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Thread: Klingon KDF-54 Vor'sIchu'cha

  1. #1
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    Cool Klingon KDF-54 Vor'sIchu'cha



    Class and Type: KDF-54 Bat'Chu'Lech-Class Missile Cruiser
    Commissioning Date: 2370

    Hull Systems
    Size: 7
    Length: 540 meters
    Beams: 315 meters
    Height: 95 meters
    Decks: 19
    Mass: 3,100,000 metric tons
    SUs Available: 2450
    SUs Used: 2228

    Hull Outer <28>
    Hull Inner <28>
    Resistance Outer Hull: 10 <12>
    Resistance Inner Hull: 10 <12>

    Structural Integrity field [1 power/10 Protection/round]
    Main: Class 6 (Protection 90/130) <34>
    Backup: Class 6 (Protection 45) <17>
    Backup: Class (Protection 45) <17>
    Specialized hull: Ramming Hull <7> Atmospheric Entry <7>

    PERSONNEL SYSTEMS
    Crew/Passengers/Troops/Evac: 688/35/1200/8000
    Crew Quarters
    Barracks: Houses 1200 troops <20>
    Spartan: 480 <24>
    Basic: 90 <9>
    Expanded: 35 <7>
    Luxury: 4 <4>
    Unusual: 6 <6>

    Environmental Systems
    Basic Life Support [13 Power/round] <35>
    Reserve Life Support 6 [Power/round] <14>
    Emergency Life Support (42 emergency shelters) <14>
    Gravity [3 Power/round] <7>
    Consumable: 2 years worth <14>
    Food Replicators [7 Power/round] <7>
    Industrial Replicators
    Type: network of small Replicators [2 Power/round] <7>
    Type: three Large units [3 Power/replicator/round] <9>
    Medical Facilities: Type 4 (+1) [4 Power/round] <20>
    Recreation Facilities: Type 8 ( main holodeck; 2 personal holodecks; 4 large
    mess halls; 4 gyms; 4 combat practice areas) [16 Power/round] <64>
    Personal Transport: Jefferies tubes, turbolifts [2 Power/round] <7>
    Fire Suppression System [1 Power/round when active] <7>
    Cargo hold: 396,000 cubic meters <12>
    Locations: Four larger holds, Thirteen smaller holds

    Propulsion Systems
    Warp Drive Nacelles: Type 5D <70>
    Speed: 5.0/8.4/9.0 [1 Power/.2 warp speed]
    PIS: Type I (20 hours of Maximum warp) <18>
    Impulse Engine Type: Class 7 (.75c/.92c) [7/9 Power/round] <70>
    Location: Two in Rear Hull
    Reaction Control System (.025c) [2 Power/ round when in use] <7>

    Power Systems
    Warp Engine Type: Class 10/P (generates 500 Power/round) <110>
    Locations: Rear Hull, near "Pyramid"
    Impulse Engines: Two Class 7 (generate 56 power/engine/round)
    Auxiliary Power: 5 reactors (generate 5 Power/reactor/round) <9>
    Emergency Power: Type F (generates 50 Power/round) <50>
    EPS: Standard Power flow, +150 Power transfer/round <50>
    Standard Usable Power: 612

    Operations systems
    Bridge: <40>
    Battle Bridge: <20>

    Computers Core: Two Cores with Alpha Uprating [5 power/core/round] <(2x16=)>
    ODN <21>

    Navigational Deflector [5 Power/round] <28>
    Range: 10/20,000/50,000/150,000
    Accuracy: 5/6/8/11
    Location: Forward Ventral
    Auxiliary Deflector <7>

    Sensor Systems
    Long-range Sensors [5 Power/round] <36>
    Range package: Type 6 (Accuracy 3/4/7/10)
    High Resolution: 5 Light-years
    Low Resolution: 16 Light-years
    Strength Package: Class 6 (strength 6)
    Gain Package: Class Alpha (+1)

