Originally posted by Cmmdr JT Wayland:
A word of warning, don't let your players get their hands on High Yield Photon Torpedos or even Quantum Torpedos.
I was running an adventure last night where the players, who were the command crew of the USS Hawkins, an Intrepid class light Explorer, were being stalked by a cloaked, renegade Cardassian Galor class Cruiser.
Unfortunately, for the Galor, the crew of the Hawkins detected the cloaked Galor, then the Captain of the Hawkins, Captain "Crusher" O' Connor, ordered a full spread of eight High Yield Type VI Photon Torpedoes (four from each forward launcher) to be fired at the rapidly decloaking Galor class (I was using the stats for the Galor from the DS9 Core Rule book and a modified version of the basic ship combat rules, with elements, such as the High Yield Torpedoes from the advanced Combat rules added in).
Three of the first four torpedos hit and totally wrecked the Galor's forward shields. You can imagine what the next four torpedos did to the Galor.
So a word of warning from a unfulfilled Narrator, don't let your players use the more powerful torpedoes unless they are going up against a very, very powerful opponent.