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Thread: Reaction Control Thrusters and Transwarp Conduits

  1. #1
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    Question Reaction Control Thrusters and Transwarp Conduits

    Me again. Wait, come back!

    Two questions, neither one a big thing, just something I noticed:

    1) Under Reaction Control Thrusters being used as a movement mode, it says that you can move at 0.025c. That works out to 1.25 MUs per turn (using 0.1c = 5 MUs per turn as on page 96 of Spacedock). The section on RCT movement says that 0.025c is 1/4 of a Movement Unit, however. Is this a typo or a different meaning for movement unit?

    2) Transwarp Drive movement. In the second full paragraph on page 38, it says that you do not need to buy nacelles and such for a Transwarp Conduit drive, just the warp power core. In the next paragraph, it says that the speed of the TC Drive is equal to 20x the ship's maximum warp speed. How do you calculate the max warp speed if the ship doesn't have warp nacelles? (Tried for a confused look, but it just looked depressed. )This is one I may actually need an answer for, since the ship will have a TC Drive (he's running an over-the-top anime Star Trek).

    Pat, who evidently likes smilies a little too much

    [This message has been edited by copernicus (edited 03-06-2001).]

    [This message has been edited by copernicus (edited 03-06-2001).]

  2. #2
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    [1] You got your figures right. Since 30,000 km equals one MU, and 5 seconds roughly equals 1 turn, the RCT can push ships 1/4 MU per second, or 1.25 MU's per round.

    [2] Beat me... I always figured Traswarp was actually Plot Speed.

    ------------------
    No matter where you go, there you are.

    [This message has been edited by Captain Novaes (edited 03-06-2001).]

  3. #3
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    Originally posted by copernicus:
    Me again. Wait, come back!


    2) Transwarp Drive movement. In the second full paragraph on page 38, it says that you do not need to buy nacelles and such for a Transwarp Conduit drive, just the warp power core. In the next paragraph, it says that the speed of the TC Drive is equal to 20x the ship's maximum warp speed. How do you calculate the max warp speed if the ship doesn't have warp nacelles? (Tried for a confused look, but it just looked depressed. )This is one I may actually need an answer for, since the ship will have a TC Drive (he's running an over-the-top anime Star Trek).

    Well.. the Transwarp Conduit is an Addon to the Warp Drive. You need both Warp and Transwarp to make the ship move.. hope this helps..



  4. #4
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    Actually, on page 38 it says 'This SU cost includes all parts needed to operate the system; the ship does not have to buy nacelles or the like. However, it may wish to buy a warp propulsion system to generate power or to act as a backup for the transwarp drive; if so, it must buy all necessary parts for such a system.' It's pretty explicit that it's optional, which is what is throwing me.

    The ship will probably have a backup warp drive, but in case it doesn't, we'll need to know how to do the calculations.

    Also (I'm just noticing this now. I must be loopy from the head cold.), it says that if the ship does have a backup warp drive, 'it must establish a depolarization matrix around the ship's fuselage to prevent the transwarp velocity differential from tearing the fuselage away from the nacelles.' How do yoou go about doing this? There are a few rolls for the actual operation of the TC Drive, but no rules on the depolarization matrix.

    Many thanks for the responses.

    Pat

  5. #5
    Join Date
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    Post

    1) Under Reaction Control Thrusters being used as a movement mode, it says that you can move at 0.025c. That works out to 1.25 MUs per turn (using 0.1c = 5 MUs per turn as on page 96 of Spacedock). The section on RCT movement says that 0.025c is 1/4 of a Movement Unit, however. Is this a typo or a different meaning for movement unit?
    Probably just a math error on my part, as a previous poster indicated. I'll check and see.

    2) Transwarp Drive movement. In the second full paragraph on page 38, it says that you do not need to buy nacelles and such for a Transwarp Conduit drive, just the warp power core. In the next paragraph, it says that the speed of the TC Drive is equal to 20x the ship's maximum warp speed. How do you calculate the max warp speed if the ship doesn't have warp nacelles?
    Sounds like an error that slipped past me. I'll correct that. The solution would be to tack the cost of whatever nacelles you wanted onto the TWD's cost. The ship doesn't actually have nacelles (unless you want it to, say because you also have a warp propulsion system), but you have the effect of 'em for game purposes.

    3) Also (I'm just noticing this now. I must be loopy from the head cold.), it says that if the ship does have a backup warp drive, 'it must establish a depolarization matrix around the ship's fuselage to prevent the transwarp velocity differential from tearing the fuselage away from the nacelles.' How do yoou go about doing this? There are a few rolls for the actual operation of the TC Drive, but no rules on the depolarization matrix.
    It doesn't require a Test. You just have to declare that you're doing it. As a Narrator, I'd pretty much assume the characters did it, unless there was some reason not to make that assumption.

    Steve Long

  6. #6
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    Cool. Many thanks again, y'all.

    Pat

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