    Lateral Sensors [5 Power/round] <15>
    Strength Package: Class 6 (strength 6)
    Gain Package: Class Alpha (+1)

    Navigational Sensors: [5 Power/round] <14>
    Strength Package: Class 6 (strength 6)
    Gain Package: Class Alpha (+1)
    Probes: 10 <1>
    Sensor Skill: 4

    Cloaking Device: Class 5 <22>
    Rating: +5

    Flight Control Systems
    Autopilot: Shipboard systems (flight control) 3, Coordination 3 [1 Power/round in use] <12>

    Navigational Computer
    Main: Class 3 (+2) [2 Power/round] <4>
    Backups: one <4>

    Inertial Damping Field
    Main <28>
    Strength:[3 Power/round]
    Number: three
    Backup <10>
    Strength:[2 Power/round]
    Number: three
    Attitude Control [2 Power/round] <2>

    Communications Systems
    Type: Class [ Power/round] <30>
    Strength: 9
    Security: -7 (Class Epsilon Uprating)
    Basic Uprating: Class Beta (+2)
    Emergency Communications: Two [1 Power/round] <2>

    Tractor Beams
    Emitter: Class Gamma [3 Power/Strength used/round] <9>
    Accuracy: 4/5/7/10
    Location: Aft Dorsal

    Emitter: Class Gamma [3 Power/Strength used/round] <9>
    Accuracy: 4/5/7/10
    Location: Forward Ventral

    Transporters
    Type: Personnel [6 Power/use] <80>
    Emitter/Receiver Array: Personnel Type 7 (50,000 km range)
    Energizing/Transition Coils: Class J (strength 10)
    Number and location: Two on Command Pod, Two in Rear Hull

    Type: Combat [6 Power/round] <96>
    Emitter/Receiver Array: Combat Type 7 (50,000 km range)
    Energizing/Transition Coils: Class J (strength 10)
    Number and location: Six in Rear Hull

    Type: Cargo [3 Power/round] <60>
    Emitter/Receiver Array: Cargo Type Two (20,000 km range)
    Energizing/Transition Coils: Class F (strength 6)
    Number and location: One in command pod, Four in Rear Hull

    Security Systems Rating: 5 <20>
    Anti-Intruder System: Yes [1 Power/round] <7>
    Internal Force Field [1 Power/3 Strength] <7>

    Science Systems Rating: 1 (+0) [1 Power/round] <12>
    Laboratories: 6 <2>

    Tactical Systems
    <48>
    Type 11 Disruptor Cannon
    Damage: 240 [24 Power]
    Number of Emitters: (up to 5 shots per round)
    Targeting Systems: Accuracy 4/5/7/10
    Range: 10/30,000/100,000/300,000
    Location: Command Pod Forward Ventral
    Firing arc: 360 Degrees
    Firing Modes: Standard, Pulse

    <36>
    Type 8 Disruptor Cannon
    Damage: 180 [18 Power]
    Number of Emitters: (up to 3 shots per round)
    Targeting Systems: Accuracy 4/5/7/10
    Range: 10/30,000/100,000/300,000
    Location: Rear Hull Port Dorsal
    Firing arc: 360 degrees
    Firing Modes: Standard, Pulse

    <36>
    Type 8 Disruptor Cannon
    Damage: 180 [18 Power]
    Number of Emitters: (up to 3 shots per round)
    Targeting Systems: Accuracy 4/5/7/10
    Range: 10/30,000/100,000/300,000
    Location: Rear Hull Starboard Dorsal
    Firing arc: 360 degrees
    Firing Modes: Standard, Pulse

    <36>
    Type 8 Disruptor Cannon
    Damage: 180 [18 Power]
    Number of Emitters: (up to 3 shots per round)
    Targeting Systems: Accuracy 4/5/7/10
    Range: 10/30,000/100,000/300,000
    Location: Rear Hull Port Ventral
    Firing arc: 360 degrees
    Firing Modes: Standard, Pulse

