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Thread: [ICON] Starfleet Survival School.

  1. #1

    Starfleet Survival School.

    OK, with the huge number of planets accross the Federation, covering a vast diversity of planetary types, from temperate, to jungle, to polar, with everything in between. We also know that Starfleet uses planetary conditions for training purposes, such as atmospheric piloting in venus's turbulant atmosphere to fine piloting skills in orbit of Jupiter and its moons... Those we know of for sure.

    It seems reasonable then that Starfleet might well utilise the varied planetary conditions within the Federation to provide high density survival courses for Starfleet Personnel.

    The concept of this thread is to provide a stream of training courses similar to those seen in the Players Guide, eventually covering every possible environment. This will help players focus their initial Planetary Survival skills as well as offer some connected skills that enhance the basic survival skills. As with the Players Guide these packages are available for purchase in exchange for a Tour of Duty prior to play, or for 'between game' purchase and thus will require both a DP and XP cost. So as with the other Advanced Training programs these will cost 8DP during generation or 15XP during gameplay time...

    And yes, this is based off the Mountain troops idea of EricR's a while back.

    Packages that I will be adding (as soon as I gain access to my rulebooks again) are;

    Arctic Survival
    Desert Survival
    Jungle Survival
    Mountain Survival
    Ocean Survival
    Space Survival
    Urban Survival

    If anyone can think of any others, or wants to start adding packages themselves... Then please feel free to add.
    Last edited by Dan Gurden; 10-26-2001 at 07:13 AM.
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

  2. #2
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    Caving survival?

    How about survival in underground cave invironments?

    In the episode 'devil in the dark' (TOS) , there was an entire colony living underground.

    Also if I remember correctly Tellerites, developed completely underground as well. It may be rare but should be an available skill.

    So what could the skill be called?

    Cave survival? Deepcore survival? Whatdo you think?

  3. #3
    Perrryyy Guest

    toxic atmosphere?

    How about survival in an atmosphere that might be considered toxic to humans, ala "Partruitiion" (the second season ep. where Paris & Neelix take care of a baby after their shuttle crash lands on a toxic planet, little knowing the toxins are food to the baby).

  4. #4
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    Re: Caving survival?

    Originally posted by TomMarg
    How about survival in underground cave invironments?

    In the episode 'devil in the dark' (TOS) , there was an entire colony living underground.

    Also if I remember correctly Tellerites, developed completely underground as well. It may be rare but should be an available skill.

    So what could the skill be called?

    Cave survival? Deepcore survival? Whatdo you think?
    Subterranean Survival?


    I like the idea of this thread - From a few novels I've read that featured Betazed, I hereby vote Betazed as the host for "Jungle Survival."

    The Doc
    So you think, 'Might as well,
    Dance a Tango to Hell,
    at least I'll have Tangoed at all.'
    -- "Rent," Jonathan Larson

  5. #5
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    How about primitive civilization survival there were plenty of times in Trek where that would have come in handy.
    Remember our fallen Heroes that they may live forever.

  6. #6
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    Originally posted by Thorn
    How about primitive civilization survival there were plenty of times in Trek where that would have come in handy.
    Primitive Society Survival Training: Planetary Survival (Primitive Societal Village/Town) 1 (2), Stealth (Stealthy Action) 1 (2), Primitive Weaponry (Knife or other suitable weapon) 0 (1), Innovative +1

    Is that the sort of thing you're doing/ looking for, Dan?
    So you think, 'Might as well,
    Dance a Tango to Hell,
    at least I'll have Tangoed at all.'
    -- "Rent," Jonathan Larson

  7. #7
    Seems OK... I am not sure if Primitive society is one I would have gone for myself as a planetary survival (and as a specialisation to that skill it doesnt quite work for me...), But its a perfectly fine addition. After all, everyone has different tastes...


    OK< heres the first one for me;

    Arctic Survival:
    The harsh cold can be a killer, and the Arctic/Polar training is designed to harden an individual against the intense hardships at this extreme of survival conditions. Taught on both Earth and Andoria. These skills can also come in handy on some frozen Class L worlds.

    Planetary Survival (Arctic) 1 (2)
    Planetary Sciences (Meteorology) 1 (2)
    Toughness +2

    and heres anotherone for good measure;
    Space Survival:
    Survival conditions in space without the appropriate conditions is impossible. The same goes for colonies on planets with Toxic atmospheres.
    In these cases survival depends more upon surviving hull breaches and finding/reaching help as quickly as possible, leading to a far more technical course focusing on technical skills and simulations over Practical Application training.

    It is common for individuals with this training to work on Damage control teams, and be assigned to EVA missions, as it is common for these idividuals to be charged with the maintenance and upkeep of emergency EVA equipment and procedures.

    Personal Equipment (Spacesuit) 1 (2)
    Systems Engineering (Communications) 1 (2)

    and either
    Material Engineering (Personal Equipment) 1 (2)
    Imprudent -1
    or
    Zero-G Training +2

    This leaves;

    Desert Survival
    Jungle Survival
    Mountain Survival
    Ocean Survival
    Subterranian Survival
    Urban Survival
    Last edited by Dan Gurden; 10-26-2001 at 07:59 PM.
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

  8. #8
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    Night with an Insurance Salesman Survival

    Willpower +3
    "War is an ugly thing but not the ugliest of things; the decayed and degraded state of moral and patriotic feelings which thinks that nothing is worth war is much worse. A man who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself."

