Class and Type: KDF-54 Bat'Chu'Lech-Class Missile Cruiser
Commissioning Date: 2370
Hull Systems
Size: 7
Length: 540 meters
Beams: 315 meters
Height: 95 meters
Decks: 19
Mass: 3,100,000 metric tons
SUs Available: 2450
SUs Used: 2228
Hull Outer <28>
Hull Inner <28>
Resistance Outer Hull: 10 <12>
Resistance Inner Hull: 10 <12>
Structural Integrity field [1 power/10 Protection/round]
Main: Class 6 (Protection 90/130) <34>
Backup: Class 6 (Protection 45) <17>
Backup: Class (Protection 45) <17>
Specialized hull: Ramming Hull <7> Atmospheric Entry <7>
PERSONNEL SYSTEMS
Crew/Passengers/Troops/Evac: 688/35/1200/8000
Crew Quarters
Barracks: Houses 1200 troops <20>
Spartan: 480 <24>
Basic: 90 <9>
Expanded: 35 <7>
Luxury: 4 <4>
Unusual: 6 <6>
Environmental Systems
Basic Life Support [13 Power/round] <35>
Reserve Life Support 6 [Power/round] <14>
Emergency Life Support (42 emergency shelters) <14>
Gravity [3 Power/round] <7>
Consumable: 2 years worth <14>
Food Replicators [7 Power/round] <7>
Industrial Replicators
Type: network of small Replicators [2 Power/round] <7>
Type: three Large units [3 Power/replicator/round] <9>
Medical Facilities: Type 4 (+1) [4 Power/round] <20>
Recreation Facilities: Type 8 ( main holodeck; 2 personal holodecks; 4 large
mess halls; 4 gyms; 4 combat practice areas) [16 Power/round] <64>
Personal Transport: Jefferies tubes, turbolifts [2 Power/round] <7>
Fire Suppression System [1 Power/round when active] <7>
Cargo hold: 396,000 cubic meters <12>
Locations: Four larger holds, Thirteen smaller holds
Propulsion Systems
Warp Drive Nacelles: Type 5D <70>
Speed: 5.0/8.4/9.0 [1 Power/.2 warp speed]
PIS: Type I (20 hours of Maximum warp) <18>
Impulse Engine Type: Class 7 (.75c/.92c) [7/9 Power/round] <70>
Location: Two in Rear Hull
Reaction Control System (.025c) [2 Power/ round when in use] <7>
Power Systems
Warp Engine Type: Class 10/P (generates 500 Power/round) <110>
Locations: Rear Hull, near "Pyramid"
Impulse Engines: Two Class 7 (generate 56 power/engine/round)
Auxiliary Power: 5 reactors (generate 5 Power/reactor/round) <9>
Emergency Power: Type F (generates 50 Power/round) <50>
EPS: Standard Power flow, +150 Power transfer/round <50>
Standard Usable Power: 612
Operations systems
Bridge: <40>
Battle Bridge: <20>
Computers Core: Two Cores with Alpha Uprating [5 power/core/round] <(2x16=)>
ODN <21>
Navigational Deflector [5 Power/round] <28>
Range: 10/20,000/50,000/150,000
Accuracy: 5/6/8/11
Location: Forward Ventral
Auxiliary Deflector <7>
Sensor Systems
Long-range Sensors [5 Power/round] <36>
Range package: Type 6 (Accuracy 3/4/7/10)
High Resolution: 5 Light-years
Low Resolution: 16 Light-years
Strength Package: Class 6 (strength 6)
Gain Package: Class Alpha (+1)
Lateral Sensors [5 Power/round] <15>
Strength Package: Class 6 (strength 6)
Gain Package: Class Alpha (+1)
Navigational Sensors: [5 Power/round] <14>
Strength Package: Class 6 (strength 6)
Gain Package: Class Alpha (+1)
Probes: 10 <1>
Sensor Skill: 4
Cloaking Device: Class 5 <22>
Rating: +5
Flight Control Systems
Autopilot: Shipboard systems (flight control) 3, Coordination 3 [1 Power/round in use] <12>
Navigational Computer
Main: Class 3 (+2) [2 Power/round] <4>
Backups: one <4>
Inertial Damping Field
Main <28>
Strength:[3 Power/round]
Number: three
Backup <10>
Strength:[2 Power/round]
Number: three
Attitude Control [2 Power/round] <2>
Communications Systems
Type: Class [ Power/round] <30>
Strength: 9
Security: -7 (Class Epsilon Uprating)
Basic Uprating: Class Beta (+2)
Emergency Communications: Two [1 Power/round] <2>
Tractor Beams
Emitter: Class Gamma [3 Power/Strength used/round] <9>
Accuracy: 4/5/7/10
Location: Aft Dorsal
Emitter: Class Gamma [3 Power/Strength used/round] <9>
Accuracy: 4/5/7/10
Location: Forward Ventral
Transporters
Type: Personnel [6 Power/use] <80>
Emitter/Receiver Array: Personnel Type 7 (50,000 km range)
Energizing/Transition Coils: Class J (strength 10)
Number and location: Two on Command Pod, Two in Rear Hull
Type: Combat [6 Power/round] <96>
Emitter/Receiver Array: Combat Type 7 (50,000 km range)
Energizing/Transition Coils: Class J (strength 10)
Number and location: Six in Rear Hull
Type: Cargo [3 Power/round] <60>
Emitter/Receiver Array: Cargo Type Two (20,000 km range)
Energizing/Transition Coils: Class F (strength 6)
Number and location: One in command pod, Four in Rear Hull
Security Systems Rating: 5 <20>
Anti-Intruder System: Yes [1 Power/round] <7>
Internal Force Field [1 Power/3 Strength] <7>
Science Systems Rating: 1 (+0) [1 Power/round] <12>
Laboratories: 6 <2>
Tactical Systems
<48>
Type 11 Disruptor Cannon
Damage: 240 [24 Power]
Number of Emitters: (up to 5 shots per round)
Targeting Systems: Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: Command Pod Forward Ventral
Firing arc: 360 Degrees