    <36>
    Type 8 Disruptor Cannon
    Damage: 180 [18 Power]
    Number of Emitters: (up to 3 shots per round)
    Targeting Systems: Accuracy 4/5/7/10
    Range: 10/30,000/100,000/300,000
    Location: Rear Hull Starboard Ventral
    Firing arc: 360 degrees
    Firing Modes: Standard, Pulse

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Command Pod Forward Dorsal
    Firing Arc: Forward, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Command Pod Forward Dorsal
    Firing Arc: Forward, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Command Pod Forward Dorsal
    Firing Arc: Forward, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Command Pod Forward Dorsal
    Firing Arc: Forward, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Command Pod Forward Dorsal
    Firing Arc: Forward, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Command Pod Forward Dorsal
    Firing Arc: Forward, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Command Pod Forward Ventral
    Firing Arc: Forward, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Command Pod Forward Ventral
    Firing Arc:, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Command Pod Forward Ventral
    Firing Arc: Forward, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Command Pod Forward Ventral
    Firing Arc: Forward, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Rear Hull Forward Dorsal
    Firing Arc: Forward, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Rear Hull Forward Dorsal
    Firing Arc: Aft, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Rear Hull Dorsal Forward
    Firing Arc: Aft, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Rear Hull Dorsal Forward
    Firing Arc: Aft, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Rear Hull Dorsal Forward
    Firing Arc: Aft, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Rear Hull Aft Dorsal
    Firing Arc: Aft, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Rear Hull Aft Dorsal
    Firing Arc: Aft, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Rear Hull Aft Dorsal
    Firing Arc: Aft, but are self-guided

    Torpedo Launcher <12>
    Standard Load: type II photon torpedo (200 damage), type X photon torpedo (250 damage)
    Spread: 8
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: Rear Hull Aft Ventral
    Firing Arc: Aft, but are self-guided

    Torpedoes carried: 880 <88>

    TA/T/TS: Class Epsilon [6 Power/round] <18>
    Strength: 11
    Bonus: +3
    Weapon Skill: 5

    Shields (Forward, Aft, Port, Starboard) < (63 x 4 = 252)>
    Shield Generator: Class 4 (protection 750) [75 Power/shield/round]
    Shield grid: Type B (33% increase to Protection 1000)
    Subspace field Distortion Amplifiers: Class Zeta (Threshold 250)
    Recharging System: Class 2 (40 seconds)
    Backup Shield Generators: 4 (1 per shield) <7>
    Auto-Destruct System <7>

    Auxiliary Spacecraft systems
    Shuttlebay(s): Capacity for 50 Size worth of ships <100>
    Standard Complement: 15 Shuttlecraft, 10 Assault Shuttles
    Location(s): Two aft bays in rear hull
    Armored Assault Shuttle: Yes <10>

    History:
    The Bat'Chu'Lech is an Insane warship. Built to test out the Empire's new Spread 8 Launchers, it is somewhat similar to Starfleet's Akira- and Sovereign-Classes, but doesn't work as well as a carrier, and is as much a troopship as most KDF Cruisers and Frigates. It is also veyr unscientifically requipped, and is meant to go up to an enemy; - usually part of a battlegroup, and just pound the targets into destruction, hence the weak Cloak which is deliberately last priority, and was almost dropped from the design, but Imperial General Mor'paH and Human-Fusion Admiral Kirestha did not like this, and did not want the Class to stray far from the KDF. Two, the Bat'Chu'Lech and In'Vokor were completed in May, 2370, and were part of major invasions of Cardassian and Breen space, and two more, the Gom'Pach and Sedaris were finished in February, 2372, and all four were highly successful, quickly leading battlegroups of Toraghs and SuQ'Jaghs and highly successful missions, and leading to the most truthful war propaganda in all of Klingon History, going into a new dedicative station at Ty'Gokor in 2408.
    "Always beware of anything said by a person with a smile." -Cronan-sama
    http://www.cronan-memorial.com

    http://sites.google.com/site/memoryeta
    Initially Trek, but haphazard Archival Site, no need to make it a Wiki.

    http://web.archive.org/web/200410151.../ssd/ssds.html
    Don Miller's SSDs for Star Fleet Battles are here, axing the URL past sfb takes you to the main site.

