I have a couple of the Handbooks to the Transformers from Marvel if that will help at all?
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Captain Zymmer
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I have a couple of the Handbooks to the Transformers from Marvel if that will help at all?
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Captain Zymmer
=-=-=-=-=-=-=
Visit Star Trek:Strange New Worlds at;
http://www.geocities.com/aslan_collas
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<font face="Verdana, Arial" size="2">Originally posted by Captain Zymmer:
I have a couple of the Handbooks to the Transformers from Marvel if that will help at all?
</font>
What the Transformers Universe?
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SIRSIG
AKA: SirPostalot
AKA: The MapMaker
AKA: The Trek Cartographer
AKA:...Well I could keep going forever
A Who's Who of the Transformers comics<font face="Verdana, Arial" size="2">Originally posted by SIR SIG:
What the Transformers Universe?</font>
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Captain Zymmer
=-=-=-=-=-=-=
Visit Star Trek:Strange New Worlds at;
http://www.geocities.com/aslan_collas
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Yep its the same thing.<font face="Verdana, Arial" size="2">Originally posted by Captain Zymmer:
A Who's Who of the Transformers comics
</font>
I have 2 of the 4 issues.
#3 and #4 I believe.
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SIRSIG
AKA: SirPostalot
AKA: The MapMaker
AKA: The Trek Cartographer
AKA:...Well I could keep going forever
Okay as a quick and silly conversion system:
Strength+Endurance /4 round down, min of 1 = Fitness
Speed /2 rd dn, min 1 = Coordination
Intelligence /2 rd dn, min 1 = Intellect
Courage /2 rd dn, min 1 = Presence
Rank *10 = Renown on a scale of 1-100
Firepower /2 rd dn, min 1 = broad Weapon Skill/damage
Skill *10 = available skill points to spread as determined.
Well, its a start
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SIRSIG
AKA: SirPostalot
AKA: The MapMaker
AKA: The Trek Cartographer
AKA:...Well I could keep going forever
Plus remove Psi all together.
There is only 1 Transformer I can think of who has this, which is simply a tech add on.
He's the Decepticon MindWipe btw
As another point, from the early cartoons. The TFs had cool special add ons.
Both Megatron and Optimus Prime could change their hand/arm into a energy melee weapon.
Ironhide could retrack his hands to release a fire extinguishing compound.
Someone could fire nets from their hands to.
Watch the first season of the cartoon and you'll see all soughts of cool things.
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SIRSIG
AKA: SirPostalot
AKA: The MapMaker
AKA: The Trek Cartographer
AKA:...Well I could keep going forever
Not sure whichones I have, really have to get my comics in order Figure which Star Trek comics I have from which series<font face="Verdana, Arial" size="2">Originally posted by SIR SIG:
Yep its the same thing.
I have 2 of the 4 issues.
#3 and #4 I believe.</font>
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Captain Zymmer
=-=-=-=-=-=-=
Visit Star Trek:Strange New Worlds at;
http://www.geocities.com/aslan_collas
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Mind you as to background content I have about 75 of the 80 issues of the US comic.
Plus about 200+ of the 330 UK comics
And most of the other little titles
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SIRSIG
AKA: SirPostalot
AKA: The MapMaker
AKA: The Trek Cartographer
AKA:...Well I could keep going forever
Hey, would anyone check to see if there's a Brent Eric Reiersen on the letters pages in the last few issues of the original US series or any of Generation 2? By the way, how did the original US series end?
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Games. The Final Product. These are the books of the Star Trek RPG. Their five year license. To explore strange new roles. To breathe new life into get togethers. To boldly play what no fan has played before!
From the sounds of it, ICON required slight adjustment for Dune, and that was a future Sci-Fi featuring humans and Aliens in space...
So a setting about Alien sentient Machines in 20th Century earth (and their past and future counterparts) are probably going to require the ICON setting adjusted to them...
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DanG.
