 64)>
Shield Generator: Class 2 (protection 250) [25 Power/shield/round]
Shield grid: Type B (33% increase to Protection 330)
Subspace field Distortion Amplifiers: Class Alpha (Threshold 50)
Recharging System: Class 2 (40 seconds)
Backup Shield Generators: 4 (1 per shield) <3>
Auto-Destruct System <3>

Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 8 Size worth of ships <16>
Standard Complement: 4 shuttlecraft
Location(s): aft dorsal
Captains Yacht: No <0>

History:
The Beh'noQ is a small gunship used for hunter-killer and planetary assault missions,
being fitted with four heavy Disruptor Cannons normally reserved for much larger ships,
and a single forward torpedo launcher with normal spread capability. It's cloak is easily
penetrated, and thus not anywhere near as useful as that on larger ships, but the gunship
is much preferred for easy combat and glory. It is produced at Iosia, FonawI' and Kellis
at a combined rate of 9 per year.

Ed Note:
This Class's Name translates to "Stirring Readyness". It's FASA TNG Designation is KDFA-3.


ICON Template

Class and Type: Beh'noQ-Class Attack Ship
Commissioning Date: 2374
Hull Characteristics
Size: 3
Resistance: 2
Structural Points: 40
Operations Characteristics
Crew/Passengers/Troops/Evac: 40/20/20/500 [5 Power/Round]
Computers: 2 [2 Power/Round]
Transporters: 1 Personnel, 2 Cargo [1 Power/Round]
Tractor Beams: 1 av [2 Pwr/Rtg/Rnd]
Engines and Power Data
Warp System: 5.0/6.0/7.6 (36 hours) [2/Warp Facter]
Impulse System: .65c/.85c [6/8 Power/Round]
Power: 85
Sensor Data
Long-Range Sensors: +1/12 ly [6 Power/Round]
Lateral Sensors: +1/1 ly [4 Power/Round]
Navigational Sensors: +1 [5 Power/Round]
Cloak: 2 [8 Power/Round]
Sensor Skill: 4
Weapons Characteristics
Type X Disruptor
Range: 10/30,000/100,000/300,000
Arc: Full Forward (540 degrees)
Accuracy: 4/5/7/10
Damage: 24
Power: [24]
Type II Photon Torpedoes
Number: 175
Launchers: 1 fv
Spread: 4
Range: 15/300,000/1,000,000/3,500,000
Arc: Forward, but are self-guided
Accuracy: 4/5/7/10
Damage: 20
Power: [5]
Weapon Skill: 4
Defensive Characteristics
Type MDE Deflector Shield
Protection: 25/33
Power: [25]

FASA STCS Template

Ship Data
Construction Data:
Class- IV
Model- Type A
Date Entering Service- 3/1307.02 (July 2nd, 2374)
Number Produced- 84
Superstructure- 11
Damage Chart- B
Dimensional Data:
Length- 89 meters
Width- 63 meters
Height- 9.75 meters
Weight- 38,600 mt
Atmospheric Entry/Landing- Yes
Control Computer Type- ZD-25
Stealth Device Type- KCB
Power to Activate- 22
Cargo Data:
Cargo Capacity- 18 SCUs
Metric Tonnage- 900 mt
Transporter Data:
10-person Combat- 1
Cargo, Small- 2
Personnel Data:
Crew- 40
Passengers- 20
Troops- 20
Shuttlecraft- 4
Engine Data:
Total Power- 61
Movement Point Ratio- 2/1
Warp Engine Type- KXMW-2
Number- 1
Power Provided- 38
Stress Charts- E/I
Cruising Speed- Warp 6
Emergency Speed- Warp 7.6
Impulse Engine Type- KIJ-1
Power Provided- 23
Weapons Data:
Beam Weapon Type- KDR-12
Number- 4
Firing Arcs- 2 f/p, 2 f/s
Firing Chart- Z
Max Beam Power- 16
Modifiers-
+3- 1-12
+2- 13-20
+1- 21-24
Heavy Weapon Type- FQP-11Q
Number- 1
Firing Arcs- 1f
Firing Chart- S
Power to Arm- 1-2 (2-8)
Damage- 30 or 30+2d10
Shots- 1-2
Defensive System Data:
Defense Shield Type- KSD
Shield Point Ratio- 1/2
Max Shield Power- 11
Balance Codes:
D- 109.3
WDF- 143.5