  2. #2
    Join Date
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    Cool

    Class and Type: KRG-18 Assault Shuttle
    Commissioning Date: 2369

    Hull Systems
    Size: 3
    Length: 95 meters
    Beams: 25 meters
    Height: 10 meters
    Decks: 2
    Mass: 1,900 metric tons
    SUs Available: 700
    SUs Used: 628

    Hull Outer <12>
    Hull Inner <12>
    Resistance Outer Hull: 5 <4>
    Resistance Inner Hull: 5 <4>
    Ablative Armor: 200 <40>

    Structural Integrity field [1 power/10 Protection/round]
    Main: Class 2 (Protection 50/80) <18>
    Backup: Class 2 (Protection 25) <9>
    Backup: Class 2 (Protection 25) <9>
    Specialized hull: Atmospheric Entry <3> Planetfall <3>

    Energy Sheath <9>

    PERSONNEL SYSTEMS
    Crew/Troops/Evac: 3/140/500
    Crew Quarters
    Barracks: Houses 160 beings <2>

    Environmental Systems
    Basic Life Support [7 Power/round] <12>
    Reserve Life Support [4 Power/round] <6>
    Emergency Life Support (2 emergency shelters) <6>
    Gravity [1 Power/round] <3>
    Consumable: 2 monthes worth <3>
    Food Replicators [3 Power/round] <3>
    Medical Facilities: Type 2 (+0) [2 Power/round] <10>
    Personal Transport: Jefferies tubes [1 Power/round] <3>
    Fire Suppression System [1 Power/round when active] <3>
    Cargo hold: 3,000 cubic meters <1>
    Locations: Several locations, no major holds

    Propulsion Systems
    Warp Drive Nacelles: Type 3 <20>
    Speed: 3.0/6.0/7.0 [1 Power/.2 warp speed]
    PIS: Type D (7 hours of Maximum warp) <8>
    Impulse Engine Type: Class 5A (.82c/.9c) [8/9 Power/round] <44>
    Location: Aft
    Reaction Control System (.025c) [2 Power/ round when in use] <3>
    Impulse Thrusters <6>

    Power Systems
    Warp Engine Type: Class 4 (generates 230 Power/round) <53>
    Locations: Aft Ventral
    Impulse Engine: Class 5A (generate 44 power/engine/round)
    Auxiliary Power: 2 reactors (generate 5 Power/reactor/round) <6>
    Emergency Power: Type C (generates 35 Power/round) <35>
    EPS: Standard Power flow, +50 Power transfer/round <20>
    Standard Usable Power: 274

    Operations systems
    Bridge: <22>
    Targeting Periscope <3>

    Computers Core: one core [5 Power/round] <6>
    ODN <3>

    Navigational Deflector [Power/round] <12>
    Range: 10/20,000/50,000/150,000
    Accuracy: 5/6/8/11
    Location: Deflecter Plating

    Sensor Systems
    Long-range Sensors [5 Power/round] <8>
    Range package: Type 1 (Accuracy 3/4/7/10)
    High Resolution: 4 Light-years
    Low Resolution: 10 Light-years
    Strength Package: Class 2 (strength 2)
    Gain Package: Class Alpha (+0)

    Lateral Sensors [5 Power/round] <8>
    Strength Package: Class 4 (strength 4)
    Gain Package: Class Alpha (+0)

    Navigational Sensors: [5 Power/round] <8>
    Strength Package: Class 4 (strength 4)
    Gain Package: Class Alpha (+0)
    Probes: 0 <0>
    Sensor Skill: 3

    Flight Control Systems
    Autopilot: Shipboard systems (flight control) 3, Coordination [1 Power/round in use] <12>