    John Stuart Mill

  9. #9
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    Urban Survival: Streetwise (Choose Specialization) 1 (2), Planetary Survival (Urban) 1 (2), One additional specialization of both Culture and World Knowledge.

    Hrm. I'm too tempted to change the two specializations to Innovative +1 and something else, like a choice of the two specializations. Innovative +1 seems like an advantage that would make sense to any of these survival courses, tho...

    The Doc
    So you think, 'Might as well,
    Dance a Tango to Hell,
    at least I'll have Tangoed at all.'
    -- "Rent," Jonathan Larson

  10. #10
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    suterrainian survival

    Subterranian :

    Designed in the event personnel become trapped or otherwise seperated from away team underground and cannot be readily found or rescued.
    Involves adapting to the invironment, location of food and potable water sources. Food bieng edible lichens, fish from underground lakes and rivers/streams.
    Marking ones trail and systematically finding a way out/back to away team members.

    Planetside Survival ( subterranian ) 1 (2)
    Planetary Sciences ( geology or volcanology ) 1 (2)
    Life sciences (botany or ecology ) 1 (2)

    Athletics (climb) 1 (2) Note: players could substitute swimming.
    Personel equipment ( climbing gear) 1 (2)

    +1 to strength or dex.

    Possible advantages/ disadvantages:

    Athletic ability +2, Phobia (claustrophobia) -2 to -5.

    Note: the disadvantage would obviously be a real problem, but would make for an interesting incident for the characters history.


    Comments?

  11. #11
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    Ocean Survival: Planetary Survival (Ocean) 1 (2), Athletics (Swimming) 1 (2), Planetary Sciences (Oceanography) 0 (1), Vitality +1

    Taught on both Pacifica and Cestus III, Ocean Survival courses involve various temperate zones, swimming/floating classes, and the very basics of oceanography sciences. Endurance is the major focus of survival when once crashes in the waves...

    The Doc
    So you think, 'Might as well,
    Dance a Tango to Hell,
    at least I'll have Tangoed at all.'
    -- "Rent," Jonathan Larson

  12. #12

    Re: suterrainian survival

    Originally posted by TomMarg
    Subterranian :

    Designed in the event personnel become trapped or otherwise seperated from away team underground and cannot be readily found or rescued.
    Involves adapting to the invironment, location of food and potable water sources. Food bieng edible lichens, fish from underground lakes and rivers/streams.
    Marking ones trail and systematically finding a way out/back to away team members.

    Planetside Survival ( subterranian ) 1 (2)
    Planetary Sciences ( geology or volcanology ) 1 (2)
    Life sciences (botany or ecology ) 1 (2)

    Athletics (climb) 1 (2) Note: players could substitute swimming.
    Personel equipment ( climbing gear) 1 (2)

    +1 to strength or dex.

    Possible advantages/ disadvantages:

    Athletic ability +2, Phobia (claustrophobia) -2 to -5.

    Note: the disadvantage would obviously be a real problem, but would make for an interesting incident for the characters history.

    Comments?
    Its a little high points wise for an 8DP/15XP point package... How about?

    Athletics (climb) or (swimming) 1(2)
    Planetary Sciences (geology) or (volcanology) 0(1)
    Planetary Survival (Subterranian) 1(2)
    +1 Vitality
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

  13. #13
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    Post

    Primitive society skill could also come in handy for all those first contact situations.
    Best speed to Gallifrey!
    Commodore Horatio Richard Jaeger
    CO,USS Audacity,NCC-85901

  14. #14
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    Dan Gurden

    Sounds fine to me, guess I did get a bit carried away there.

    Though I still think a +1 to dex would be appropriate, caver's have had to circumnavigate some pretty tight spots at times.
    ( my brother has done some caving in the past ).

  15. #15
    OK, so we now have;

    Arctic
    Ocean
    Primitive Society
    Space
    SubTerranian
    and Urban survival courses.

    I am stil not 100% sold on the Primitive Society survival package, which still strikes me more as a sociological training course over essential survival skills... But will suit some games...

    This leaves 3 more;

    Desert Survival
    Jungle Survival
    Mountain Survival


    Desert Survival.
    Startfleet maintains several desert survival training schools, primary facilities are based on Earth and Vulcan. However very few candidates are able to exceed the accomplishments of the Vulcan Masters.
    Vulcan studdents to this discipline, both from Starfleet and Civilian are common, it is seen as a logical preparation for the traditional pilgrimage to Mount Selya.
    This course prepares students for the extreme temperatures and conditions faced in the dry desert environment, from finding water, shelter and food, to preserving supplies.

    Planetary Survival (Desert) 2 (3)
    Toughness +2

    Jungle Survival
    This course initiates Starfleet personnel for survival conditions in woodland conditions, ranging from dense forestry through to rain forest and jungle environments.

    Hunting (Choose Specialisation) 1 (2)
    Planetary Survival (Jungle) 1 (2)
    Medical Sciences (Toxicology) 0 (1)
    Perception +1

    Mountain Survival
    This survival course teaches techniques to be used in mountanous terrain, often interchangable with some aspects of Arctic survival due to many similarities found at higher altitudes. However this course also covers the various new conditions discovered at those altitudes.
    Graduates of this course are often keen mountaineers, and take the course to enhance their enjoyment of 'the next mountain'. Climbing in teams, or free climbing.

    Athletics (Climbing) 1 (2)
    Planetary Sciences (Meteorology) 1 (2)
    Planetary Survival (Mountainous) 1 (2)
    Impulsive -1 or Thrillseeker -1.
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

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