Firing Modes: Standard, Pulse
<36>
Type 8 Disruptor Cannon
Damage: 180 [18 Power]
Number of Emitters: (up to 3 shots per round)
Targeting Systems: Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: Rear Hull Port Dorsal
Firing arc: 360 degrees
Firing Modes: Standard, Pulse
<36>
Type 8 Disruptor Cannon
Damage: 180 [18 Power]
Number of Emitters: (up to 3 shots per round)
Targeting Systems: Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: Rear Hull Starboard Dorsal
Firing arc: 360 degrees
Firing Modes: Standard, Pulse
<36>
Type 8 Disruptor Cannon
Damage: 180 [18 Power]
Number of Emitters: (up to 3 shots per round)
Targeting Systems: Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: Rear Hull Port Ventral
Firing arc: 360 degrees
Firing Modes: Standard, Pulse
<36>
Type 8 Disruptor Cannon
Damage: 180 [18 Power]
Number of Emitters: (up to 3 shots per round)
Targeting Systems: Accuracy 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: Rear Hull Starboard Ventral
Firing arc: 360 degrees
Firing Modes: Standard, Pulse
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Command Pod Forward Dorsal
Firing Arc: Forward, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Command Pod Forward Dorsal
Firing Arc: Forward, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Command Pod Forward Dorsal
Firing Arc: Forward, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Command Pod Forward Dorsal
Firing Arc: Forward, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Command Pod Forward Dorsal
Firing Arc: Forward, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Command Pod Forward Dorsal
Firing Arc: Forward, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Command Pod Forward Ventral
Firing Arc: Forward, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Command Pod Forward Ventral
Firing Arc:, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Command Pod Forward Ventral
Firing Arc: Forward, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Command Pod Forward Ventral
Firing Arc: Forward, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Rear Hull Forward Dorsal
Firing Arc: Forward, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Rear Hull Forward Dorsal
Firing Arc: Aft, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Rear Hull Dorsal Forward
Firing Arc: Aft, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Rear Hull Dorsal Forward
Firing Arc: Aft, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Rear Hull Dorsal Forward
Firing Arc: Aft, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Rear Hull Aft Dorsal
Firing Arc: Aft, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Rear Hull Aft Dorsal
Firing Arc: Aft, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Rear Hull Aft Dorsal
Firing Arc: Aft, but are self-guided
Torpedo Launcher <12>
Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
Spread: 8
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Rear Hull Aft Ventral
Firing Arc: Aft, but are self-guided
Torpedoes carried: 880 <88>
TA/T/TS: Class Epsilon [6 Power/round] <18>
Strength: 11
Bonus: +3
Weapon Skill: 5
Shields (Forward, Aft, Port, Starboard) < (63 x 4 = 252)>
Shield Generator: Class 4 (protection 750) [75 Power/shield/round]
Shield grid: Type B (33% increase to Protection 1000)
Subspace field Distortion Amplifiers: Class Zeta (Threshold 250)
Recharging System: Class 2 (40 seconds)
Backup Shield Generators: 4 (1 per shield) <7>
Auto-Destruct System <7>
Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 50 Size worth of ships <100>
Standard Complement: 15 Shuttlecraft, 10 Assault Shuttles
Location(s): Two aft bays in rear hull
Armored Assault Shuttle: Yes <10>
History:
The Bat'Chu'Lech is an Insane warship. Built to test out the Empire's new Spread 8 Launchers, it is somewhat similar to Starfleet's Akira- and Sovereign-Classes, but doesn't work as well as a carrier, and is as much a troopship as most KDF Cruisers and Frigates. It is also veyr unscientifically requipped, and is meant to go up to an enemy; - usually part of a battlegroup, and just pound the targets into destruction, hence the weak Cloak which is deliberately last priority, and was almost dropped from the design, but Imperial General Mor'paH and Human-Fusion Admiral Kirestha did not like this, and did not want the Class to stray far from the KDF. Two, the Bat'Chu'Lech and In'Vokor were completed in May, 2370, and were part of major invasions of Cardassian and Breen space, and two more, the Gom'Pach and Sedaris were finished in February, 2372, and all four were highly successful, quickly leading battlegroups of Toraghs and SuQ'Jaghs and highly successful missions, and leading to the most truthful war propaganda in all of Klingon History, going into a new dedicative station at Ty'Gokor in 2408.