I'm going to be starting a new game shortly (although I've Narrated Trek before, this willl be my first run at a serious, long-term game).
I was wondering if we'd all be happy to share our respective house rules with the community-at-large?
I know we've all got them, and we've shared them around from time to time...this seems to be a good way to get them in an easy-to-find spot...
To start the ball rolling:
A rule I'm going to be implementing in my game will be that during character generation, players will get their native language for free; this frees up 6DP from the template. However, characters must spend at least 3DP on purchasing a second language. (This is important in my game, as the characters will be starting off as cadets in the Academy on Day 1 of their careers).
A second rule I'll be using while the characters are in the Academy is that the characters will receive XP for scenarios completed during their Academy days, but the XP will be very limited (no more than 2XP per character per episode), and may not be spent until after the characters graduate from the Cadet Cruise.
Next?
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In spite of the cost of living, have you noticed how popular it remains?