    Navigational Computer
    Main: Class 1 (+0) [0 Power/round] <0>

    Manual Steering Column <1>

    Inertial Damping Field
    Main <1>
    Strength: 6 [3 Power/round]
    Number: One
    Backup <1>
    Strength: 3 [2 Power/round]
    Number: One
    Attitude Control [1 Power/round] <2>

    Communications Systems
    Type: Class 2 [2 Power/round] <11>
    Strength: 2
    Security: -3 (Class Delta Uprating)
    Basic Uprating: Class Alpha (+1)
    Emergency Communications: [1 Power/round] <1>

    Tractor Beams

    Emitter: Class Beta [3 Power/Strength used/round] <6>
    Accuracy: 5/6/8/11
    Location: Aft Ventral

    Transporters
    Type: Personnel [3 Power/use] <10>
    Emitter/Receiver Array: Personnel Type 3 (25,000 km range)
    Energizing/Transition Coils: Class E (strength 5)
    Number and location: one
    Pads: 4

    Type: Cargo [Power/round] <6>
    Emitter/Receiver Array: Cargo Type 2 ( km range)
    Energizing/Transition Coils: Class B (strength 2)
    Number and location: one
    Capacity: 200 kg

    Security Systems Rating: 2 <8>
    Anti-Intruder System: Yes [1 Power/round] <3>
    Internal Force Field [1 Power/3 Strength] <3>

    Tactical Systems

    <12>
    Type VII Disruptor Cannon
    Damage: 160 [16 Power]
    Number of Emitters: (up to 3 shots per round)
    Targeting Systems: Accuracy 4/5/7/10
    Range: 10/30,000/100,000/300,000
    Location: Forward Ventral Port
    Firing arc: 360 degrees
    Firing Modes: Standard, Pulse

    <12>
    Type VII Disruptor Cannon
    Damage: 160 [16 Power]
    Number of Emitters: (up to 3 shots per round)
    Targeting Systems: Accuracy 4/5/7/10
    Range: 10/30,000/100,000/300,000
    Location: Forward Ventral Starboard
    Firing arc: 360 degrees
    Firing Modes: Standard, Pulse

    <12>
    Type VII Disruptor Cannon
    Damage: 160 [16 Power]
    Number of Emitters: (up to 3 shots per round)
    Targeting Systems: Accuracy 4/5/7/10
    Range: 10/30,000/100,000/300,000
    Location: Dorsal Port
    Firing arc: 360 degrees
    Firing Modes: Standard, Pulse

    <12>
    Type VII Disruptor Cannon
    Damage: 160 [16 Power]
    Number of Emitters: (up to 3 shots per round)
    Targeting Systems: Accuracy 4/5/7/10
    Range: 10/30,000/100,000/300,000
    Location: Dorsal Starboard
    Firing arc: 360 degrees
    Firing Modes: Standard, Pulse

    <12>
    Type VII Disruptor Cannon
    Damage: 160 [16 Power]
    Number of Emitters: (up to 3 shots per round)
    Targeting Systems: Accuracy 4/5/7/10
    Range: 10/30,000/100,000/300,000
    Location: Aft Dorsal Port
    Firing arc: 360 degrees
    Firing Modes: Standard, Pulse

    <12>
    Type VII Disruptor Cannon
    Damage: 160 [16 Power]
    Number of Emitters: (up to 3 shots per round)
    Targeting Systems: Accuracy 4/5/7/10
    Range: 10/30,000/100,000/300,000
    Location: Aft Dorsal Starboard
    Firing arc: 360 degrees
    Firing Modes: Standard, Pulse

    Torpedo Launcher <8>
    Standard Load: type X photon torpedo (250 damage)
    Spread: 3
    Range: 15/300,000/1,000,000/3,500,000
    Targeting Systems: Accuracy 4/5/7/10
    Power: [20 + 5 per torpedo fired]
    Location: forward ventral
    Firing Arc: forward, but are self-guided
    Torpedoes carried: 36 <4>