"Hi, I'm Commander Troy McClure, you might remember me from other academy training holo-simulations as, Abandon Ship, the quickest way out, and I sense danger, 101 things you dont need a Betazoid to know..."
http://www.theventure.freeserve.co.uk
Take if from me Sir Sig,
Designing a TF game is a lot of fun. My players real seem to enjoy it. And their characters have a lot of depth to them. Not just cardboard cut outs. I know many online resources out there on the web that you could use if you like.
<A HREF="http://http://www.tfextreme.com" TARGET=_blank>
http://www.tfextreme.com </A>
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Who disrupts my coronation ??
Coronation , Starscream?! This is more like bad comedy!
Megatron is that you???
Heres a hint! ::VROOM:::
Anybody else wish to fill his shoes?
[This message has been edited by Max-Q (edited 08-06-2001).]
Made one have you? I did back in highschool based on the Starwars 1st ed stuff. You know like 6d on Blaster etc..<font face="Verdana, Arial" size="2">Originally posted by Max-Q:
Take if from me Sir Sig,
Designing a TF game is a lot of fun. My players real seem to enjoy it. And their characters have a lot of depth to them. Not just cardboard cut outs. I know many online resources out there on the web that you could use if you like.
<A HREF="http://http://www.tfextreme.com" TARGET=_blank>
http://www.tfextreme.com </A>
[This message has been edited by Max-Q (edited 08-06-2001).]</font>
I've been to that site before only for episode DLs, maybe I'll take a closer look
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SIR SIG
More then meets the eye,
His a MapMaker in disguise.
My game is based on the D10's. After a number of playtests and input from the players and non-players. We have game system that works for transformers, and has the proper game balance.
The core book is 121 pages (more if I added pictures).
Even if people don't want to play the game, the core book is packed with information on the Transformers universe. Cannon and Non-cannon info.
I plan on drafting some outlines for future supplements.
Headmaster and Target Masters
Victory!!
Beast Wars Neo
Beast Wars 2
Robots in Disguise/Car Robots
Care to share any of this info?
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SIR SIG
More then meets the eye,
His a MapMaker in disguise.
Name: Optimus Prime
Template: Autobot Leader
Fitness 5
Strength +2
Vitality +2
Coordination 4
Dexterity +1
Reaction +2
Intellect 4
Logic +1
Perception +2
Presence 5
Empathy +1
Willpower +2
Administration (Cybertron Government) 2 (4)
Command (Combat Leadership) (Autobots) 3 (5) (5)
Diplomacy (First Contact) 3 (4)
Persuasion (Oratory) 2 (4)
Planetary Tactics (Cybertron) (Earth) 2 (5) (4)
Starship Tactics (Light Cruiser) 3 (4)
Strategic Operations (Base Defense) 2 (5)
Computer (Teletran 1) 2 (5)
Energy Weapon (Blaster Rifle) 3 (6)
Heavy Weapons (Blaster Artillery) 2 (4)
Personal Equipment (Communicator) 2 (3)
Security (Security Systems) 2 (4)
Shipboard Systems (Flight Control) (Sensors) (Tactical) 3 (4) (4) (5)
Unarmed Combat (Martial Arts) 3 (5)
Vehicle Operation (Atmospheric Craft) 2 (4)
World Knowledge (Cybertorn) (Earth) 2 (6) (4)
Athletics (Climbing) (Jumping) (Lifting) (Running) 3 (5) (4) (6) (5)
Culture (Autobots) (Decepticons) (Humans) 2 (6) (3) (4)
Dodge 5
History (Cybertron) (Autobots) (Earth) (Human) 3 (5) (5) (4) (4)
Intimidation (Bluster) 4 (5)
Law (Cybertorn Law) (Earth Law) 3 (5) (4)
Search 4
Stealth (Hide) (Stealthy Movement) 3 (5) (4)
Equipment: Blaster Rifle (12 + 3d6, Energy)
Resistance: 7
Here are some bare bones for anyone to start from. I did not do Advantages/Disadvantages, but he would have them.
[This message has been edited by Kith Qel-Droma (edited 08-27-2001).]