Ed Note-
This is a Chalnoth Ship, made by running a D'kora-Class Marauder through DeepAI, and then basing that (somewhat) offa the Chalnoth Ships in DC Comics.
Here’s an altered version of your original ship design, reworked to represent a Chalnoth Raider Ship. This design focuses on enhancing certain offensive capabilities while sacrificing others, in keeping with the Chalnoth's nature as aggressive marauders.
### Chalnoth Raider Ship Statistics
**Commissioning Date:** N/A, Mid 24th Century
#### Hull Characteristics
- **Size Class:** 7 (630m long, 38 decks)
- **Resistance:** 2
- **Structural Points:** 120
#### Operations Characteristics
- **Crew/Passengers/Evac:** 500/3000 [7p/r]
- **Computers:** 3 [4 power/round]
- **Transporters:** 1 personnel, 2 cargo, 2 emer [4 pwr/rd]
- **Tractor Beam:** 1 av [2 power/rating/round]
#### Propulsion and Power Characteristics
- **Warp System:** 5.0/7.5/8.5 (new) (6 hours) [2/warp factor]
- **Impulse System:** 0.30 c / 0.60 c [3/6 Power/round]
- **Power:** 120
#### Sensor Systems
- **Long-range sensors:** +1/12 ly [5 power/round]
- **Lateral sensors:** +1/0.5 ly [3 power/round]
- **Navigational Sensors:** +1 [4 power/round]
- **Sensor Skill:** 3
#### Weapons Systems
- **Type 8 Plasma Emitter**
- **Range:** 10/30,000/100,000/300,000
- **Arc:** Forward (240 degrees)
- **Accuracy:** 5/6/8/11
- **Damage:** 20
- **Power:** [20]
- **Type I Disruptor Cannons:**
- **Number:** 4
- **Range:** 5/20,000/50,000/100,000
- **Arc:** Forward (180 degrees)
- **Accuracy:** 3/5/7/9
- **Damage:** 12 per cannon
- **Power:** [10 each]
- **Weapons Skill:** 4
#### Defensive Systems
- **Deflector Shield:** 40/56 [40 power/shield/round]
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### Design Notes
- **Hull Characteristics:** The hull has a slightly reduced structural integrity, allowing for reduced mass while keeping it agile.
- **Crew and Operations:** The crew capacity has been increased, reflecting the Chalnoth's propensity to raid and board, while the number of transporters is reduced, focusing more on combat rather than cargo operations.
- **Propulsion and Power:** The warp capabilities are slightly diminished in comparison with other contemporary ships, emphasizing lower power for maneuverability.
- **Sensors:** The sensors are less advanced, revealing a focus on weaponry and combat meters over stealth and reconnaissance.
- **Weapons Systems:** The plasma emitter has improved damage but a more limited firing arc. The introduction of Type I Disruptor Cannons complements the offensive capability, giving the ship multiple weapon types to use in a fight.
- **Defensive Systems:** The shields reflect the ship’s more aggressive and less defensive nature, with a lower power-to-shield ratio reflecting a willingness to absorb damage in favor of offensive actions.
This design aligns with the Chalnoth's character as ruthless raiders willing to engage in direct combat and risk damage for the sake of aggressive tactics.