    TA/T/TS: Class Gamma [2 Power/round] <12>
    Strength: 9
    Bonus: +2
    Weapon Skill: 4

    Shields (Forward, Aft, Port, Starboard) < (15 x 4 = 60)>
    Shield Generator: Class 2 (protection 210) [21 Power/shield/round]
    Shield grid: Type A (25% increase to Protection 265)
    Subspace field Distortion Amplifiers: Class Beta (Threshold 100)
    Recharging System: Class 2 (40 seconds)
    Backup Shield Generators: 4 (1 per shield) <3>
    Auto-Destruct System <3>

    Auxiliary Spacecraft systems
    Shuttlebay(s): Capacity for 0 Size worth of ships <0>
    Standard Complement: Some troops in mechanized armour
    Location(s): Aft
    Captains Yacht/Assault Shuttle: It *is* one <IT>





    ICON Template

    Class and Type: KRG-18 Assault Shuttle
    Commissioning Date: 2369
    Hull Characteristics
    Size: 3
    Resistance: 2.5
    Structural Points: 60
    Operations Characteristics
    Crew/Troops/Evac: 3/140/500 [5 Power/Round]
    Computers: 1 [1 Power/Round]
    Transporters: 1 Personnel, 1 Cargo [1 Power/Round]
    Tractor Beams: 1 av [2 Pwr/Rtg/Rnd]
    Engines and Power Data
    Warp System: 3.0/6.0/7.0 (7 hours) [2/Warp Facter]
    Impulse System: .82c/.9c [8/9 Power/Round]
    Power: 92
    Sensor Data
    Long-Range Sensors: +0/10 ly [6 Power/Round]
    Lateral Sensors: +0/1 ly [4 Power/Round]
    Navigational Sensors: +0 [5 Power/Round]
    Sensor Skill: 3
    Weapons Characteristics
    Type VII Disruptor Cannon
    Range: 10/30,000/100,000/300,000
    Arc: All (720 degrees)
    Accuracy: 4/5/7/10
    Damage: 16
    Power: [16]
    Type X Photon Torpedoes
    Number: 36
    Launchers: 1 fv
    Spread: 3
    Range: 15/300,000/1,000,000/3,500,000
    Arc: Forwar, but are self-guided
    Accuracy: 4/5/7/10
    Damage: 22
    Power: [5]
    Weapon Skill: 4
    Defensive Characteristics
    Type C Deflector Shield
    Protection: 20/25
    Power: [20]

    History: The potent Assault Shuttle, like the enormous ones on the very old D-5 of 2225, and the D-59 of 2300, the KRG-18 is a bigger cousin of the KDJ-18, and is a pointed, angular attack craft with heavier DIsruptor Firepower than any other Assault Shuttle in the 24th Century, and is decent for short Warp Jumps, although it is much preferred to use these for short-range all-sublight assaults. It has been suggested to build gigantic, boxy supercarriers that would carry several of these onboard, along with 20 fighters and over two hundred shuttlecraft of other types, but this has not been approved, and sometimes these shuttles have been attached directly to tenders and tugs for deployment to war zones. 120 have been built, only 13 of which were attached to KDF-54s during operations, the rest are miniature assault ships.

    Noteworthy Vessels/Service Records/Encounters: They do not have names, only coded designations, however, three have been renowned for smashing the Dominion Outpost at Vor'Chal, and one captured Cardassian scientists at Riupressor Etal, and 11 sacrificed themselves in a suicide run on a Jem'Hadar Battlecruiser in the final battles in Cardassian Space of late 2375. The last was retired in 2406.
    "Always beware of anything said by a person with a smile." -Cronan-sama
    http://www.cronan-memorial.com

    http://sites.google.com/site/memoryeta
    Initially Trek, but haphazard Archival Site, no need to make it a Wiki.

    http://web.archive.org/web/200410151.../ssd/ssds.html
    Don Miller's SSDs for Star Fleet Battles are here, axing the URL past sfb takes you to the main site.

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