ULYSSES-CLASS HEAVY SCOUT
Class and Type: Ulysses-class Heavy Scout
Commissioning Date: 2356
Hull Characteristics
Size: 5 (218m long, 13 decks)
Resistance: 3
Structural Points: 100
Operations Characteristics
Crew/Passengers/Evac: 94/140/520
[5 pwr/round]
Computers: 4
[4 pwr/round]
Transporters: 3 personnel, 2 cargo, 3 emergency
[4 pwr/round]
Tractor Beams: 1 ad, 1 fv
[2/rating used]
Propulsion and Power Characteristics
Warp System: 6.0/9.0/9.4 (12 hours)
[2/warp factor]
Impulse System: .7c/.9c
[7/9 pwr/round]
Power: 155
Sensor Systems (see below)
Long-range Sensors: +1/15 light-years
[6 pwr/round]
Lateral Sensors: +1/1 light-year
[4 pwr/round]
Navigational Sensors: +2
[5 pwr/round]
Sensor Skill: 4
Weapon Systems (see below)
Type VII Phaser
Range: 10/30,000/100,000/300,000
Arc: All (720 degrees)
Accuracy: 5/6/8/11
Damage: 14
Power: [14]
Type II Photon Torpedoes
Number: 80
Launchers: 1 ad, 1 fv
Spread: 6
Arc: Forward or aft, but are self-guided
Range: 15/300,000/1,000,000/3,500,000
Accuracy: 4/5/7/10
Damage: 20
Power: [5]
Weapon Skill: 4
Defensive Systems
Starfleet Deflector Shield
Protection: 50/70
Power: [50]
Mission Specific Modules
Sensor Module
Long-range Sensors: +2/17 light-years
Lateral Sensors: +2/1 light-year
Navigational Sensors: Unchanged (+2)
Sensor Skill: 5
Weapon Module
Add: Type MX-47 Phaser Cannon
Range: 10/25,000/100,000/250,000
Arc: Forward
Accuracy: 4/5/7/10
Damage: 18
Power: [18]
Cargo Module
Can be used for either cargo transport or as quarters (increase Evac capacity to 980).
Hangar Module
Carries either 1 runabout or 2 shuttles with ample repair and resupply facilities or 2 runabouts/4 shuttles with basic repair and resupply facilities.
Description and Notes
Fleet Data: In the early 2350's, during the Cardassian War, Starfleet felt the need to replace its aging Merced class escorts with a more modern design. On the other hand many Rigel class heavy scouts were sceduled for the Merchant Marine refit programm and needed replacements. With the Galaxy and Nebula allready on the drawing boards Starfleet realized that another two new ship classes would put a bit too much strain on its ship-building capacities. What was really needed was a ship that could serve as an escort and a heavy scout equally well.
This proposal sounded a little unrealistic to ship designers of the time, until someone came up with the idea for a downscaled Nebula class. Different modules would be used to adapt this new class to different roles, from escort and combat duties to exploration and scientific missions. Starfleet liked the idea and so was born the Ulysses class.
From the beginning the Ulysses class has been plagued by minor technical problems resulting from a tendency of the designers to use components initially developed for the larger Galaxy and Nebula classes. Many of these problems are centered around the EPS network and make it difficult to increase system output over the standard operation settings. (Increase the difficulty for Systems Engineering or Shipboard Systems test to increase phaser damage or shield power by +2.)
The class has been sceduled for a refit program in the comming years to get rid of the problem and increase the range of its lateral sensors to 2 light-years. With ship-classes of the Perimeter Defense Directive program take over the more combat-heavy tasks from older vessels the Ulysses class will probably be used more and more for scouting and scientific missions in the years ahead.
Noteworthy Vessels: U.S.S. Ulysses, prototype; U.S.S. Orion, destroyed near the Badlands in one of the last engagements of the Cardassian War; U.S.S. Argo, assigned to deep frontier patrol along the rimward borders of the Federation; U.S.S. Galahad, destroyed on a long-range scouting mission in the Eloman-sector.
The USS Galahad (NCC 38304) was our first ship and once we got rid of that pesky EPS problem she was a fine ship. Since then we have move forward to the Akira-class USS Galahad and while the Akira is a good ship in its own right I must admit that its true that your first ship always seems something special.
If I have the time I'll try to come up with Spacedock stats for the class.